Session Start: Tue Jun 19 12:25:07 2007
Session Ident: #turnchat
* Now talking in #turnchat
* Topic is 'Turnchat Monday, June 11th, 10:30pm MST (0530GMT Tuesday)'
* Set by DaveShack on Tue Jun 12 06:42:37
<dutchfire> hi
* Provo has joined #turnchat
<Provo> hey there
<dutchfire> hey
<dutchfire> hyronymus hasn't checked in yet
<Provo> well, the rule is 10 mins
<Provo> in 5 mins, you should play the save
<Provo> and that is unanimous
<dutchfire> i think that's a rule from a previous DG
<Provo> yes, these rules were all over
<Provo> the chain of command rule
<Provo> Minister of Defense is the highest ranking in here
<Provo> and that is you
<Provo> I think that is a good rule
<dutchfire> no Hyronymus yet
<Provo> well, 30 min overdue is too much
<Provo> and it is 1300 GMT +2
<Provo> which is now
<Provo> due to the 2 hour time differential to UK, they got no summertime
<Provo> anyways, it is your conquest of Cumae
<Provo> so it fits
<dutchfire> I've got the instructions
<Provo> yes
<Provo> so you are safe
<Provo> just paste in the instructions, and tell what happens as you do them
<Provo> and you will be good to go
<dutchfire> could you post that I'm starting the TC? (I've closed IE to save some memory)
<Provo> ok
* VJTD3 has joined #turnchat
<Provo> No, it means 1300 Dutch time, and 1500 UK (GMT) time, as you got no summertime differential in UK, that is, 2 hours later.
<Provo> Best regards
<Provo> Provo
<Provo> Besides, Dutchfire is now playing the save per the rule of chain of command and absence of dedicated turnplayer.
<Provo> Turnchat has officially started.
<dutchfire> Game loaded
<dutchfire> NotA->missionary
<dutchfire> renamed workers
<dutchfire> ready to press enter (389 (-50) gold, PP in 7)
<dutchfire> CT->Maceman
<dutchfire> Munich->Courthouse
<dutchfire> economy took a plunge when Munich came online
<Provo> I rechecked the times, if he meant 1500 GMT time, he would have written that, so it should be 1300 our time (CET)
<Provo> I will post something on a unified time-definition system for the demogames
<Provo> EST, GMT and CET should be specified
<dutchfire> yeah, it normally is, I just think that his RL interfered
<Provo> I think so to
<Provo> he plays at 1300 normally ? CET?
<Provo> then we are correct
<Provo> yes, there is a statistic explaining why
<dutchfire> I don't know actually, he has only played once IIRC
<Provo>
http://www.civfanatics.com/civ4/strategy/city_upkeep.php
* VJTD3 has left #turnchat
<Provo> this statistic explains why
<dutchfire> Plantation in marseilles comes online
<dutchfire> 339 gold (-58) PP in 6
<dutchfire> ready to press enter
<dutchfire> riversight courthouse completes, NotA missionary too
<dutchfire> we've discovered copper in Paris, giving us an extra two hammers there
* Joe has joined #turnchat
<Joe> Hi
<dutchfire> hi
<Joe> It isn't 1300GMT yet!
<dutchfire> he didn't say 1300 GMT, he said 1300 Local time, right?
<dutchfire> it's now 14.00 local time
<Joe> it is 1300 BST 1200GMT so we have an hour don't we
<dutchfire> I thought he said that he'd play at 13.00 local time, making it 11.00 GMT (12.00 BST)
<dutchfire> you know what, if no-one objects I'm going to stop playing for about an hour now to see if he turns up (i've already played 2 turns)
<Joe> Yeah wait an hour just to see
<dutchfire> Game saved
<Joe> I would show the chat log for this chat and post the save in the turnchat thread
<dutchfire> starting up Internet now, but it could take time until it's up (my comp doesn't like doing civ and internet at the same time
<Joe> He does mean 1300GMT, he posted in the poll on the next tech at 700GMT saying he had a turnchat in 6 hours.
<dutchfire> okay
<Joe> I am glad this didn't happen at the start of the game otherwise we may have had a massive fight over it!
<dutchfire> (remember when I moved that scout?)
<Joe> Yes,
<Joe> But this as well may have killed the game complety!
<Joe> Oh well honest mistake, we will have to remeber to make the times as clear as possible
<dutchfire> yes, indeed
<dutchfire> I always post local time and GMT when I'm going to play
<Joe> Well i think we just have to move on and learn from this.
<Joe> Right i have to go, i won't be here for the second turnchat of the day! =)
* Joe has quit IRC (Quit: Leaving)
<dutchfire> starting again
* Conroe has joined #turnchat
<dutchfire> hi
<dutchfire> IBT Mace>HA
<dutchfire> 231 gold (-47) PP in 4
<dutchfire> edit -55
<dutchfire> killed 2 HA
<dutchfire> GS born in NotA
* Hyronymus has joined #turnchat
<Hyronymus> I'm so sorry guys
<dutchfire> Hi Hyronymus
<Hyronymus> I had to meet with my study advisor at 12:30 GMT +2
<Hyronymus> I had no time to post I couldn't make it
<dutchfire> okay
<Hyronymus> not even time to eat properly
<dutchfire> shall I finish it? It will probably only take another turn
<Hyronymus> yes, please do
<dutchfire> now finishing turn 4
<dutchfire> 176 (-32) gold, PP in 3
<dutchfire> Riversight Mace->Mace
<dutchfire> IBT: Julius kills his catapult, dealing collateral to our stack
<dutchfire> city #1->library->courthouse
<dutchfire> Lyons->fishing boat
<dutchfire> Paris->market
<dutchfire> Caesar adopts Vassalage, Serfdom and Theocracy
<Hyronymus> hmm, he goes for speady development
<dutchfire> commencing attack on Cumae
<dutchfire> Catapult suicides against Longbowman
<dutchfire> Maceman attacks longbow, loses but hurts him a lot
<dutchfire> Keshik kills archer
<dutchfire> mace kills archer
<dutchfire> mace kills HA
<dutchfire> mace kills HA
<dutchfire> axe kills longbowman
<Hyronymus> 1 unit left in Cumae no?
<dutchfire> yes, 1 catapult left, so I'm stopping now
<dutchfire> our Keshik has 100% chance of winning
<Hyronymus> nice
<Hyronymus> again thanks for covering my ass
<dutchfire> a great Scientist is ready in NotA btw
<Hyronymus> hmm, that shall be polled I guess
<dutchfire> yep
<dutchfire> note, our current deficit is 26, it was 60 at some point during this chat
<Hyronymus> at it was 43 at the start right
<dutchfire> something like that indeed
<Hyronymus> nice job then!
<Hyronymus> marketplaces + courthouses rock
<dutchfire> (+building wealth
)
<dutchfire> I'll upload the save now