madscientist
RPC Supergenius
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Thanks for the reminder Sem
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I just find these resource heavy starts, even if they're "naturally" produced through constant map regeneration, to be counter-productive to the goals of the thread.B. Who cares if he edits anyways? It's not cheating if you're just out to have a good time. I usually regen a lot just to see maps. I'm weird like that.
I just find these resource heavy starts, even if they're "naturally" produced through constant map regeneration, to be counter-productive to the goals of the thread.
Your restricted ruleset is intended to showcase superior skill. That's usually what one is looking for when self-imposing additional rules.
But these starts...
They're so good they offset whatever rules you may be attempting to play by.
I just wonder if the strategy forums are the right place for this series. You're not showcasing skill, you're showcasing role-playing, and use obscene starts to accomidate this.
I'd have very much respect for your role-playing goals if the starts weren't so fantastic. Map regeneration spam doesn't show skill, it shows the type of lack of skill the Democrat party wishes upon all US citizens; equality through universal failure is their motto.
In terms of difficulty, with the capital site and the ruleset taken into consideration, this game is definatly easier than Monarch. Possibly Prince, maybe even Noble.
As I said, I wonder if this series belongs in the strategy forum. I argue that it doesn't. Strategy would have dictated moving 1SE. Even just one resource to your west wouldn't have overcome this. I would even say you must have known those additional resources were there.
I don't know if any of this has been discussed before. It's possible the very premise of the RPC is that every start is fantastic. I don't mean to upset the discussion of this particular game.
I just don't see the point of engaging in a variant (aka a self-imposed ruleset) when you prop it up with a crutch (monster map regeneration for monster starts). I see variants as a means of adding challenge to the game. There's nothing challenging about this start, even with two enemies ten or fewer tiles away. The start is so good that it negates virtually all challenge the role-playing rules offer.
Settling in place was always the correct answer. Not because it's the best site (1SE is better based on the screenshot), but because (you knew) there would be so many resources. The strategy is eliminated. I can immediatly tell that me and BARBEERIAN were the only two who didn't play the save, because we're the only two offering proper advice on where to settle.
If I really cared, I'd ask that you remove the term Challenge from the title. This isn't a role-playing challenge. It's a role-playing story. I could ask a moderator to move it to the stories forum, because that's where it belongs.
I'm mature enough to just not read the thread, which is what I will do from now on.
I hate to be feeding the trolls, but here I go...
don't forget to keep the wife and kids happy too (what are their happiness caps I wonder? With my wife, it seems to vary a lot)
An Internet troll, or simply troll in Internet slang, is someone who posts controversial and usually irrelevant or off-topic messages in an online community, such as an online discussion forum, with the intention of baiting other users into an emotional response or to generally disrupt normal on-topic discussion.
Taken from Wiki
I didn't notice much discussion, to be honest. The "discussion," or lack of any real discussion, left me with the overall impression that these maps are structured.Finally, I do appreciate the time to actually discuss these things. I am surprised noone was complaining the RPCs did not belong here before, but I assumed everyone was OK with it.
I forget the file name, but it's easily done.madscientist said:OK, how do I change Chuchhill's name to NARES?
I didn't notice much discussion, to be honest. The "discussion," or lack of any real discussion, left me with the overall impression that these maps are structured.
In regards to the second sentence I quote, I've taken a long break from Civ. It's possible that these kind of super-starts are far more common in Warlords/BTS. I stopped playing shortly before Warlords released.
I don't think you've seen anyone else complain because most of the "elite" lurkers on this forum tend to remain silent. Which is where I'll be heading.
@vanatteveldt
This isn't that other game. These forums don't house trolls. I'll leave it at that, out of respect to madscientist.
I forget the file name, but it's easily done.
Dotmap:
It's pretty solid overall except for City #5. I wouldn't settle in the order you have them though, I'd settle them in the following order:
City 1 > Great spot. Stone and 2 food, river nearby for easy farming, and did I mention STONE for the good old fashioned Pyramids!
City 3 > 2 food, Gems. Sure the gems will have to wait for IW but you'll still have the Cows and Corn right away (have I mentioned I <3 creatives fast border pops!) and a few forested things to chop so it'll be a solid early city that'll turn into a powerhouse post-IW. If you want it to be a Commerce/Science city cottage it up (mix in enough farms to get good growth with 2 scientists running). If it's going to be a pure Science city farm, farm, farm and run max Scientists. Personally I go pure farms with this type of city with Pericles since he's Phi but I'm biased towards pure SE's.
City 7 > At least 1 Seafood and 2 nice hills. Solid early city, good spot for Moai.
City 6 (Note: Maybe settle this before City #7 if Toku is threatening to beat you to it.) > Not much food for fast early growth but at least it's got the 1 flood plain and some grassland to farm so it has potential.
City 4 > Solid long term potential but you need IW before you settle this., tonnes of jungle needs to be chopped or it will just be an unhealthy tiny city for a long time. I would wait until you get IW then send 2/3 workers to start clearing jungle before you settle it. Chop all the riverside jungles so you can farm asap.
City 2 > Aside from horsies it's a meh city early on. It does have potential to be a pretty good site but it needs chain irrigation to make those grasslands start paying dividends so it's not worth settling it too early unless you really need horses.
City 5 > If there's no seafood lurking in the shadows I wouldn't settle that spot until after CS. Personally if I were playing with a limit of 6 settled cities this site would remain barren if there's no seafood. Maybe after more scouting you'll discover some seafood in that area. If not, try to find another spot for your final settler.
I agree. City 1 for sure. I like the sourthen most gems city (#3) alot as the culture will likely net those horses but my chief concern is settling the 2, 6, 7 area to Keep Toku out. Otherwise #3 could be isolated with no option to get contact to it.
I gave more options than needed (we cans ettle only 5 more) but I figured we lose some of those sites.