This thread will be for people to post roleplaying ideas for each civ to make game play more fun and challenging.
I will set the example with China:
Specific objectives:
1. Must build terracotta army, great wall, forbidden palace, porcelain tower and great firewall.
2. Must conquer Lhasa if it is on map
3. Must demand tribute from at least four city states throughout the game.
4. Must go to war with whoever attacks Korea
5. Must achieve diplomatic victory
6. Reach 60 million pop.
7. Must take at least one policy from Tradition, Patronage, Commerce and Order
Diplomatic stance:
Hostile towards Japan, India, Mongols, Huns
Friendly with Persia, Korea
I will set the example with China:
Specific objectives:
1. Must build terracotta army, great wall, forbidden palace, porcelain tower and great firewall.
2. Must conquer Lhasa if it is on map
3. Must demand tribute from at least four city states throughout the game.
4. Must go to war with whoever attacks Korea
5. Must achieve diplomatic victory
6. Reach 60 million pop.
7. Must take at least one policy from Tradition, Patronage, Commerce and Order
Diplomatic stance:
Hostile towards Japan, India, Mongols, Huns
Friendly with Persia, Korea