Ok, i Finished my turns.
Sorry i do not have a detailed timeline.
Economic growth:
After a bunch of workers, i started investing in a good future by building markets, granaries and libraries.
I set science to 0 with the prospect of conquering the GL, so there is quite some gold in cash now and a nice gpt income. Looks are decieving though, everything is not as good as it looks. most of this is caused by the GA. be prepared for it to end in about 10/11 turns. From that time on, the city improvements should be profitable enough to provide a stable economy.
Conquest:
Sorry, after starting war with both greece and france, i am already back to peace with both again. Sorry for doing all the war guys, i know you are eager to fight
From greece, i was just able to have both of their luxuries. After Corinth was easy, Sparta was just barely taken. The last attacking unit had one hp left. With one guy that came behind and became elite by taking an archer on his way down, i took Pharsalos (that leet guy attacked 2 turns and killed 2 defenders all by himself
)
We need to prevent losing them to culture now, i stated some temples, but only rushed it last turn in sparta. I did so in spart because that has the highest risk and it contains a luxury.In the others i am not too sure as what to actually build yet, the temples are kinda just placeholders for now, just change around productions in them when you want.
At the end of my turns, i also bought a luxury for a tech America. We have a total of 5 luxuries now. The lux slider is down to 0, and there are many happy people to provide us score points.
For peace, i wanted one thing: a city on the other island. When i saw a barbarian moving close to it, i rushed a defender. I demanded that city because it will give us a place from where we can now start scouting for the other civ's and because later on, it will provide us a landing place for our forces when we will conquer that island.
(my favorite smiley)
I think it is worth it to rush a few barbarians (after producing one shield normally) for scouting. Unfortunately we dont have horses there.
Paris:
paris runs a big risk to culture flip. I do not yet want to give up hope though. there are no foreign tiles in its radius. I think there is a chance we can keep it.
For this however, we need to starve it to size one and maybe rush a temple inside of it to keep away the foreign borders. Temple is optionally and depends on the plans with Paris:
We could give away Paris just before the discovery of education (so after the discovery of Theorlogy that is). Then we could retake it later on if we happen to drop behing in technology (in this case we should never research education though) If we do this, i wouldn't do any investments like a temple in Paris.
The other option is to just keep Paris and handle it like one of our own. I know many people see the retaking thing as cheating, i think the GOTM rules do not forbid it, and i myself am neutral in this. So i will leave this choise open to you guys.
Anyway, be sure to check Paris every turn from now. Put some units inside it, and make sure there will never be any of the laborers working a tile. Just make them all taxmen or something so the city will starve.
Science:
This depends on what happens to Paris. If we are gonna keep Paris (either short or permanent) I think it is good to set science to 0 for a while now. It will give us a good cash flow while we get our techs anyway, and later on, the cash can be used to research and get ahead of the others with science at 100%.
If we happen to lose Paris to a culture flip however, we need to start researching ourselves now at full power.
I chose to set science to 0 now and what out a while to see what is gonna happen to Paris. It wont hurt us whatever happens because the cast we are making now can always be brought back to science by researching at 100%.
So if things go well with Paris, just keep science at 0 until either the GL becomes obsolete or until we are so filthy rich we have no idea what to do with all that money.
It is important from now on to try get gpt for our techs. We should check all our opponents for gpt availability every turn. This not only to enhance our income, but also to cripple their income, science and ability to trade with others.
Militairy:
After losing some warriors and not producing any units for 20 turns, we are still Strong compared to all civ's except Rusia (Average). So there is no big hurry to start producing units again. but the unit production can gradually be restarted again.
Depending on what happens to Paris; if Paris does not flip, we can be filthy rich by keeping our science at 0 for a while more. We could use this money by now (after the city improvements are comlete) producing horsemen and upgrading them to knights later on. If we lose it, we should be carefull spending money on upgrading.
City Production:
I started producing workers until i had a decent number. We also gained some foreign workers. From now on just keep building some more ocasionally. After that, i started producing City improvements as they are a good investment for the future and should get our economy back online. It looks very prosperous at this moment, but don't forget that will change when the golden age ends.
I suggest building a library and market in all of our good cities. They are pretty busy doing so. After those are done, units can be produced again. Barracks should be present in most of them, but be sure to check for it when you start building units again.
Do not forget to build aquaducts in time where they are needed, antium started one already, be sure to finish them in other cities where needed before they get size 7.
In the border cities that are more corrupt, i did not start barracks. They can build trebuchets instead of normal millitairy units and not need a barracks. Also did i not start markets there, but a library could be done for expanding the cultural borders. (and defending against possible cultural influence)
Would be nice if everyone gives his oppinion on the Paris issue.
Hope i siad everything i wanted to say. My mind is pretty chaotic sometimes so i might say things double and forget about others