Ok, i'm completely confused right now.
A short time ago, MP (i think) asked in the thread, if the civ that builds the AP automatically makes contact with every civ in the world, like building the UN. I said that this wasn't the case, based on my experience.
Now z said, that he made contact with every civ with a buddhist city in a test game.
After that i questioned if my answer was correct in the first place. While i'm not building the AP in my regular games, i was very sure that when i played Game 10 of the last challenger series (Religious, continents) i didn't make contact with every civ in the world when i built it.
Checked my old saves of the game, didn't make contact with everybody.
Figured that maybe this whole presettling cities thing has something to do with it.
Made a test game. worldbuildered the AP and a religion in my cap, ended turn....
1. Scenario: Not in BUFFY, presettled a couple cities, some with AP-religion, some without.
2. Scenario: BUFFY, didn't presettle any city
So we have Game 10 of the Challenger Series: No contact
My testgame: Contact regardless of presettling or religion spread.
z's test game: Only contact with buddhists.
SGotM 15: No help because scout contacted us before building the AP which is ruining the experiment, as we are a civ without a buddhist city.
Any ideas where i could've screwed up?
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We don't know for sure if every civ has buddhism already so, if we get buddhism spread in any of our cities - Bombay being the biggest threat - eliza can (most likely) start calling votes for AP-vic. Hammu and Toku are already friendly towards eliza (also thanks to the +2 "you voted for us" modifier, which isn't permanent though) and it's only getting worse. So i wouldn't worry about clogging up our bulb path to astro with theology. Astro is miles away at this point, we have land contact to atleast 4 civs and the mountain ranges are placed in a way that ensures we can't take any shortcuts to reach our enemies with gallons. I know that astro is essential to get a fast finish date on regular water-maps but this game is far from regular and we have more pressing things to take care of.
Theology gives us +2xp for our troops (tokus double-promoted axes have 75% (c1, shock1) or 67% (c1,c2) chance of winning against our c1 axes on flatland right now)
and saves us from a vic-vote for atleast a bit of time if we're targeting the cities without buddhism first). I think that this is better short-term than astro long-term, but i could be convinced otherwise.