Whatever this game uses for the resources like shields I'd like to do this.
If a city produces ten shields I'd like to split them in the improvements and units.
3 x for Caravan
2 x for Temple
2 x for Market
1 x for Warrior
1 x for Hanging Gardens
1 x as payment to split.
In CiV 2 I'm stuck building one thing at a time in a city. It also makes more sense imo since in real life this is happening already.
If CiV 3 and higher already does this then you know how far I've played. The main difference between these games is the aesthetics imo. The tone's about the same.
If a city produces ten shields I'd like to split them in the improvements and units.
3 x for Caravan
2 x for Temple
2 x for Market
1 x for Warrior
1 x for Hanging Gardens
1 x as payment to split.
In CiV 2 I'm stuck building one thing at a time in a city. It also makes more sense imo since in real life this is happening already.
If CiV 3 and higher already does this then you know how far I've played. The main difference between these games is the aesthetics imo. The tone's about the same.