eviltypeguy
Warlord
- Joined
- Sep 24, 2010
- Messages
- 234
Someone mentioned it'd be rather useful if workers could create marshes on friendly territory. (Since marshes slow movement of units.)
After all, if you can clear a marsh once you get masonry, it seems logical to conclude you know how to create a marsh as well.
So this poll is to see how many of you think workers should be able to create marshes or otherwise change terrain.
I have a mod that I'm working on right now that gives workers the ability to create marsh tiles in friendly territory with the same restrictions that clearing marshes has (require masonry, takes several turns, etc.), and with the game engine restriction that only grassland tiles are allowed to become a marsh.
My early prototype works as expected, although I'm having fun working out some odd bugs due to the opaqueness of the Game DLL at the moment.
Keep in mind that I doubt this would ever work in multiplayer since it actually changes the map, and map transfer happens before game start in multiplayer (not that mods work in multiplayer anyway right now).
After all, if you can clear a marsh once you get masonry, it seems logical to conclude you know how to create a marsh as well.
So this poll is to see how many of you think workers should be able to create marshes or otherwise change terrain.
I have a mod that I'm working on right now that gives workers the ability to create marsh tiles in friendly territory with the same restrictions that clearing marshes has (require masonry, takes several turns, etc.), and with the game engine restriction that only grassland tiles are allowed to become a marsh.
My early prototype works as expected, although I'm having fun working out some odd bugs due to the opaqueness of the Game DLL at the moment.
Keep in mind that I doubt this would ever work in multiplayer since it actually changes the map, and map transfer happens before game start in multiplayer (not that mods work in multiplayer anyway right now).