The Awesome Mod- Chuck Norris Unit

Thank you :D
 
hmm, wait! It's not the good mod is it ?
judging by the names, it seem to be models, but not the Chuck Norris one ...
Spoiler :

2modern_worker_128.dds
modernworker_md_farm.kf
Chuck.ini
modernworker_md_farmbegin.kf
modern_worker_128.dds
modernworker_md_farmrest.kf
modern_worker_128_nohair.dds
modernworker_md_fidget.kf
modern_worker_tools_64.dds
modernworker_md_fortify.kf
modernworker.kfm
modernworker_md_fortify_idle.kf
modernworker.nif
modernworker_md_idle.kf
modernworker_freeze1000.nif
modernworker_md_idledie.kf
modernworker_freeze1021.nif
modernworker_md_idledie_fade.kf
modernworker_freeze1051.nif
modernworker_md_mine.kf
modernworker_freeze1054.nif
modernworker_md_minebegin.kf
modernworker_freeze1057.nif
modernworker_md_minerest.kf
modernworker_freeze1060.nif
modernworker_md_railroad.kf
modernworker_freeze1063.nif
modernworker_md_railroadbegin.kf
modernworker_freeze1066.nif
modernworker_md_railroadrest.kf
modernworker_fx.nif
modernworker_md_road.kf
modernworker_md_build.kf
modernworker_md_roadbegin.kf
modernworker_md_buildbegin.kf
modernworker_md_roadrest.kf
modernworker_md_buildrest.kf
modernworker_md_run.kf
modernworker_md_chop.kf
modernworker_md_surrender.kf
modernworker_md_chopbegin.kf
modernworker_md_xfadein.kf
modernworker_md_choprest.kf
modernworker_md_xfadeout.kf
 
Now all we need is a "Hannity and Colmes" national wonder so the Chuck unit can cover for Hannity one night on the show and make a fool of himself.

edit: sorry about the necromancy

 
Working on this is requiring me to be understanding of the game scripts. I kept on getting errors with the CIV4UnitInfo. Can someone make a script that I can put in without causing errors?
 
Great civilopedia entry!
:lol:
 
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