smackthewise
Prince
I did a quick thread search, but didn't find any results for this.
When I play off-line games, which is the vast majority of the time. I ALWAYS turn off Space Race Victory. I just don't feel like its a valid sort of win, in fact i've never even built a the space ship.
*Since Civ 2, I'd decided to turn it off. I did win it in Civ2, and played out the game on the other planet. That was weird......
*The main reason I dislike it, is because I like to keep the Civ game on 1 planet, the starting one. It started here, LETS FINISH IT HERE BABY!
*Of all the victory conditions, the takes the least planning and skill, simply production. Before you mention it, I know it is a RACE with the other Civs, so you do still need to out compete them which is 1 redeeming quality.
-A good cultural victory requires planning your 3 cities, keep enemies off your back and pretty good diplomatic relations to avoid conflict in the first place.
-Diplomatic Win takes planning, direction and ability to know your enemy, and your friends.
-Conquest and Domination, is obvious. You need to be a good war monger and have the economy to drive it. Again, skill and planning.
-Time...... Well, this is the same as space for me.....
I'd like to get an idea of other players thoughts on the Space Race Victory! And some reasons for why they like/dislike Space Race, especially if you're a fan of it!
When I play off-line games, which is the vast majority of the time. I ALWAYS turn off Space Race Victory. I just don't feel like its a valid sort of win, in fact i've never even built a the space ship.
*Since Civ 2, I'd decided to turn it off. I did win it in Civ2, and played out the game on the other planet. That was weird......
*The main reason I dislike it, is because I like to keep the Civ game on 1 planet, the starting one. It started here, LETS FINISH IT HERE BABY!
*Of all the victory conditions, the takes the least planning and skill, simply production. Before you mention it, I know it is a RACE with the other Civs, so you do still need to out compete them which is 1 redeeming quality.
-A good cultural victory requires planning your 3 cities, keep enemies off your back and pretty good diplomatic relations to avoid conflict in the first place.
-Diplomatic Win takes planning, direction and ability to know your enemy, and your friends.
-Conquest and Domination, is obvious. You need to be a good war monger and have the economy to drive it. Again, skill and planning.
-Time...... Well, this is the same as space for me.....
I'd like to get an idea of other players thoughts on the Space Race Victory! And some reasons for why they like/dislike Space Race, especially if you're a fan of it!