Backwards Logic's Awesome Turn-By-Turn Turnset Turn Report!
brought to you by the Department of Redundancy Department
Turn 100:
Worker #1: moves NW SW (enroute to elephants)
Worker #2: moves west to grassland river tile and starts farmage
Worker #3: continues to road stone
Worker #4: moves NW W to grassland farm (with worker #2)
Yosmurkzhappy: Finishes Great Library
Hari-Smurkz: finishes axeman
Smurkz-harapura: begins Parthenon
Technology (0%): Switch Drama -> Construction
Other important moves:
Settler in Yosmurkzhappy -> copper for transport
Check Shaka and Joao II trades and war statuses
Turn 101:
Worker #1: on elephants, start of chopping jungle
Worker #2: continues to farm
Worker #3: finishes roading stone
Worker #4: starts farming with worker #2
Yosmurkzhappy: Starts National Epic, 9 pop, work as scientist
Hari-Smurkz: Starts Workboat
Smurkz-harapura: Builds Parthenon, 4 pop, work coast
Technology (100%): Construction
Other important moves:
Load settler on galley
Check Shaka and Joao II trades and war statuses
Turn 102:
Worker #1: continues chop
Worker #2: finishes farm SE of Smurkz-harapura
Worker #3: moves SE to forested grassland
Worker #4: finishes farm SE of Smurkz-harapura
Yosmurkzhappy: Building National Epic
Hari-Smurkz: Building Workboat, 5 pop, work farm
Smurkz-harapura: Builds Parthenon
Technology (100%): Construction
Other important moves:
Galley towards stone island
Check Shaka and Joao II trades and war statuses
Turn 103:
Worker #1: continues chop
Worker #2: SW to plains tile, start cottage
Worker #3: starts road on forest
Worker #4: SW to plains tile, start cottage
Yosmurkzhappy: Building National Epic
Hari-Smurkz: Building Workboat
Smurkz-harapura: Builds Parthenon, pop 5, work coast
Technology (100%): Construction
Other important moves:
Galley towards stone island
Check Shaka and Joao II trades and war statuses
Turn 104:
Worker #1: finishes clearing jungle on elephants
Worker #2: finishes cottage on plain tile
Worker #3: finishes road on forest
Worker #4: finished cottage on plain tile
Yosmurkzhappy: Building National Epic
Hari-Smurkz: Finish Workboat, start Axemen. Workboat South to clams.
Smurkz-harapura: Builds Parthenon
Technology (100%): Construction
Other important moves:
Galley unload settler on Stone island on desert hill
Check Shaka and Joao II trades and war statuses
Turn 105:
Worker #1: moves SE to grassland tile, start cottage
Worker #2: moves E to cottaged grassland, begins farm
Worker #3: moves to stone, begins quarry
Worker #4: moves E to cottaged grassland, begins farm
Yosmurkzhappy: Building National Epic, pop 10, unhappy
Hari-Smurkz: Builds axemen
Smurkz-harapura: Builds Parthenon, pop 6, works Ivory
Settle "Niklasgotrunoverbybarbaxemen" *cough* I mean Rockport
Work coast, build granary
Technology (100%) Finish Construction -> Drama
Other important moves:
Check Shaka and Joao II trades and war statuses
Turn 106:
Worker #1: cottaging grassland tile
Worker #2: farming over cottage
Worker #3: building quarry on stone
Worker #4: farming over cottage
Yosmurkzhappy: Building National Epic
Hari-Smurkz: Builds axemen, pop 6, work plains cottage
Smurkz-harapura: Builds Parthenon
Rockport: Builds Granary
Technology (100%): Drama
Other important moves:
Check Shaka and Joao II trades and war statuses
Turn 107:
Worker #1: cottaging grassland tile
Worker #2: Finish Farm NE of Hari
Worker #3: building quarry on stone
Worker #4: move to jungle N of elephants
Yosmurkzhappy: Building National Epic
Hari-Smurkz: Finish axemen, start catapult
Smurkz-harapura: Builds Parthenon
Rockport: Builds Granary
Technology (100%) Finish Drama -> Horseback Riding
Other important moves:
Check Shaka and Joao II trades and war statuses
Turn 108:
Worker #1: Finish cottage NW of Hari
Worker #2: move to forest W of elephants
Worker #3: building quarry on stone
Worker #4: start jungle chop
Yosmurkzhappy: National Epic -> Barracks, switch working grassland river hill to cottage
Hari-Smurkz: Build catapult, switch working cottage plain -> grassland river hill
Smurkz-harapura: Builds Parthenon
Rockport: Builds Granary
Technology (100%): Horseback Riding
Other important moves:
Check Shaka and Joao II trades and war statuses
Turn 109:
Worker #1: Road cottage
Worker #2: start chop
Worker #3: building quarry on stone
Worker #4: chop jungle
Yosmurkzhappy: Whip Barracks for 2 pop (8 pop)
All other cites impacted by revolt
Pop Great Scientist, bulb Philosophy, revolt Taoism.
Technology (100%): Horseback Riding
Other important moves:
Check Shaka and Joao II trades and war statuses
Turn 110:
Worker #1: Finish Road
Worker #2: continue chop
Worker #3: building quarry on stone
Worker #4: chop jungle
Yosmurkzhappy: Builds Barracks, works river mine hill
Hari-Smurkz: Build catapult, switch working river hill -> cottage plain
Smurkz-harapura: Builds Parthenon
Rockport: Builds Granary
Technology (100%): Horseback Riding
Other important moves:
Make sure workboat is on clams for fishing boat build next turn
Check Shaka and Joao II trades and war statuses