Turn 0:
Slider to 100%, saves us a turn on Physics. Check the f4 screen. We're at war with almost everyone! Not that it should be a problem, we're pretty much on autopilot now waiting for our victory. Give the Mongols democracy for 99 gold and 66 gpt, allowing us to keep our slider up for a while longer.
IBT: Some Greek and Zulu units move towards us, the Greeks land a settler pair near Santander
Turn 1:
Barabaropolis Knight>Knight
Slider to 90%
Knight kills Zulu archer near
Kill a Greek longbow near Santiago. Give Greece 140 gold for peace so they stop
bothering us. Move caravels towards home to protect the capital in the case
of an emergency, or something.
IBT: Zulu impi goes for the saltpeter.
Turn 2:
Physics -> ToG
Madrid Treb -> Library
Peace for peace with Russia. Kill a Zulu impi and horse, start preparing an attack on Bapedi.
IBT: Aztec galleys are heading north, Greek settler pair shows up at the border. Greeks start cope's.
Turn 3:
Uneventful. Chop a forest near Salamanca.
IBT:
Lose our supply of silks and gems. Zulu MDI out of Bapedi moves towards Isandhlwana, sees giant stack, hides in forest.
Turn 4:
Dispatch that Zulu MDI with an elite knight, kill an impi in Bapedi with Justinian's army. Chop near Salamanca gives us a BG. Micro Constantinople for some growth.
IBT: Nothing save some wandering galleys up north. I'm not writing down every single galley I see, by the way, there are too many.
Turn 5: Constantinople Cope's -> Leo's. Barcelona rax -> knight, Barbaropolis, Salamanca knight -> knight. Get an A Cav.
Lose a knight but kill a pike and impi to take Bapedi, set to treb. Change
Isandw to musket. notice Swazi has been captured by the Turks. Swap some mines for irrigation near Intombe. Reconfigure Const.
IBT: An impi shows up on the borders.
Turn 6:
Send out some tourists to visit Spain, they depart from Seville. Slider down to 20%, netting us 308 gold. Choprush harbour in Vitoria.
IBT: Aztec galleys reappear near Murcia. Maybe they weren't trying to settle.
Turn 7:
ToG -> Magnetism. Change Leo's to Newton's.
Murcia: Knight -> aqueduct. Justinian's army kills that impi. I think that knight will stay close to Murcia for now. Change Toledo from knight to aqueduct. Camping party lands near Valencia for an adventure in the jungle. Time to watch the Daily Show, will finish this tomorrow.
IBT:
Aztec Sword appears from the south, and a Zulu MDI shows up. Aztec galleys still don't drop anything off.
Turn 8:
Intombe MDI -> MDI
Santiago treb -> treb
Kill the MDI and sword with a knight and AC respectively, with help from trebs. Good call on that, Elephantium. My campers, after enjoying a very rainy and miserable weekend, run out of food. They decide to raid the nearby town of Valencia. The 2 knights and AC make short work of 2 spears and an archer. Set Valencia to worker. I remember the rule about building workers in newly captured cities, change Santander to a worker. Rush harbour in Vitoria. Bapedi and Zaragoza are already size 1. Finish clearing the pollution near the capital, will do some roading up there.
IBT: Zulu want peace for peace. Nah. A Spanish worker, deep in the jungle, spots his hometown of Valencia in flames. Not wanting to return to the city, and having nowhere else to go, he is forced to live off the land until help arrives. He tries desperately to remember what he learned in that survival class he took that one time back home. These mushrooms look like they're safe, right? With no one else around to help him decide whether or not they are in fact safe to eat, he spends a long time deliberating on whether or not to eat them, until hunger gets the better of him, and he gives them a try. They're quite tasty, and seem to give him no trouble. He eats them all, only to be promptly eaten by a tiger that had been stalking him while he was trying to decide on the mushrooms. The tiger of course was entirely confident that this small worker was safe to eat, and would indeed be quite delicious. Being eaten by a tiger was still a better alternative to 1000 years as a Byzantine slave worker though.
Turn 9: Isandwlh musket -> aqueduct.
Santander builds a worker, but it's Byzantine. Join the worker, start on treb.
IBT: Mongols declare on Greeks. Ottoman settler pair at Zulu border. Soon that settler will be wishing for death by tiger as they build our railroads.
Turn 10: Seville treb -> treb. Santander, Barbaropolis knight -> knight. Get an A Cav, Valencia riots. Oops.
Set slider to 40%. Constatinople is now at 100 cpt, 34 spt, 318 gpt and no growth, as high as it gets pre steam (we'll have more gold after Newton's though). I should mention Constantinople provides about half of our total gold income.