blackcatatonic
Queen of Meme
Perhaps Horses could be a requirement for a new Atomic/Information Era building: Tesco Burger Factory
I don't quite follow: How are there fewer possibilities to trade? I'd argue that it increases possibilities in that you could trade a lump-sum or a per-turn amount.
Also, if anything, this system would enhance the "calculating items per turn" because you need to decide how many you need for your unit composition goals; as it is now its quite a simplistic binary system: do I have iron? y/n.
Since now a days horses main use is recreational, turning them into a luxury resource later in the game would be fitting. The problem, though, is figuring out when to do so.
Never heard of the Prix d'Amerique or the Kentucky Derby?
That's not related to the strategic resource of horses, though, but makes sense. I would suggest something like "1 local happiness per 10 horses", but that would potentially result in silly amounts of happiness...
and I would've liked a couple of buildings to consume them so that they remain useful in the late game
Amen. In fact, the whole Bonus Resource system needs to be beefed up as well.This is why I would like Firaxis to put just one more XPac/DLC to add corporations. They could definitely use all the "outdated" resources and then some!
Perhaps Horses could be a requirement for a new Atomic/Information Era building: Tesco Burger Factory
I think that once you have a resource you should "have it". No more counting how many Irons you have etc.