Mitchum
Deity
I think Buffy automatically shows decay. I've seen it before but don't recall enabling anything.
LowtherCastle said:I say we knock down the city defenses first, using
0/2XP cat
3/2XP cat
3/2XP cat
then immediately attack with the CRI -promoted treb, followed by
2/5XP CRI cat
4/5XP CRI cat
1/2XP cat
That uses up all the cats. Then if we will be able to move any units back to Tokyo, I would consider saving the xbow for that, if the axes can mop up Satsuma, because that xbow will be an excellent defender for Tokyo. I'd also try to get a cheap 2XP for the pikeman if possible and if an archer is heavily damaged use the spear on him, so we can send as many axes back to Tokyo.
Well, we still need to anticipate losses in the field, especially with War Elephants soon to rear their feet our way. I do see what you are saying, but there is a point where you reach critical mass with your siege units and then having more "counter units" to defend stacks as well as captured Cities again becomes a more important factor.We only lost two throw-away cats. After another pike/crossbow or two, I think we should crank out nothing but cats and trebs (from Delhi or an occasional 3-pop in GEL or another barracks city)... and possibly units to garrison newly-captured cities until they are out of risk.
Thanks to your clever comment about non-teleporting units while at war, our units in the east won't need the Super Medic to come to them, as they'll come to the Super Medic in Tokyo... it's just that the Super Medic doesn't need to be there until they arrive or until some of our other units get wounded. For now, he can get a break, as all heck is about to let loose in Sick Bay once our troops return to Tokyo.It's a shame that our super medic is so far away from where he needs to be... Should we just hide him in Delhi the whole game so that we never have to worry about losing him...
Well, there's a steady supply of roughly 1 Treb every 2 turns from Delhi, then we recently whipped one in GEL. That's probably about all that you can count on, although there will be a Cat from Marble City getting built next turn.By the time our stack is healed and we've dealt with Hatty's units around Tokyo, our stack should have picked up a lot of stragglers including several more trebs. How many units will we have in the Tokyo/Satsuma area in the next one/two turns? I'm most interested in the number of trebs. They will make our warring on Hatty much easier.
Well, I'm tempted to push forward with the game but LC seems to enjoy re-working the micromanagement in Kyoto, so I might as well not spoil his fun... although I'm not really sure what other square we'd work there than a GHRiv Mine, so technically I could just push forward. I'll try and wait until tomorrow to play, though.Mitchum said:Great news in Kyoto. I think the MM will become much easier with an extra citizen. LC has been working with fewer and fewer citizens each turn for a while. With all of these productive citizens, I expect a plan to get the GLib finished next turn, LC!