My favorite is France.
Let's see ...free 2+ culture per city = akin to two monuments at no cost till Steam Power discovery. That's at least 100 turns! Considering a small empire gets 3-4 cities at least, we're looking at free 200 culture give or take! Making that early Social Policy less dependent on City states donation. I personally love the early expansion ones with 50% settler discount. 2 Culture is too good IMO, like a free wonder. I'm tempted to say even if Ramses can grab Wonders, he wouldn't be able to hold on to it as computer. Just like in my game he neglected building up an army to safeguard his Wondertown. 3 Declaration of Wars from me, Rome and Germany later, they ceased to exist.
Unique Units - Musketeer - Gunpowder.
Good stuff. I wasn't disappointed since these guys get much use before Riflemen came out. Then two tiers later comes...
Foreign Legion - Infantry that gets boost in foreign territory.
Wow. It's good. It makes that late game military campaigns more bearable. With that little extra edge to hold the line as your artillery and navy pound the crap of their oncoming army.
I looked at Japan and found it quite amazing. Their range promoted Frigates and future Destroyer Navy doesn't need to stop to repairs with their 100% attack strength. Not to mention having early tech lead will mean it'll always hurt to attack a Japanese unit. Strong contender for unstoppable War Machine civ.
Germany - Nahhhh. People kept raving about Bruticus Army. But it really depended on the map. How many times can you find these barbs. I had a game where there's only 2-3 spawns before all Fog of Wars were uncovered and spare lands are settled, leaving none for barbs. Their UA is disappointingly short in effectiveness, although the Panzer and Landskrecth is decent, I still won't call them top tier. Bismark is too aggressive in my game and often squandered his lead on warmongering. An allied counter-force usually puts him down before Panzers can come into play.
So what's yours?
Let's see ...free 2+ culture per city = akin to two monuments at no cost till Steam Power discovery. That's at least 100 turns! Considering a small empire gets 3-4 cities at least, we're looking at free 200 culture give or take! Making that early Social Policy less dependent on City states donation. I personally love the early expansion ones with 50% settler discount. 2 Culture is too good IMO, like a free wonder. I'm tempted to say even if Ramses can grab Wonders, he wouldn't be able to hold on to it as computer. Just like in my game he neglected building up an army to safeguard his Wondertown. 3 Declaration of Wars from me, Rome and Germany later, they ceased to exist.
Unique Units - Musketeer - Gunpowder.
Good stuff. I wasn't disappointed since these guys get much use before Riflemen came out. Then two tiers later comes...
Foreign Legion - Infantry that gets boost in foreign territory.
Wow. It's good. It makes that late game military campaigns more bearable. With that little extra edge to hold the line as your artillery and navy pound the crap of their oncoming army.
I looked at Japan and found it quite amazing. Their range promoted Frigates and future Destroyer Navy doesn't need to stop to repairs with their 100% attack strength. Not to mention having early tech lead will mean it'll always hurt to attack a Japanese unit. Strong contender for unstoppable War Machine civ.
Germany - Nahhhh. People kept raving about Bruticus Army. But it really depended on the map. How many times can you find these barbs. I had a game where there's only 2-3 spawns before all Fog of Wars were uncovered and spare lands are settled, leaving none for barbs. Their UA is disappointingly short in effectiveness, although the Panzer and Landskrecth is decent, I still won't call them top tier. Bismark is too aggressive in my game and often squandered his lead on warmongering. An allied counter-force usually puts him down before Panzers can come into play.
So what's yours?