it's still very very cheap for a small nation to employ against a large nation, ...
That's not out of proportion, that is reality. That is the whole point of terrorism. A small nation can bring a large one to its knees with one act that is dirt cheap to pull off. The 9-11 terrorist attacks on the World Trade Center come to mind for example... Five guys with boxcutters shut down the United States economy, ground all air travel and drew the country into 2 wars...
And that's the point. Catastrophic effects on a much larger more powerful nation, by spending what I imagine in civ terms would be a very small amount of expy points... the result was the US had to substantially boost its espy spending to guard against it...
You just have to build those Courthouses instead of libraries and forges, use the espy slider instead of techmongering, and put defensive spies in your most vunerable cities until you get those security bureaus built. You have to get a great spy now and again instead of spamming Great Scientists like we all love to do. You will have to enter into Anti espionage agreements with other countries, etc.
I understand that to most players, focusing on espy is basically foreign territory, but that will
add some of that "spice" to the game that you were claiming you wanted
. We shouldn't just declare something overpowered because we don't want to be bothered with it. Civic-changing might be overpowered against the AI but these are humans we are talking about... humans will be able to defend against it. I mean even the 'choke' manuver is overpowered against the AI
.
I mean honestly, many, many people think Praetorians are overpowered, but we don't just ban them... ALOT of people think Capac is overpowered, but we still play with him... Frankly, I have heard MANY times that the "Financial" trait is overpowered but I am guessing that at least half of the teams in this game will be using a financial leader...right? The point is, that we ban the "overpowered" stuff we don't like, and use the overpowered stuff we like. I guess you could say "I don't want civic-changing missions in the game because I'm not used to it, and I don't feel like dealing with it."
OK now,
to avoid another 10 page argument, I officially declare my intent to hold my peace and
give you the last word. (
To quote ash88, I reserve my right not to give you the last word and argue endlessly about this)