Power_of_Beer
Prince
Sorry, just managed 8 turns, really need my bed now . I hope I didn't play too sloppy in the end already.
Turn 0
HHAs from Samarkand and Khavakend are sent towards Merv. Some will be sent to Nishapur and Gorgan, as we need to control the provinces for the Shahanshah. If Khwarezmia and the Seljuks somehow survive, those cities flip back to them pretty quickly usually, which we want to avoid. Science slider to 70%, Optics due in 3 turns. Espionage distributed between Yemen and Abbasids; not sure if the Fatimids will survive. Sell Religious Architecture to Oman for 70g+WM.
Turn 1
Herat repeats Trebuchet. Gwadar finishes Slave Market, starts Sufi Missionary. Samarkand HHA->Market. Trade Music Theory to Fatimids for 150g+WM. Spy from Basrah sent to Bagdad to destroy the castle there. Some Mongols killed on the outskirts of Merv. Trade Music Theory to Khwarezmia for: WM, civic changes, and trade embargo with Fatimids. Towns get pillaged in Armenian Lands.
Turn 2
Mekka Bank -> Guild Hall; Zaranj Barracks -> Trebuchet; Gwadar repeats Sufi Missionary; Kerman repeats Trebuchet; Ghazna University -> Inn; Merv Sufi -> Inn. Relic settled in Mekka. Nishapur is captured, Shia believers get massacred; we raze the other city in Western Khorasan. For each of the northern and southern stacks, a HHA gets medicII.
Turn 3
Khwarezmia collapses. Optics learned, Blast Furnace next. Gwadar Sufi->HHA; Quandahar University -> Inn. Sell deer to Yemen for 4gpt. HHAs in Nishapur heal up, ready to head to Abbasid Lands soon.
Turn 4
Quetta University -> Inn. HHAs and siege weapons from Kerman head towards Abbasid lands.
Turn 5
Ghazna Inn->Brothel; Gwadar HHA -> walls. Our Great Merchant conducts a trading mission in Manbai for 1349g, science slider up to 80%. Sufis start spreading Sunni Islam in Gujarat cities. Northern HHA-stack rides towards Mesopotamia.
Turn 6
Ajmer collapses. Fatimids cancel sheep-for-7gpt-deal. Mazar finishes Grand Bazaar and starts Bank. Zaranj and Herat repeat Trebuchet; Gwadar Walls->Castle. Samarkand Market -> Library. Great General from Gwadar is attached for a medicIII HHA.
Turn 7
Merv Inn -> Brothel; Mekka Guild Hall -> Sunni Madrassah; Quetta and Quandahar Inn -> Brothel; Ghazna Brothel -> Bank. Sell silver to Fatimids for 9 gpt. Our HA in Armenia has already pillaged 4 towns.
Turn 8
Gwadar Castle -> Sufi Missionary. Farghana stops HHA-production and starts a Hospital, as its unhealthy. Destroying a castle in Bagdad is a bit too expensive, the spy should just revolt the city when the Mongols arrive.
Comments:
- I kept the Great Priest in Merv for now; maybe conquering Cyprus is the easiest way here, as they usually dont have a lot of defenders
- Distribute spy points to Fatimids/Mamluks
- What happens to relics when the barbs conquer a city where one is settled?
- One HHA-Stack is parked in Kermanshah
Turn 0
HHAs from Samarkand and Khavakend are sent towards Merv. Some will be sent to Nishapur and Gorgan, as we need to control the provinces for the Shahanshah. If Khwarezmia and the Seljuks somehow survive, those cities flip back to them pretty quickly usually, which we want to avoid. Science slider to 70%, Optics due in 3 turns. Espionage distributed between Yemen and Abbasids; not sure if the Fatimids will survive. Sell Religious Architecture to Oman for 70g+WM.
Turn 1
Herat repeats Trebuchet. Gwadar finishes Slave Market, starts Sufi Missionary. Samarkand HHA->Market. Trade Music Theory to Fatimids for 150g+WM. Spy from Basrah sent to Bagdad to destroy the castle there. Some Mongols killed on the outskirts of Merv. Trade Music Theory to Khwarezmia for: WM, civic changes, and trade embargo with Fatimids. Towns get pillaged in Armenian Lands.
Turn 2
Mekka Bank -> Guild Hall; Zaranj Barracks -> Trebuchet; Gwadar repeats Sufi Missionary; Kerman repeats Trebuchet; Ghazna University -> Inn; Merv Sufi -> Inn. Relic settled in Mekka. Nishapur is captured, Shia believers get massacred; we raze the other city in Western Khorasan. For each of the northern and southern stacks, a HHA gets medicII.
Turn 3
Khwarezmia collapses. Optics learned, Blast Furnace next. Gwadar Sufi->HHA; Quandahar University -> Inn. Sell deer to Yemen for 4gpt. HHAs in Nishapur heal up, ready to head to Abbasid Lands soon.
Turn 4
Quetta University -> Inn. HHAs and siege weapons from Kerman head towards Abbasid lands.
Turn 5
Ghazna Inn->Brothel; Gwadar HHA -> walls. Our Great Merchant conducts a trading mission in Manbai for 1349g, science slider up to 80%. Sufis start spreading Sunni Islam in Gujarat cities. Northern HHA-stack rides towards Mesopotamia.
Turn 6
Ajmer collapses. Fatimids cancel sheep-for-7gpt-deal. Mazar finishes Grand Bazaar and starts Bank. Zaranj and Herat repeat Trebuchet; Gwadar Walls->Castle. Samarkand Market -> Library. Great General from Gwadar is attached for a medicIII HHA.
Turn 7
Merv Inn -> Brothel; Mekka Guild Hall -> Sunni Madrassah; Quetta and Quandahar Inn -> Brothel; Ghazna Brothel -> Bank. Sell silver to Fatimids for 9 gpt. Our HA in Armenia has already pillaged 4 towns.
Turn 8
Gwadar Castle -> Sufi Missionary. Farghana stops HHA-production and starts a Hospital, as its unhealthy. Destroying a castle in Bagdad is a bit too expensive, the spy should just revolt the city when the Mongols arrive.
Comments:
- I kept the Great Priest in Merv for now; maybe conquering Cyprus is the easiest way here, as they usually dont have a lot of defenders
- Distribute spy points to Fatimids/Mamluks
- What happens to relics when the barbs conquer a city where one is settled?
- One HHA-Stack is parked in Kermanshah