Disenfrancised
Beep Beep
Correct me if I'm wrong, but most of the societal/government transitions slow down Spread economies even further when completed (due to increased resource requirements, which disproportionately affect high p and high region societies) before the development levels begin to slowly rise.
That's not what that word means.
Though building upkeep is an issue that hits spread civs hard, which is why subsidiarity economies have such a bonus to it. An easier way to get a building consumption bonus (or an increased malus to building consumption with other models) might be the way to go.