Gyra Solune
King
- Joined
- Jul 1, 2013
- Messages
- 942
As it stands Future Tech is kind of useless. Increases score...so what? If you've gotten that far in the tech tree and have science to spare for continuing your research, you should have some sort of actual reward. I think a stack of bonuses would be nice. Basically each time you research Future Tech, you get one additional Delegate, Spy, and Trade Route, alongside a 20% increase in total Culture, Faith, and Tourism, +1 Movement and +20% attack power for all units, and maybe +1 of every main yield on a tile improvement. It's the very last tech, it should be pretty potent across the board for how late it comes, especially considering that, by all rights, the game should've ended by that point, and Future Tech should serve to make sure there's no delay on that, plus it makes sense, since Future Tech is basically "all the cool stuff we haven't invented yet", and it stands to reason cool stuff yet to be invented will probably result in greater prosperity and power. As it is now, points are just...they do nothing for the game itself, and are the absolute last thing a player is likely to be thinking of.