[RoM] To the Strongest!

Linkman226

#anarchy
Joined
Sep 14, 2007
Messages
2,493
Alright guys, hello. I have tried one story before but I only did a few lines before I found out that the mod I was using (RFC RAND) had been updated, so I decided to start a new game, this time on RoM, or Rise of Mankind. For those of you not familiar with it, I recommend looking it up, it's a pretty good mod.
I would first like to say that I am somewhat inexperienced at what I am about to do for these reasons:
1) First time writing a story on this forum (excluding the one I mentioned before)
2) I have only used RoM a few times before.

However, I am still hoping I will be able to provide an entertaining experience to my readers.

The initial settings will be as follows:

England, Elizabeth
Noble
50 civilizations
RoM Planet Generator: If anyone wants the specific settings, I'll send them to you via PM, but I prefer to keep the geography a surprise for everyone else :cool:
Rising Seas, Barbarian World, Revolution Mod, Inquisitions, BarbarianCiv Mod, TechDiffusion Mod, DynamicCivNames Mod, Start as Minor civs all are enabled.
Only conquest and domination victories are enabled.
Story will begin in next post.

--Linkman226
 
Part I: Beginnings

Lhwn stood before the mighty gushing waters of the Nede River. Behind him, a small settlement was developing. For centuries, the English tribe had established a seasonal dwelling here, staying here as long as the wild rice was fertile, for about four months, and then emigrating elsewhere. But by now the English people had grown very dependent on the rice crop. Some men and women had figured out that rice would grow from one location if its seeds were placed there. From this knowledge they had been able to crudely regulate rice growing patterns, if not altogether farm it.
Lhwn was chief of the tribe. He watched as his tribe members constructed small huts as more permanent dwellings. In his honor they had named the small village Lhwntown.

One day, Lhwn thought, this town that bears my name shall become known the world round.

With these thoughts he returned back to the fledgling settlement to guide its construction.

 
Part IIa: Brayden's Quest

Lhwnton, as it was now called, grew. Within five hundred and fifty years, it began to exert a measurable influence even on the countryside for miles around as people established various smaller villages outside of Lhwnton. Rice farming techniques were perfected, and terrace farming was implemented in the rice fields of Lhwnton.



Many miles away, a small band of English warriors was roaming the countryside. They were led by a man named Albert.

"Sir, ahead! Another settlement!" cried one of the men.

Albert turned his head in that direction. Indeed. The smokes of civilization rose from the small village.



"Follow me. We shall scout out their defenses." Albert began lurking forward.

As they approached the city, night began to fall. "Here. We will set camp here."
He then turned to one of his fellow warriors. "You there! Yes, you. You are new. What's your name?"

"Me?" asked the young recruit. "I am called Brayden."

"Eh, Brayden? You don't say? You know what your name means in the language of our forefathers?"

"Yes, yes I do," Brayden replied timidly. "Brave. Broad."

The troops had a hearty laugh out of that. Brayden was by no means brayden. He was scrawny and did not even look Albert in the eye as they spoke.

"Well then. Let's put you to the test. You shall go into the village now and gather information concerning these villagers. Find out their troop numbers. Do not get caught, because we may choose not to rescue you. Be back by dawn. DO YOU UNDERSTAND?" Albert had now drawn closer to the young boy, staring him in the eye.

Ye..yes. Cert-certainly." Brayden shivered, and turned towards the village.
 
Part IIb: Liquid Gold

It's always me. That cursed name. Even when I was back in Lwhnton my friends would tease me for the name. And now I have to hang my life on the line because of it.

Such were the thoughts that crossed Brayden's mind as he stealthily (or as stealthily as he could) sneaked into the village. The few soldiers on night duty were already out cold, alcohol in their hands.

Alcohol amongst the English was extremely valuable and rare. A mere sip was easily worth a prince's ransom. No one really knew how to manufacture it. The little they had came from trade with other peoples who knew the secret of alcohol production, but they usually were tough bargainers. The previous year, Brayden had heard that the chief had sold one hundred pounds of rice and two hundred pounds of meat for a few sips of alcohol.

And here, bottles beyond bottles!

He knew what his mother had always told him: Curiosity killed the cat. But Brayden couldn't help it; he had to have some of the alcohol.

If I can procure a few bottles, I will become wealthy beyond measure! Perhaps this little trip will be worth it after all.

Brayden stuck to the walls of huts for now. The shadows protected him. Up ahead, he saw a comparatively tall building, across the main square. It looked like a storage house. Brayden darted across the main square when suddenly- a noise!

From a corner, a light peaked out. Someone with a lantern was fast approaching.

Curses. Brayden quickly ducked inside the storage house. Inside were many bottles of alcohol. He could smell the strong stench in the air.

The stench of liquid gold.

Behind a few bottles, he hid. Outside, he heard the guard pass by. Brayden breathed a sigh of relief. With haste, Brayden hid as many bottles as he could in his pack. It was not for another hour that he left the storage house. He wanted to ensure the guards would once again return to their drunken slumber.

Immediately afterwards, he left the village. Amidst a bush on the outskirts of the village, he hid his bottles.

I will return.

Once again, he went back inside the village. He then proceeded with his initial mission.

How the hell am I supposed to estimate the strength of their fighting forces? They are all asleep!

Brayden had a better idea. He counted all the huts.

Twenty... meaning twenty families. Each with one or two fighting men. To err on the side of caution, two fighting men. That makes forty able bodied men. Against our thirty.

Brayden gritted his teeth. He had been hoping to raid the village and force the secrets of alcohol production out of the villagers. Now those hopes seemed unlikely to be fulfilled.

Gloomy and frustrated, he returned to his camp, completely forgetting the alcohol he had buried outside of town.
 
Will no one critique or respond? 66 people have seen this thread... certainly at least some have an opinion?
 
Part III: Battle of Burgundian

It was three hours past midnight when Brayden returned. All the men were asleep, save Albert.

"How many men?" Albert cried out gruffly.

Brayden was startled. He had not noticed his captain, standing attentively by his tent. "I estimate forty, but more likely less."

Albert nodded gruffly. "We will attack now."

"Now? This early? The men still snore, and I am exhausted."

"It is the only way we can make up for our inferior numbers. Grab a few pails of cold water. Wake the others."

---------

Several buckets of cold water and many anguished, startled cries later, all the men stood awake before Albert. Most were groggy, all were wet.

"There are about forty men in the village. We will attack now. Grab your clubs. Also grab a few torches."

No one questioned Albert.
----------

"What's that noise?" Clovis arose from his bed. His wife lay besides him, his children in another room.

His wife, Clotilda, awoke. "Go back to sleep. I am tired, you are hearing things." She rolled onto her side.

Clovis was not sure. Quickly, he grabbed his ax. "I will be back, Clotilda." He was whispering, so as not to wake the children.

As quietly as possible, he darted outside when- THWACK- a dull weapon hit his head. He was out cold before he touched the ground.

------------

Brayden lifted his club. An unconscious body lay before him. He nimbly stepped over the body and reported to his captain.

"I found a man who heard us and had stepped out of his hut. I knocked him out."

"Did you leave the body there?"

"Yes, sir."

"Fool! If one of the guards discovers it, they could raise the alarm! Go hide the body!"

Brayden was sneaking back to the body when suddenly- BOOM! BOOM! BOOM!

Loud animal-hide drums began beating. The sound of war. The village had been alerted.

I am an idiot!

"Set the huts on fire, burn the huts!" Albert was screaming commands. Already, men were streaming out of huts, battling the English invaders.

Suddenly, Brayden saw a man charge at him. Lifting his club, Brayden parried his blow, and then knocked his assailant on the head. The blow was fatal.

Meanwhile, Albert was fighting off his own men. Men with torches were burning down huts. The smoke and the fire confused the defenders. Some men were already on fire by the time they came out of their huts. Women and children were crying, running out of huts into the main square.

As the dust settled, the English tribe members had emerged victorious. Almost the entire Burgundian force had been destroyed. The remaining townspeople stood in the center of the village. Huts were burning.

Suddenly, a very large BANG was heard. Glass and wood flew everywhere,

Breyden cursed. He had forgotten about the storage house. The alcohol must have just gone up in flames.

He reported this to Albert.

He was incensed. "WHAT?!That could have been worth a million pounds of gold!"

"Indeed. I suppose it is too late."

The captain sighed. "Very well. No use crying over exploded alcohol. Go ask the villagers if they know anything about the production of this drink."

After about two hours of pantomiming, Breyden told Albert the message of the villagers.

"There were three men who knew how to produce the alcohol. All three are dead. They were in that house over there, right next to the alcohol cellar."

"NONE KNOW?"

"Yes. None know." It was then that Breyden remembered the bottles he had buried outside. He hoped they were still intact, and made a mental note to pick them up later. He did not, however, tell anyone of the alcohol.


---------------------
For the rest of day, the troops scanned the ashes of the village for anything useful. Little showed up. The fire had burned almost everything. The village was in ruins. Albert also devised a plan for the villagers.

"Breyden. Come here."

"Sir?"

"You will escort these villagers back to Lhwnton. The town government can decide what to do with them. Until then, you shall treat them well. I will assign a few more of my troops to you."

"Thank you."

"Another thing. You are captain."

Breyden gulped. "Me?"

"Yes, you. Don't let me down. The rest of my men will continue exploring this vast, wild world. Farewell."
---------------

In the evening, Breyden, fifteen other English men, and about a hundred villagers left towards the southeast, towards Lhwnton.
 
By the way, all of these names so far are real Old English/ Burgundian names.
And yes, Breyden does mean "brave, broad."
 
Thank you! It's really the knowledge that I have fans that keeps me fueled.

As I am sure you guys have noticed, I haven't updated in a while. This is because I am away. I forgot to put the save file from my home PC onto the laptop I have now. I would have informed you guys earlier, but sadly, I didn't get my net set up until today here in my new location (Philly).

I won't be able to make another update until August 1, when I return. I promise I will make one within the first week of August.

Thank you for your patience. I apologize for the delay.
 
I've just installed ROM, so pleased to find this. Good start, I look forward to more.
 
Update tomorrow, barring any unexpected events. I've already written the storyline and got the pics, but I like to play 10-15 turns in advance and see if I could alter my storyline to better fit the future.

Thanks guys! 500 views! :woohoo: :woohoo: :woohoo: :woohoo: :woohoo: :woohoo: :woohoo: :woohoo: :beer::beer::beer::beer::beer:
 
Part IV: The Beginning of a Voyage

Morning. The air smelt of fresh dew with a hint of smoldering corpses. The sun was slowly shed its first golden rays onto the place where a small but proud town had stood not a day ago.

-----------------------------------------------------------------------------------

Brayden awoke as the sun light began streaming into his tent. The rest of the camp was stirring. As per his directions, he was to escort the villagers back today.

During the night, he had procured his hidden alcohol under the cover of darkness. Normally, at this time, he would have gone for a run, but he knew he would be doing plenty of physical activity the rest of the day.

He immediately began packing. Into his pack went his waterskin, alcohol, and a trinket his late mother had left him.

Brayden began dressing. His fur vestments on, he picked up his club and pack, and exited his little dwelling. The makeshift tent was to be abandoned, like always.

----------------------------------------------------------------------------------

Many hours later, the villagers had been gathered, as had a group of roughly twenty men. The soldiers were positioned around the villagers, who were in the center. At Albert's signal, Brayden departed with his company.
 
I will have to give upon this tale, I'm afraid. RoM is, in my opinion, too clutter-some and "heavy" for my likes; too many features. Personally, I like the RevDCM mod many times better.

But that reason would not normally be enough fro me to give upon on a story like this. The last reason is that RoM runs very, VERY, slow on my computer.

My apologies. I may do a story soon with Rhye's and Fall or RAND, maybe even RevDCM.
 
I will have to give upon this tale, I'm afraid. RoM is, in my opinion, too clutter-some and "heavy" for my likes; too many features. Personally, I like the RevDCM mod many times better.

But that reason would not normally be enough fro me to give upon on a story like this. The last reason is that RoM runs very, VERY, slow on my computer.

My apologies. I may do a story soon with Rhye's and Fall or RAND, maybe even RevDCM.

Seriously give Legends of Revolutions a try, stable mod that isn't cluttered, the change is the same from vanilla civ4 to BtS, and I was very, very conservative and careful about added unit art, no models were taken that had high polycounts; the mod has been built with stability and performance being the two main goals. And if you don't like legend units, it's just like RevDCM with the no Revolutions gameoption, simply select "No Legends" and they wol't apear in the game.

Anyway I see this complaint alot with RoM, it being too large and having performance issues. It's a mega mod with about 10 times the content of base BtS, so that should be expected. I realize that RoM has 10 times the downloads as LoR, but if your issue is RoM is too much, LoR is probably exactly what you are looking for. Also I'd love to see a game played in these forums using LoR, but have yet to see one (there was one a couple of years ago before the BtS 3.19 patch, but that ended due to a stability issue in the RevDCM core, for more then a year now there have been no known critical bugs in LoR or the RevDCM core itself).
 
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