Grifftavian
Emperor
Good point about the religion changing gambit for an AP Victory.Will point out one of the biggest AP cheese's is out. i.e change religions one turn before the AP is built and then go back to your original religion.
Ideally we need to limit the spread of hindu. i.e one city per civ is good. We would have to rely on other means for improving relations. Gifting techs for +4, resources +2, shared war... etc so might be do-able though I think agg AI makes it harder as well with more hidden negatives. Other option is share religion with 2 other civs and make sure one votes for us which would probably be a requirement.
Edit. Without knowing more about the surrounding area settling on the stone/marble could lead to a very poor production capital. Especially the stone if there are no more hills.
Double Edit. I also like the idea of a cultural game with the stone for early mids etc.
And once we spread Hinduism to another Civ, how much that Civ spreads it to their other cities is out of our control. As someone pointed out earlier, spreading it to a medium or large Civ might eventually make them our competitor for the AP Election.
IMO, our Fearless Leader Gandhi is one of the better Leaders for attempting a Cultural Victory. He is Philosophical & Spiritual. Philosophical has a nice synergy with having Stone and building Pyramids for early Representation Civic. Combine that with a bee-line to Code of Laws (Caste System Civic & found Confucianism) and Philosophy (Pacifism Civic & found Taoism), and all we need is a good high food city to set up a Great Artist Farm, which would be a great start to a Cultural Victory. Spiritual means no Anarchy when we switch to those Great Person friendly Civics, and has double speed production of the Temples we need to build those Catherdals and their +50% bonus.