mabraham
Deity
One or two Teams might get the Quest that provides the free City Raider I for all Swordsmen for building some Barracks. The other teams may or may not get a different quest. My point is for a War agenda, a Team might get a huge boost by completing the free City Raider I Quest, especially if they are running Hereditary Rule which provides another free promotion (if I recall correctly). Getting a free CR1 promotion for all Swordsmen built is a huge bonus for a war effort and I doubt that all Teams would even get the opportunity to complete this valuable War Monger Quest.
Sure. The playing field is not level, and cannot be level. Even if you take out huts, barbs and events, a good team that pops a T20 gems will beat every other team. Likewise the team that gets lucky with no AI rush-building a wonder critical to its strategy, but which they delayed to achieve something else. Likewise the team that doesn't prioritize Alphabet and an AI randomly chooses to tech and trade it. Likewise the team that has an early forest growth that generates a useful bonus or extra chopping-. Likewise the team that correctly guesses which way to circumnavigate on an archipelago map. If you want a level playing field, play succession chess-of-the-month
In each game, I doubt that more then a few quests will be offered and I doubt all teams will be offered the same quests. I believe that which quest offered is randomly chosen.
Yes, but the set of available quests is fixed at the time the map is generated, like shuye said. The Python source code is available, and can be read by those with enough interest.
The Quests are also Era Centric, so a Team that passes through the Classical Era without this quest being offered will never get it in the future ever.
Shrug. That was the choice of that team. They knew the consequences (or should have, and can't complain if they didn't do enough homework). The game is about managing risk and reward with incomplete information. Experience, knowledge and judgement are critical to doing well. Sometimes they'll be enough to dominate the randomness, sometimes they won't.