• Civilization 7 has been announced. For more info please check the forum here .

SGOTM 21 - Misfit Gypsy Nuts

Blood thirsty lot aren't you... :)

I believe Wil has to be happy with us to get the secrets?? Have to go back and read up on that.

I would like to know all the secrets. The boat is not going to be easy though an early privateer should get a bit of xp before frigates appear.

Research power?? For me we want to get the Mids asap and swap to Rep hence I would rather go for Louis asap..
 
I guess conquering Holland is a good way to kill time waiting for a navy for Louis. :)

IIRC he should be at +1 for the secrets, shouldn't be a problem. Might have to wait for OB though if we want to gift workers.
 
I know we would suffer from it now, but what about gifting some of the workers we allready have, we know Wil has at least 4 we'll capture soon. So we'll get them back fast.
 
Comments in Greek blue ;)
Yeah, I'd probably attack Willem now and leave him Rotterdam, but get the secrets after the war. No immediate urgency to get those secrets and we may capture a few workers.

Whip the remaining univs now and start OxU next turn.
yes

Hire specs in 3fish and 3clam!
yes

Seems we can make some gpt deals, or renegotiate them.
yes, Isa got her own source of gems and just cancelled our deal. We can trade her deer, we also have some options also. Will examine in order of available gold.


Blood thirsty lot aren't you... :)
It makes sense right now. ;)

I believe Wil has to be happy with us to get the secrets?? Have to go back and read up on that.
Can't find anything that says Will must be happy.

I would like to know all the secrets. The boat is not going to be easy though an early privateer should get a bit of xp before frigates appear.
Once Will is down to Rotterdam, we can gift the workers and DOW the same turn from Liz's land.

Research power?? For me we want to get the Mids asap and swap to Rep hence I would rather go for Louis asap..
Agreed


I guess conquering Holland is a good way to kill time waiting for a navy for Louis. :)
I think so!:D

IIRC he should be at +1 for the secrets, shouldn't be a problem. Might have to wait for OB though if we want to gift workers.
Shouldn't be a problem.
 
I know we would suffer from it now, but what about gifting some of the workers we allready have, we know Wil has at least 4 we'll capture soon. So we'll get them back fast.

We only have 8 workers right now. We would also have to get them to Amsterdam. I want to DOW now so we can capture Nobamba this turn. :D
 
City builds for the next 5 turns.

Planning on getting 6-8 Galleons asap

Cities:
Athens: Uni > OxU
Lakeside: HE > Galleons
DoubleGems: Uni (whip) > Harbor
Beaver Isle: Uni (whip) > finish Elephant > Galleon
Tripple Fish: finish Mace > Galleons.... max specs
Whorses: WB for 2 West Fish *2 > Galleon
TriClam: Uni (whip) > Galleons...max specs
Popcorn: Galleon > Library
IronWoll: Galleon
NorthFish: 1 turn into missionary and 2 pop whip > Galleon
Nongoma: Forge -> Barracks -> Units
Bulawaya( Rename 2 Whales): Forge
The Hague: Forge
Ulundi: Forge
NotuMg: Granary
KwaDukuza: Force
Nobamba: Depends whats left after capture, gran > forge
 
How did he get nobamba in the first place?

Personally dont really see a point for dowing now vs 5 turns from now, so Nobamba gets out of revolt and has 1 ring around it.... It wont have popped its borders yet....
Atleast we can then proceed to take out WvO completely, have a foodhold on the English Isle and not having to worry about Dutch "we long for our motherland" nonsense.

Yes I do love my home town of Amsterdam :)
 
He had a stack of units on the other side of the city. I only got to attack with 1 WE the turn I bombarded and moved the killing units into place. He captured it IBT. So I just jumped past it. But one main reason to DOW now is all those units are healing in the city.

Also, if we wait 5 turns to start, we won't be ready to go after Louis when the boats are ready.
 
I vote for going after Louis now, with the stack from the west and reinforcements pouring in from the east, Amsterdam will soon be not only namliaMs but also ours ;-)
 
I vote for going after Louis now, with the stack from the west and reinforcements pouring in from the east, Amsterdam will soon be not only namliaMs but also ours ;-)
You mean to say Willem instead of Louis, right? ;)
 
Things went splendidly overall!

Here is the BEST part imo.
Spoiler :


Reference number: 14738
Game: C-IV SGOTM 21
Your team: Misfit Gypsy Nuts
Your name: Ronnie1
Date submitted: 2015-03-26
Software Version: BtS 3.19
Game date: 760AD
Total turns played: 148
Session turns played: 5
Player race: Greece
Firaxis score: 1318
Session time played (hh:mm:ss): 01:32:32
Total time played (hh:mm:ss): 18:37:19
Game status: Incomplete
Submitted save: Pericles AD-0760_End_Set.CivBeyondSwordSave

Upload log
Spoiler :
Here is your Session Turn Log from 660 AD to 760 AD:

Turn 143, 660 AD: Pericles's Trebuchet 7 (Whorses) (4.00) vs Shaka's Archer (1.80)
Turn 143, 660 AD: Combat Odds: 99.7%
Turn 143, 660 AD: (Plot Defense: +4%)
Turn 143, 660 AD: (City Defense: +50%)
Turn 143, 660 AD: (City Attack: -120%)
Turn 143, 660 AD: Pericles's Trebuchet 7 (Whorses) is hit for 13 (87/100HP)
Turn 143, 660 AD: Shaka's Archer is hit for 29 (71/100HP)
Turn 143, 660 AD: Shaka's Archer is hit for 29 (42/100HP)
Turn 143, 660 AD: Pericles's Trebuchet 7 (Whorses) is hit for 13 (74/100HP)
Turn 143, 660 AD: Pericles's War Elephant 8 (Athens) (7.30) vs Shaka's Catapult (2.25)
Turn 143, 660 AD: Combat Odds: 100.0%
Turn 143, 660 AD: (Extra Combat: -10%)
Turn 143, 660 AD: Shaka's Catapult is hit for 29 (16/100HP)
Turn 143, 660 AD: Shaka's Catapult is hit for 29 (0/100HP)
Turn 143, 660 AD: Pericles's War Elephant 8 (Athens) has defeated Shaka's Catapult!
Turn 143, 660 AD: Pericles's Horse Archer 2 (Tripple Fish) (6.40) vs Shaka's Archer (1.15)
Turn 143, 660 AD: Combat Odds: 100.0%
Turn 143, 660 AD: (Extra Combat: -20%)
Turn 143, 660 AD: (Plot Defense: +4%)
Turn 143, 660 AD: (City Defense: +50%)
Turn 143, 660 AD: Shaka's Archer is hit for 30 (0/100HP)
Turn 143, 660 AD: Pericles's Horse Archer 2 (Tripple Fish) has defeated Shaka's Archer!
Turn 143, 660 AD: You have captured kwaDukuza!!!
Turn 143, 660 AD: The Zulu Civilization has been destroyed!!!
Turn 143, 660 AD: You have declared war on Willem van Oranje!
Turn 143, 660 AD: Pericles's Trebuchet 5 (DoubleGems) (4.00) vs Willem van Oranje's Longbowman (4.00)
Turn 143, 660 AD: Combat Odds: 56.8%
Turn 143, 660 AD: (City Defense: +70%)
Turn 143, 660 AD: (City Attack: -120%)
Turn 143, 660 AD: Pericles's Trebuchet 5 (DoubleGems) is hit for 20 (80/100HP)
Turn 143, 660 AD: Pericles's Trebuchet 5 (DoubleGems) is hit for 20 (60/100HP)
Turn 143, 660 AD: Pericles's Trebuchet 5 (DoubleGems) is hit for 20 (40/100HP)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 20 (80/100HP)
Turn 143, 660 AD: Pericles's Trebuchet 5 (DoubleGems) is hit for 20 (20/100HP)
Turn 143, 660 AD: Pericles's Trebuchet 5 (DoubleGems) is hit for 20 (0/100HP)
Turn 143, 660 AD: Willem van Oranje's Longbowman has defeated Pericles's Trebuchet 5 (DoubleGems)!
Turn 143, 660 AD: Pericles's Trebuchet 6 (Beaver Isle) (4.00) vs Willem van Oranje's Longbowman (3.20)
Turn 143, 660 AD: Combat Odds: 89.0%
Turn 143, 660 AD: (City Defense: +70%)
Turn 143, 660 AD: (City Attack: -120%)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 21 (59/100HP)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 21 (38/100HP)
Turn 143, 660 AD: Pericles's War Elephant 2 (DoubleGems) (9.60) vs Willem van Oranje's Longbowman (7.05)
Turn 143, 660 AD: Combat Odds: 83.8%
Turn 143, 660 AD: (Extra Combat: -20%)
Turn 143, 660 AD: (Extra Combat: +10%)
Turn 143, 660 AD: (Fortify: +5%)
Turn 143, 660 AD: (City Defense: +25%)
Turn 143, 660 AD: Pericles's War Elephant 2 (DoubleGems) is hit for 17 (83/100HP)
Turn 143, 660 AD: Pericles's War Elephant 2 (DoubleGems) is hit for 17 (66/100HP)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 22 (62/100HP)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 22 (40/100HP)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 22 (18/100HP)
Turn 143, 660 AD: Pericles's War Elephant 2 (DoubleGems) is hit for 17 (49/100HP)
Turn 143, 660 AD: Pericles's War Elephant 2 (DoubleGems) is hit for 17 (32/100HP)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 22 (0/100HP)
Turn 143, 660 AD: Pericles's War Elephant 2 (DoubleGems) has defeated Willem van Oranje's Longbowman!
Turn 143, 660 AD: Pericles's War Elephant 6 (Whorses) (8.00) vs Willem van Oranje's Horse Archer (3.87)
Turn 143, 660 AD: Combat Odds: 99.2%
Turn 143, 660 AD: (Extra Combat: +20%)
Turn 143, 660 AD: (Combat: -50%)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 27 (57/100HP)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 27 (30/100HP)
Turn 143, 660 AD: Pericles's War Elephant 6 (Whorses) is hit for 14 (86/100HP)
Turn 143, 660 AD: Pericles's War Elephant 6 (Whorses) is hit for 14 (72/100HP)
Turn 143, 660 AD: Pericles's War Elephant 6 (Whorses) is hit for 14 (58/100HP)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 27 (3/100HP)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 27 (0/100HP)
Turn 143, 660 AD: Pericles's War Elephant 6 (Whorses) has defeated Willem van Oranje's Horse Archer!
Turn 143, 660 AD: Pericles's War Elephant 3 (Lakeside) (9.60) vs Willem van Oranje's Horse Archer (3.87)
Turn 143, 660 AD: Combat Odds: 99.9%
Turn 143, 660 AD: (Extra Combat: -20%)
Turn 143, 660 AD: (Extra Combat: +20%)
Turn 143, 660 AD: (Combat: -50%)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 29 (55/100HP)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 29 (26/100HP)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 29 (0/100HP)
Turn 143, 660 AD: Pericles's War Elephant 3 (Lakeside) has defeated Willem van Oranje's Horse Archer!
Turn 143, 660 AD: Pericles's Swordsman 1 (Lakeside) (6.00) vs Willem van Oranje's Longbowman (1.72)
Turn 143, 660 AD: Combat Odds: 100.0%
Turn 143, 660 AD: (City Defense: +70%)
Turn 143, 660 AD: (City Attack: -55%)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 23 (2/100HP)
Turn 143, 660 AD: Willem van Oranje's Longbowman is hit for 23 (0/100HP)
Turn 143, 660 AD: Pericles's Swordsman 1 (Lakeside) has defeated Willem van Oranje's Longbowman!
Turn 143, 660 AD: Pericles's Crossbowman 1 (Lakeside) (6.00) vs Willem van Oranje's Horse Archer (2.16)
Turn 143, 660 AD: Combat Odds: 99.8%
Turn 143, 660 AD: (Extra Combat: +20%)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 22 (8/100HP)
Turn 143, 660 AD: Pericles's Crossbowman 1 (Lakeside) is hit for 17 (83/100HP)
Turn 143, 660 AD: Willem van Oranje's Horse Archer is hit for 22 (0/100HP)
Turn 143, 660 AD: Pericles's Crossbowman 1 (Lakeside) has defeated Willem van Oranje's Horse Archer!
Turn 143, 660 AD: Khalid ibn al-Walid (Great General) has been born in Whorses (Pericles)!
Turn 143, 660 AD: You have captured Nobamba!!!
Turn 143, 660 AD: Catherine adopts Vassalage!

Turn 144, 680 AD: Pericles's War Elephant 3 (Lakeside) (9.60) vs Willem van Oranje's Horse Archer (4.61)
Turn 144, 680 AD: Combat Odds: 99.3%
Turn 144, 680 AD: (Extra Combat: -20%)
Turn 144, 680 AD: (Extra Combat: +20%)
Turn 144, 680 AD: (Combat: -50%)
Turn 144, 680 AD: Willem van Oranje's Horse Archer is hit for 28 (72/100HP)
Turn 144, 680 AD: Willem van Oranje's Horse Archer is hit for 28 (44/100HP)
Turn 144, 680 AD: Willem van Oranje's Horse Archer is hit for 28 (16/100HP)
Turn 144, 680 AD: Willem van Oranje's Horse Archer is hit for 28 (0/100HP)
Turn 144, 680 AD: Pericles's War Elephant 3 (Lakeside) has defeated Willem van Oranje's Horse Archer!
Turn 144, 680 AD: You have trained a Work Boat in Whorses. Work has now begun on a Work Boat.
Turn 144, 680 AD: You have trained Christian Missionary in NorthFish. Work has now begun on a Galleon.
Turn 144, 680 AD: Mao Zedong adopts Vassalage!

Turn 145, 700 AD: West Fish has been founded.
Turn 145, 700 AD: The borders of Ulundi have expanded!
Turn 145, 700 AD: You have trained a Work Boat in Ulundi. Work has now begun on a Forge.
Turn 145, 700 AD: Elizabeth has completed University of Sankore!
Turn 145, 700 AD: Leaders of Christianity have a vision of uniting all Christian faithful under the The Apostolic Palace.
Turn 145, 700 AD: Elizabeth has completed The Apostolic Palace!

Turn 146, 720 AD: Lakeside can hurry Trebuchet for 1⇴ with 35ℤ overflow, 21ℴ added to the treasury, and +1⇤ for 10 turns.
Turn 146, 720 AD: Tripple Fish can hurry Galleon for 2⇴ with 5ℤ overflow and +1⇤ for 24 turns.
Turn 146, 720 AD: Popcorn has grown to size 10.
Turn 146, 720 AD: Nongoma can hurry Longbowman for 2⇴ with 36ℤ overflow and +1⇤ for 10 turns.
Turn 146, 720 AD: Ulundi has grown to size 6.
Turn 146, 720 AD: NotuMgung has grown to size 3.
Turn 146, 720 AD: Nobamba will be pacified on the next turn.
Turn 146, 720 AD: Mansa Musa has 320 gold available for trade.
Turn 146, 720 AD: Mansa Musa won't trade Divine Right
Turn 146, 720 AD: Your Trebuchet 2 (Whorses) has reduced the defenses of Utrecht to 52%!
Turn 146, 720 AD: Your Trebuchet 4 (Lakeside) has reduced the defenses of Utrecht to 44%!
Turn 146, 720 AD: Your Catapult 4 (DoubleGems) has reduced the defenses of Utrecht to 40%!
Turn 146, 720 AD: Your Catapult 10 (DoubleGems) has reduced the defenses of Utrecht to 37%!
Turn 146, 720 AD: Your Trebuchet 1 (DoubleGems) has reduced the defenses of Utrecht to 29%!
Turn 146, 720 AD: Your Trebuchet 3 (Popcorn) has reduced the defenses of Utrecht to 21%!
Turn 146, 720 AD: Athens will grow to size 15 on the next turn.
Turn 146, 720 AD: DoubleGems will grow to size 6 on the next turn.
Turn 146, 720 AD: Beaver Isle will grow to size 5 on the next turn.
Turn 146, 720 AD: IronWool will grow to size 7 on the next turn.
Turn 146, 720 AD: NorthFish will grow to size 6 on the next turn.
Turn 146, 720 AD: Nongoma will grow to size 4 on the next turn.
Turn 146, 720 AD: ShakaWhales will grow to size 4 on the next turn.
Turn 146, 720 AD: The Hague will grow to size 4 on the next turn.
Turn 146, 720 AD: Henry Bessemer (Great Engineer) has been born in Tripple Fish (Pericles)!
Turn 146, 720 AD: The Apostolic Palace voting members have announced their decision: Apostolic Palace Election (Winner Proposes Apostolic Palace Resolutions) (Requires 98 of 246 Total Votes)

Turn 147, 740 AD: The enemy has been spotted near Nongoma!
Turn 147, 740 AD: Athens has grown to size 15.
Turn 147, 740 AD: Lakeside will become unhealthy on the next turn.
Turn 147, 740 AD: DoubleGems has grown to size 6.
Turn 147, 740 AD: Beaver Isle has grown to size 5.
Turn 147, 740 AD: Popcorn can hurry Courthouse for 3⇴ with 17ℤ overflow and +1⇤ for 10 turns.
Turn 147, 740 AD: IronWool has grown to size 7.
Turn 147, 740 AD: NorthFish has grown to size 6.
Turn 147, 740 AD: ShakaWhales has grown to size 4.
Turn 147, 740 AD: The Hague has grown to size 4.
Turn 147, 740 AD: Ulundi can hurry Forge for 3⇴ with 18ℤ overflow and +1⇤ for 10 turns.
Turn 147, 740 AD: kwaDukuza will be pacified on the next turn.
Turn 147, 740 AD: Nobamba has been pacified.
Turn 147, 740 AD: Isabella has 60 gold available for trade.
Turn 147, 740 AD: Mao Zedong has 50 gold available for trade.
Turn 147, 740 AD: Willem van Oranje is willing to negotiate.
Turn 147, 740 AD: Catherine will trade Drama
Turn 147, 740 AD: Willem van Oranje will trade Drama
Turn 147, 740 AD: Will Trade Map: Willem van Oranje
Turn 147, 740 AD: Will Sign Peace Treaty: Willem van Oranje
Turn 147, 740 AD: Christianity has spread in Tripple Fish.
Turn 147, 740 AD: Your Trebuchet 6 (Beaver Isle) has reduced the defenses of Utrecht to 13%!
Turn 147, 740 AD: Your Trebuchet 1 (DoubleGems) has reduced the defenses of Utrecht to 6%!
Turn 147, 740 AD: Your Catapult 4 (DoubleGems) has reduced the defenses of Utrecht to 2%!
Turn 147, 740 AD: Lakeside will grow to size 12 on the next turn.
Turn 147, 740 AD: Popcorn celebrates "We Love the Monarch Day"!!!
Turn 147, 740 AD: Rabbi Akiva (Great Prophet) has been born in London (Elizabeth)!
Turn 147, 740 AD: Tokugawa converts to Judaism!
Turn 147, 740 AD: A Dutch revolt has taken place in The Hague!

Turn 148, 760 AD: The enemy has been spotted near Nongoma!
Turn 148, 760 AD: Lakeside has grown to size 12.
Turn 148, 760 AD: Lakeside has become unhealthy.
Turn 148, 760 AD: Lakeside can hurry Galleon for 1⇴ with 35ℤ overflow, 21ℴ added to the treasury, and +1⇤ for 10 turns.
Turn 148, 760 AD: DoubleGems can hurry Trebuchet for 2⇴ with 12ℤ overflow and +1⇤ for 25 turns.
Turn 148, 760 AD: Tripple Fish has become unhealthy.
Turn 148, 760 AD: Whorses can hurry Galleon for 2⇴ with 24ℤ overflow and +1⇤ for 10 turns.
Turn 148, 760 AD: TriClam has become unhealthy.
Turn 148, 760 AD: Popcorn has become unhealthy.
Turn 148, 760 AD: IronWool can hurry Galleon for 2⇴ with 20ℤ overflow and +1⇤ for 10 turns.
Turn 148, 760 AD: Nongoma can hurry Longbowman for 1⇴ with 31ℤ overflow and +1⇤ for 18 turns.
Turn 148, 760 AD: NotuMgung can hurry Granary for 1⇴ with 8ℤ overflow and +1⇤ for 10 turns.
Turn 148, 760 AD: kwaDukuza has been pacified.
Turn 148, 760 AD: Louis XIV has 70 gold available for trade.
Turn 148, 760 AD: Catherine has 60 gold available for trade.
Turn 148, 760 AD: Mansa Musa has 10 gold per turn available for trade.
Turn 148, 760 AD: The borders of The Hague are about to expand.
Turn 148, 760 AD: Pericles's Trebuchet 1 (DoubleGems) (4.00) vs Willem van Oranje's Longbowman (9.12)
Turn 148, 760 AD: Combat Odds: 1.7%
Turn 148, 760 AD: (Plot Defense: +27%)
Turn 148, 760 AD: (Fortify: +25%)
Turn 148, 760 AD: (City Defense: +25%)
Turn 148, 760 AD: (Hills Defense: +75%)
Turn 148, 760 AD: (City Attack: -100%)
Turn 148, 760 AD: Your Trebuchet 1 (DoubleGems) has caused collateral damage! (5 Units)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 13 (87/100HP)
Turn 148, 760 AD: Pericles's Trebuchet 1 (DoubleGems) is hit for 29 (71/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 13 (74/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 13 (61/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 13 (48/100HP)
Turn 148, 760 AD: Pericles's Trebuchet 1 (DoubleGems) is hit for 29 (42/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 13 (35/100HP)
Turn 148, 760 AD: Your Trebuchet 1 (DoubleGems) has withdrawn from combat with a Longbowman!
Turn 148, 760 AD: Pericles's Trebuchet 7 (Whorses) (4.00) vs Willem van Oranje's Longbowman (4.43)
Turn 148, 760 AD: Combat Odds: 51.0%
Turn 148, 760 AD: (Plot Defense: +27%)
Turn 148, 760 AD: (Fortify: +25%)
Turn 148, 760 AD: (City Defense: +25%)
Turn 148, 760 AD: (Hills Defense: +45%)
Turn 148, 760 AD: (City Attack: -145%)
Turn 148, 760 AD: Your Trebuchet 7 (Whorses) has caused collateral damage! (4 Units)
Turn 148, 760 AD: Pericles's Trebuchet 7 (Whorses) is hit for 21 (79/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 18 (73/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 18 (55/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 18 (37/100HP)
Turn 148, 760 AD: Your Trebuchet 7 (Whorses) has withdrawn from combat with a Longbowman!
Turn 148, 760 AD: Pericles's Trebuchet 3 (Popcorn) (4.00) vs Willem van Oranje's Longbowman (4.39)
Turn 148, 760 AD: Combat Odds: 51.4%
Turn 148, 760 AD: (Plot Defense: +27%)
Turn 148, 760 AD: (Fortify: +10%)
Turn 148, 760 AD: (City Defense: +25%)
Turn 148, 760 AD: (Hills Defense: +45%)
Turn 148, 760 AD: (City Attack: -120%)
Turn 148, 760 AD: Your Trebuchet 3 (Popcorn) has caused collateral damage! (3 Units)
Turn 148, 760 AD: Pericles's Trebuchet 3 (Popcorn) is hit for 22 (78/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 18 (65/100HP)
Turn 148, 760 AD: Pericles's Trebuchet 3 (Popcorn) is hit for 22 (56/100HP)
Turn 148, 760 AD: Pericles's Trebuchet 3 (Popcorn) is hit for 22 (34/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 18 (47/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 18 (29/100HP)
Turn 148, 760 AD: Pericles's Trebuchet 3 (Popcorn) is hit for 22 (12/100HP)
Turn 148, 760 AD: Your Trebuchet 3 (Popcorn) has withdrawn from combat with a Longbowman!
Turn 148, 760 AD: Pericles's Trebuchet 6 (Beaver Isle) (4.00) vs Willem van Oranje's Longbowman (3.81)
Turn 148, 760 AD: Combat Odds: 73.8%
Turn 148, 760 AD: (Plot Defense: +27%)
Turn 148, 760 AD: (Fortify: +5%)
Turn 148, 760 AD: (City Defense: +25%)
Turn 148, 760 AD: (Hills Defense: +45%)
Turn 148, 760 AD: (City Attack: -120%)
Turn 148, 760 AD: Your Trebuchet 6 (Beaver Isle) has caused collateral damage! (2 Units)
Turn 148, 760 AD: Pericles's Trebuchet 6 (Beaver Isle) is hit for 21 (79/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 18 (57/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 18 (39/100HP)
Turn 148, 760 AD: Pericles's Trebuchet 6 (Beaver Isle) is hit for 21 (58/100HP)
Turn 148, 760 AD: Your Trebuchet 6 (Beaver Isle) has withdrawn from combat with a Longbowman!
Turn 148, 760 AD: Pericles's Maceman 1 (Athens) (8.00) vs Willem van Oranje's Longbowman (3.48)
Turn 148, 760 AD: Combat Odds: 98.2%
Turn 148, 760 AD: (Plot Defense: +27%)
Turn 148, 760 AD: (Fortify: +25%)
Turn 148, 760 AD: (City Defense: +25%)
Turn 148, 760 AD: (Hills Defense: +75%)
Turn 148, 760 AD: (City Attack: -20%)
Turn 148, 760 AD: Pericles's Maceman 1 (Athens) is hit for 20 (80/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 19 (6/100HP)
Turn 148, 760 AD: Pericles's Maceman 1 (Athens) is hit for 20 (60/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 19 (0/100HP)
Turn 148, 760 AD: Pericles's Maceman 1 (Athens) has defeated Willem van Oranje's Longbowman!
Turn 148, 760 AD: Your Maceman 1 (Athens) has destroyed a Longbowman!
Turn 148, 760 AD: Pericles's War Elephant 3 (Lakeside) (9.60) vs Willem van Oranje's Longbowman (3.33)
Turn 148, 760 AD: Combat Odds: 99.8%
Turn 148, 760 AD: (Extra Combat: -20%)
Turn 148, 760 AD: (Plot Defense: +27%)
Turn 148, 760 AD: (Fortify: +25%)
Turn 148, 760 AD: (City Defense: +25%)
Turn 148, 760 AD: (Hills Defense: +45%)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 21 (4/100HP)
Turn 148, 760 AD: Pericles's War Elephant 3 (Lakeside) is hit for 18 (82/100HP)
Turn 148, 760 AD: Pericles's War Elephant 3 (Lakeside) is hit for 18 (64/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 21 (0/100HP)
Turn 148, 760 AD: Pericles's War Elephant 3 (Lakeside) has defeated Willem van Oranje's Longbowman!
Turn 148, 760 AD: Your War Elephant 3 (Lakeside) has destroyed a Longbowman!
Turn 148, 760 AD: Pericles's War Elephant 10 (Lakeside) (8.80) vs Willem van Oranje's Longbowman (3.10)
Turn 148, 760 AD: Combat Odds: 99.8%
Turn 148, 760 AD: (Extra Combat: -10%)
Turn 148, 760 AD: (Plot Defense: +27%)
Turn 148, 760 AD: (Fortify: +10%)
Turn 148, 760 AD: (City Defense: +25%)
Turn 148, 760 AD: (Hills Defense: +45%)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 21 (4/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 21 (0/100HP)
Turn 148, 760 AD: Pericles's War Elephant 10 (Lakeside) has defeated Willem van Oranje's Longbowman!
Turn 148, 760 AD: Your War Elephant 10 (Lakeside) has destroyed a Longbowman!
Turn 148, 760 AD: Pericles's Maceman 2 (Whorses) (8.00) vs Willem van Oranje's Horse Archer (4.02)
Turn 148, 760 AD: Combat Odds: 99.2%
Turn 148, 760 AD: (Extra Combat: +20%)
Turn 148, 760 AD: (City Attack: -20%)
Turn 148, 760 AD: Pericles's Maceman 2 (Whorses) is hit for 15 (85/100HP)
Turn 148, 760 AD: Willem van Oranje's Horse Archer is hit for 25 (42/100HP)
Turn 148, 760 AD: Willem van Oranje's Horse Archer is hit for 25 (17/100HP)
Turn 148, 760 AD: Pericles's Maceman 2 (Whorses) is hit for 15 (70/100HP)
Turn 148, 760 AD: Willem van Oranje's Horse Archer is hit for 25 (0/100HP)
Turn 148, 760 AD: Pericles's Maceman 2 (Whorses) has defeated Willem van Oranje's Horse Archer!
Turn 148, 760 AD: Your Maceman 2 (Whorses) has destroyed a Horse Archer!
Turn 148, 760 AD: Pericles's Swordsman 1 (Lakeside) (6.00) vs Willem van Oranje's Longbowman (2.20)
Turn 148, 760 AD: Combat Odds: 99.7%
Turn 148, 760 AD: (Plot Defense: +27%)
Turn 148, 760 AD: (Fortify: +5%)
Turn 148, 760 AD: (City Defense: +25%)
Turn 148, 760 AD: (Hills Defense: +45%)
Turn 148, 760 AD: (City Attack: -55%)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 20 (5/100HP)
Turn 148, 760 AD: Pericles's Swordsman 1 (Lakeside) is hit for 19 (81/100HP)
Turn 148, 760 AD: Pericles's Swordsman 1 (Lakeside) is hit for 19 (62/100HP)
Turn 148, 760 AD: Willem van Oranje's Longbowman is hit for 20 (0/100HP)
Turn 148, 760 AD: Pericles's Swordsman 1 (Lakeside) has defeated Willem van Oranje's Longbowman!
Turn 148, 760 AD: Your Swordsman 1 (Lakeside) has destroyed a Longbowman!
Turn 148, 760 AD: Pericles's War Elephant 7 (Whorses) (8.80) vs Willem van Oranje's Chariot (1.54)
Turn 148, 760 AD: Combat Odds: 100.0%
Turn 148, 760 AD: (Extra Combat: -10%)
Turn 148, 760 AD: (Combat: -50%)
Turn 148, 760 AD: Willem van Oranje's Chariot is hit for 37 (21/100HP)
Turn 148, 760 AD: Willem van Oranje's Chariot is hit for 37 (0/100HP)
Turn 148, 760 AD: Pericles's War Elephant 7 (Whorses) has defeated Willem van Oranje's Chariot!
Turn 148, 760 AD: Your War Elephant 7 (Whorses) has destroyed a Chariot!
Turn 148, 760 AD: You have captured Utrecht!!!
Turn 148, 760 AD: Ulundi will grow to size 7 on the next turn.
 
The autolog
Spoiler :
Logging by BUFFY 3.19.003 (BtS 3.19)
------------------------------------------------
Turn 143/500 (660 AD) [26-Mar-2015 09:02:29]
Whorses begins: Work Boat (2 turns)
Whorses begins: Work Boat (2 turns)
Whorses begins: Work Boat (2 turns)
Popcorn begins: Library (4 turns)
kwaDukuza begins: Forge (121 turns)
NorthFish begins: Christian Missionary (40 turns)
Pericles (Greece) declares war on Willem van Oranje (Netherlands)
Trebuchet 5 (DoubleGems) promoted: City Raider I
While attacking, Trebuchet 5 (DoubleGems) escapes from Dutch Longbowman (Prob Victory: 56.8%)
While attacking in Dutch territory at Nobamba, Trebuchet 5 (DoubleGems) loses to Dutch Longbowman (4.80/6) (Prob Victory: 56.8%)
Trebuchet 6 (Beaver Isle) promoted: City Raider I
While attacking, Trebuchet 6 (Beaver Isle) decimates Dutch Longbowman (Prob Victory: 89.0%)
Maceman 2 (Whorses) promoted: City Raider I
While attacking, War Elephant 2 (DoubleGems) decimates Dutch Longbowman (Prob Victory: 83.8%)
While attacking in the wild at Nobamba, War Elephant 2 (DoubleGems) (2.56/8) defeats Dutch Longbowman (Prob Victory: 83.8%)
While attacking, War Elephant 6 (Whorses) decimates Dutch Horse Archer (Prob Victory: 99.2%)
While attacking in the wild at Nobamba, War Elephant 6 (Whorses) (4.64/8) defeats Dutch Horse Archer (Prob Victory: 99.2%)
While attacking, War Elephant 3 (Lakeside) decimates Dutch Horse Archer (Prob Victory: 99.9%)
While attacking in the wild at Nobamba, War Elephant 3 (Lakeside) (8.00/8) defeats Dutch Horse Archer (Prob Victory: 99.9%)
While attacking, Swordsman 1 (Lakeside) decimates Dutch Longbowman (Prob Victory: 100.0%)
While attacking in the wild at Nobamba, Swordsman 1 (Lakeside) (6.00/6) defeats Dutch Longbowman (Prob Victory: 100.0%)
Khalid ibn al-Walid (Great General) born in Whorses
While attacking, Crossbowman 1 (Lakeside) decimates Dutch Horse Archer (Prob Victory: 99.8%)
While attacking in the wild at Nobamba, Crossbowman 1 (Lakeside) (4.98/6) defeats Dutch Horse Archer (Prob Victory: 99.8%)
Christianity has been removed: Nobamba (Dutch Empire)
Christianity has spread: Nobamba
Captured Nobamba (Willem van Oranje)
A Farm was built near The Hague
While attacking in the wild at Nobamba, Eugene of Savoy (4.00/4) defeats Dutch Worker (Prob Victory: 99.8%)
Nobamba begins: Granary (61 turns)
Ulundi begins: Work Boat (3 turns)
0% Research: 22 per turn
0% Espionage: 16 per turn
100% Gold: 120 per turn, 893 in the bank

After End Turn:
The whip was applied in DoubleGems
The whip was applied in Beaver Isle
The whip was applied in TriClam
Athens finishes: University
DoubleGems finishes: University
Beaver Isle grows to size 4
Beaver Isle finishes: University
TriClam finishes: University
NorthFish grows to size 7
Nongoma grows to size 5
ShakaWhales grows to size 3

Other Player Actions:
While defending in Dutch territory near Nobamba, Worker loses to Dutch Horse Archer (6.00/6) (Prob Victory: 0.2%)
Attitude Change: Willem van Oranje (Netherlands) towards Pericles (Greece), from 'Friendly' to 'Cautious'
Civics Change: Catherine(Russia) from 'Barbarism' to 'Vassalage'

Turn 144/500 (680 AD) [26-Mar-2015 09:34:36]
A Farm was built near NorthFish
A Farm was built near DoubleGems
While attacking, War Elephant 3 (Lakeside) decimates Dutch Horse Archer (Prob Victory: 99.3%)
While attacking in the wild at Nobamba, War Elephant 3 (Lakeside) (8.00/8) defeats Dutch Horse Archer (Prob Victory: 99.3%)
DoubleGems begins: Harbor (9 turns)
A Fishing Boats near The Hague was destroyed by Greek Galley 1 (Corinth) (3 gold)
Crossbowman 1 (Lakeside) promoted: Drill III
Athens begins: Oxford University (19 turns)
Beaver Isle begins: War Elephant (13 turns)
TriClam begins: Galleon (27 turns)
0% Research: 24 per turn
0% Espionage: 16 per turn
100% Gold: 111 per turn, 1016 in the bank

After End Turn:
The whip was applied in NorthFish
Athens grows to size 14
Lakeside finishes: Heroic Epic
Beaver Isle finishes: War Elephant
Tripple Fish finishes: Maceman
Whorses grows to size 8
Whorses finishes: Work Boat
NorthFish finishes: Christian Missionary
Nongoma finishes: Forge
The Hague grows to size 3

Other Player Actions:
Attitude Change: Mao Zedong (China) towards Catherine (Russia), from 'Pleased' to 'Friendly'
Civics Change: Mao Zedong(China) from 'Barbarism' to 'Vassalage'

Turn 145/500 (700 AD) [26-Mar-2015 09:46:51]
A Farm was built near Nongoma
A Fishing Boats near Amsterdam was destroyed by Greek Galleon 1 (IronWool) (4 gold)
A Fishing Boats near Amsterdam was destroyed by Greek Galleon 2 (Popcorn) (4 gold)
Sparta founded
Lakeside begins: Trebuchet (2 turns)
Beaver Isle begins: Galleon (40 turns)
Tripple Fish begins: Galleon (16 turns)
Nongoma begins: Spy (6 turns)
2 West Fish begins: Granary (30 turns)
Nongoma begins: Barracks (8 turns)
Nongoma begins: Chariot (5 turns)
Nongoma begins: Barracks (5 turns)
Nongoma begins: Chariot (3 turns)
Nongoma begins: Longbowman (9 turns)
0% Research: 24 per turn
0% Espionage: 16 per turn
100% Gold: 109 per turn, 1135 in the bank

After End Turn:
Popcorn grows to size 10
Popcorn finishes: Library
A Village was built near Popcorn
Ulundi grows to size 6
Ulundi's borders expand
Ulundi finishes: Work Boat
NotuMgung grows to size 3

Other Player Actions:
Attitude Change: Elizabeth (England) towards Willem van Oranje (Netherlands), from 'Pleased' to 'Friendly'

Turn 146/500 (720 AD) [26-Mar-2015 10:02:08]
Diplomacy: Mao Zedong (China) offers to trade World Map to Pericles (Greece) for World Map
Diplomacy: Pericles (Greece) rejects trade of World Map to Mao Zedong (China) for World Map
Popcorn begins: Courthouse (8 turns)
0% Research: 21 per turn
0% Espionage: 16 per turn
100% Gold: 103 per turn, 1244 in the bank

After End Turn:
Whip anger has decreased in Beaver Isle
The whip was applied in Nongoma
Athens grows to size 15
Lakeside finishes: Trebuchet
DoubleGems grows to size 6
DoubleGems finishes: Harbor
Beaver Isle grows to size 5
Henry Bessemer (Great Engineer) born in Tripple Fish
Whorses finishes: Work Boat
IronWool grows to size 7
IronWool finishes: Galleon
NorthFish grows to size 6
Nongoma grows to size 4
Nongoma finishes: Longbowman
ShakaWhales grows to size 4
The Hague grows to size 4

Turn 147/500 (740 AD) [26-Mar-2015 10:20:28]
Nongoma begins: Longbowman (10 turns)
Christianity has spread: Tripple Fish
A Fishing Boats was built near 2 West Fish
Lakeside begins: Galleon (2 turns)
DoubleGems begins: Observatory (13 turns)
DoubleGems begins: Lighthouse (5 turns)
Whorses begins: Trebuchet (6 turns)
Whorses begins: Galleon (6 turns)
IronWool begins: Galleon (6 turns)
IronWool begins: Courthouse (8 turns)
DoubleGems begins: Trebuchet (8 turns)
0% Research: 24 per turn
0% Espionage: 16 per turn
100% Gold: 112 per turn, 1347 in the bank

After End Turn:
Whip anger has decreased in Athens
Lakeside grows to size 12
NorthFish finishes: Galleon

Other Player Actions:
State Religion Change: Tokugawa (Japan) from 'no State Religion' to 'Judaism'
Attitude Change: Louis XIV (France) towards Willem van Oranje (Netherlands), from 'Cautious' to 'Pleased'
Attitude Change: Isabella (Spain) towards Tokugawa (Japan), from 'Cautious' to 'Annoyed'
Attitude Change: Mansa Musa (Mali) towards Tokugawa (Japan), from 'Annoyed' to 'Cautious'

Turn 148/500 (760 AD) [26-Mar-2015 10:40:48]
Trebuchet 1 (DoubleGems) promoted: Barrage I
While attacking, Trebuchet 1 (DoubleGems) decimates Dutch Longbowman (Prob Victory: 1.7%)
Trebuchet 7 (Whorses) promoted: City Raider II
While attacking, Trebuchet 7 (Whorses) decimates Dutch Longbowman (Prob Victory: 51.0%)
While attacking, Trebuchet 3 (Popcorn) escapes from Dutch Longbowman (Prob Victory: 51.4%)
While attacking, Trebuchet 6 (Beaver Isle) escapes from Dutch Longbowman (Prob Victory: 73.8%)
Maceman 1 (Athens) promoted: City Raider I
While attacking, Maceman 1 (Athens) decimates Dutch Longbowman (Prob Victory: 98.2%)
While attacking in Dutch territory at Utrecht, Maceman 1 (Athens) (4.80/8) defeats Dutch Longbowman (Prob Victory: 98.2%)
While attacking, War Elephant 3 (Lakeside) decimates Dutch Longbowman (Prob Victory: 99.8%)
While attacking in Dutch territory at Utrecht, War Elephant 3 (Lakeside) (5.12/8) defeats Dutch Longbowman (Prob Victory: 99.8%)
While attacking, War Elephant 10 (Lakeside) decimates Dutch Longbowman (Prob Victory: 99.8%)
While attacking in Dutch territory at Utrecht, War Elephant 10 (Lakeside) (8.00/8) defeats Dutch Longbowman (Prob Victory: 99.8%)
While attacking, Maceman 2 (Whorses) decimates Dutch Horse Archer (Prob Victory: 99.2%)
While attacking in Dutch territory at Utrecht, Maceman 2 (Whorses) (5.60/8) defeats Dutch Horse Archer (Prob Victory: 99.2%)
While attacking, Swordsman 1 (Lakeside) decimates Dutch Longbowman (Prob Victory: 99.7%)
While attacking in Dutch territory at Utrecht, Swordsman 1 (Lakeside) (3.72/6) defeats Dutch Longbowman (Prob Victory: 99.7%)
While attacking, War Elephant 7 (Whorses) decimates Dutch Chariot (Prob Victory: 100.0%)
While attacking in Dutch territory at Utrecht, War Elephant 7 (Whorses) (8.00/8) defeats Dutch Chariot (Prob Victory: 100.0%)
Christianity has been removed: Utrecht (Dutch Empire)
Christianity has spread: Utrecht
Captured Utrecht (Willem van Oranje)
Utrecht begins: Granary (61 turns)
NorthFish begins: Christian Missionary (4 turns)
 
Changes to the PPP.

We are trading our whales to Isabella for dyes, so I built a WB for ShakaWhales, it just got there.

1st WB for 2 West Fish came from Ulundi, as travel time for the first one from Whorses was too long. The 1st is netted, the other WB will get there just after border pop.

I wanted another treb from Lakeside before galleon, it matched up nicely with the Mace and Ele coming off the eastern islands and the 3 some is together now.

Things that went wrong. I moved the the Pike and Ele out of the Hague so they could get to Amsterdam to meet the other units. The Hague just revolted IBT. :( Better plan would have been to use the galleon later, my bad. :hammer2:

Things for the next person to be aware of. There is a Dutch LB standing at Nomgoma. We have a LB there and another will complete IBT.

Probably should have considered raising Utrecht really, but we didn't talk about it so I kept it.

We got research visibility on Mansa so I switched EP to Louis a couple turns ago. I kind suck at using EP effectively, but was hoping to get enough EP on Louis to maybe see something. Probably a bad idea as I type it, and needs to be changed to someone else.

I pillaged the nets at Amsterdam and cut off Wills supply of metal.

I think we should aggressively spread Christianity in our own cities. The hammers from Monasteries and Temples are nice, the votes are critical. I also think we should spread to everyone else asap before random spread occurs.

Some pics
Spoiler :
 
The roster order is

Ronnie1 - just played
namliaM - UP NOW
nocho - on deck
sleepless - waiting
McArine - waiting
 
Sounds good, Ronnie. Will have a look later today.

AP win sounds possible now. Would it be quicker than domination though, given the tech needs?
 
looking good Ronnie1.

If we go for AP remembering we will need at least industrialism Toku might prove a problem. Of course we can build a city near him infect and give. Might even be an idea now if there is a suitable site. Get him to OB and gain a few more trade routes. All helps. :)

Sure it won't be missed but we can pick up rice/gold from Mao for our copper. Also corn from Liz will help our health.
 
We have OB with Toku! After selling him Aesthetics on the cheap, he was happy enough to give us OB.
 
Do we want to spin off a settler to grab that river spot? should pay for itself pretty fast with all cottages all around

Get Christian shrines and temples all round? for 5 bonus hammers
England also build UoS, for 2 free beakers

Plans
Capture amsterdam, make peace with the dutch...
Prepare for war with Louis? going from our west side of the island, I know its furthest away from our core, however its the shortest route to Louis, only need 4 galleons to make a chain to chartress.

Should we get some infra build, cheap library in Ironwool for example


*Gifting* workers in the capitol, does that include landing the workers next to his capitol allowing them to be captured???
My guess, no...
 
More than libraries, we seem to need courthouses. Some christian buildings seem logic too. However, also units. ;)

Peace after capturing Amsterdam, hopefully can OB soon.

Tech, gunpowder, chem, trade for philo and lib steel?
 
Top Bottom