charon2112
King
there is basicly no way to stay peacefull with some leaders
This says it all right here. Your neighbors are a die roll. sometimes you get peaceful ones and sometimes super aggressive ones.
there is basicly no way to stay peacefull with some leaders
(emphasis mine)I opened the save. The first thing I checked was demographics and sure enough, you're last in military while first in tech. This combo is enough to get the AI's to DoW you. You only have 1 composite bow, 2 archers, 1 scout, 2 triremes and 2 warriors at turn 147.
It isn't playable if you make a expansion for peacefull builders you should put option in it diplomatic option that prevent you're neighbours from dowing you except certain leaders ghenghis like in civ 4
wasn't that the purpose of the expansion oh wait ?
There are some excellent posts here - the only thing I would add in hope that the OP is still reading is that they should make every effort to see the posts as friendly offers of help and advice.
It can be easy to feel slighted or sulky or even upset when you realize that a thread you started about a grievance you have is not being supported by others - so just try to bear that in mind, see past the negatives and take away the positives.
Apply what you read here to your next game and you should find that you will start playing better and enjoying Civ 5 a lot more than you are at the moment.
This says it all right here. Your neighbors are a die roll. sometimes you get peaceful ones and sometimes super aggressive ones.
It's entirely possible to dissuade the aggressive ones from attacking you by building a strong enough military though.
Totally agree, been there, well said Alziel.
I think apocalypse105 would have less gripe with the events he describes, if only he had an imagination.
Regardless of whether the AI registers the fact that you paid another civ to go to war against the guy, the fact is that YOU know that YOU did. So, can't you just imagine, for the sake of having fun with the game, that the guy found out?
If anything, the AI should have a 'information leak' mechanic in which case, occasionally, the fact that you funded a war against a civ would be leaked to the aggrieved civ.
It's too bad there's also a big omission from the system: you can't report to AI 1 when AI 2 is coming to you with a proposal to attack him. Often enough AI 2 is your mutual enemy... but you cannot tell your friend of his plans!