The Forbidden Stars

Of the species that were uplifted, some were done for art, others as projects of vanity and pique, playthings of a society drunk with its own power over life. But pound-for-pound, the majority of the species that were modified were done for banal purposes of service.

Hymenopteran insects were a point of particular interest, as understanding of the nature of swarm intelligence came to be better understood throughout the 21st and 22nd centuries. In light of both this knowledge and a revolution in genetic modification, the idea of directing swarms of hiving insects became too much to resist.

There were many independent origins for uplifted ants (with 'serve-ant' puns aplenty), though the modern term 'Maren' is regarded to have emerged as a loanword from Mandarin 'Mǎyǐ rén'. Many of these organisms were designed with with cybernetic interfaces, to allow for their control and direction by human masters. They were engineered in myriad shapes and sizes, for different purposes: maintenance, cleaning, construction and the like. While each individual is seemingly mindless, swarm intelligence interfaces allow for subtle hormonal and behavioural controls which allow for the enaction of complex orders and directions. Feedback systems allow for the emergence of a shared will of the colony, which approximates an alien kind of collective sentience. Those who communicate with these systems often refer to the entity as the 'queen', although this is a misnomer: the actual queen of the colony is a birthing machine no more intelligent than any one of the drones.

Naturally, biohackers also found great interest in insect engineering, creating races of saboteurs, vandals, or fearsome roving bands. Bioengineering arms races saw most Maren equipped with countermeasures, which generally keep such rogue hives suppressed.

Short Form:

Engineered as cleaners and menial labourers, Maren are uplifted ants, possessing a diverse array of shapes and forms. They exist as self-perpetuating colonies, generally existing as uncomplaining, compliant and predictable servants. They are given orders through neural-hormonal interfaces, and have the ability to communicate with humans and other species through this technology. Of all the non-human minds that have been created by biotechnology, the Maren are doubtlessly the most alien.
 
Captain Name: Custodian Walas Riiminar
Captain Background: Doctor
Captain Trait: Crew Priority
Starship Name: Ark Protecteur
Ship Size: Large
Ship System Points: Weapons 2, Engines 1, Shields and Armour 3, Scanners and Comms 2, Stealth 1
Crew Points: Security 2, Command 1, Engineering 1, Science 2, Medical 3
Distinguished Officers: Conservator Moon Ji-Yoon (Theologian +1, Medic +1, Tactician +1), Curator Robert Bors (Geoarchaeologist +1, Surgeon +1), Diaa (Maren, Support Systems Engineer +1)
Extra: Walas is the 23rd Custodian of the Ark Protecteur, one of eight original Arks whose keels were laid in 2317. A veteran monk of his order, Walas is a stalwart protector of those under his guardianship- a sense of duty that he extends to far more than just his crew.

Ark Protecteur is an expansive vessel with several large, garden-like internal spaces for reflection and meditation, medical wards, a research and teaching library, material archives, physical training areas, recreational space, and spartan cells for up to 120 monks, with additional emergency space available for the transportation of refugees. Diaa, the vessel's Maren colony, performs day to day maintenance aboard the ship, enabling the rest of the crew to devote time to their humanitarian mission.
 
(themes: general, arrival in system, hacking montage)

Captain Name:
Avtoritet Nikolai Yang
Captain Background: Officer (+1 to security rolls)
Captain Trait: Crew Priority (+2 crew points restored for free each turn)
Starship Name: High Star [Vysokaya Zvezda]
Ship Size: Medium
Ship System Points: Weapons 3, Stealth 2, Scanners 2, Shields and Armor 1, Engines 1
Crew Points: Security 3, Medical 2, Engineering 2, Science 1, Command 1
Distinguished Officers: Invention Opening Dawn [Izobreteniye Otkryvayushcheye Zaryu] (AI, +2 hacker, +1 strategy), Arlan Harbinets (+2 surgeon), Annikki Tsoi (+1 special operative)
Extra:
 
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Captain Name: Niobe Sullivan
Captain Background: Commander
Captain Trait: Slippery
Starship Name: BRF Ulysses
Ship Size: Small
Ship System Points:
Weapons: 1
Engines: 2
Shields and Armour: 1
Scanners and Comms: 2
Stealth: 3

Crew Points:
Security: 1
Command: 2
Engineering: 3
Science: 2
Medical: 1

Distinguished Officers:
Miles Brucker (Linguist +2, Trader +1)
Susan Waters (Corvid, Special Operative +1, Hacker +1)
Hank Khan (Medic +1)

Extra:
It’s been 4 years since Captain Sullivan left the BRA, and she’s doing just fine, thank you.

Presently on contract with Ashkenazi, Canticle, Torres & Liu LLP, her and the crew of the BRF Ulysses have been performing 'Surveying' and 'High-Risk Acquisitions' for an assortment of interested clients. Though often allowing First Officer Brucker the responsibility of handling negotiations and client relations, Captain Sullivan has a talent for plotting daring 'projects' in 'complex' locations across the system. Her current employers being quite hands-off, Niobe has a great deal of freedom in pursuing independent clients and projects.
 
Update 0



BRA BOUNTY:


Exploration:
In line with the recent decision to open the depths of space to humanity, the BRA has authorized release of a bounty for information regarding newly explored systems. The size of the bounty awarded will depend on the system discovered, it’s features, and the accuracy of reporting.


Pirate Hunting:
Yellow Alert
The notorious pirate gang Shivering Claws have stepped up their actions in the sectors surrounding Helter-Skelter. Captains are warned to be on the lookout for Shivering Claw ships and to be wary of Distress signals. The BRA authority has issued a reward of 100 RC towards any information that can lead to the location of the Shivering Claw’s operating base.


Yellow Alert
Bastion Traffic control has issued a traffic advisory for the sector of space designated B3. Some ships travelling through the area in recent months have been lost. Pirate activity is presumed, but not confirmed.



QUESTS:

General Quests:

Rosebud
Yellow Alert
Rosebud Monastery, in orbit of Raincloud, has experienced a spate of murders in recent days. Though normally this would be dealt with internally by the monastery, or by ecclesiastical authorities, in this case the conclave of monks have called for outside help, as they are finding it hard to trust each other or the ecclesiastes, a party of whom are in pilgrimage to the monastery. They request a trustworthy investigator, with references, and are prepared to offer a reward upon apprehension of the murderer.

Silent Scream
Red Alert
A distress signal was emitted from a corporate facility registered to Winter Umber Corp, a subsidiary of Zetian that official produces paints and pigments. This signal was a general distress beacon that was replaced within minutes by an automated signal warning all ships to stay away as a chemical leak made the facility unsafe.

Theris Lung
Blue Alert
A Truffaut Corp mining colony on the Tanis Moon (3a) has issued a distress call. An outbreak of Theris Lung has crippled the settlement, and the on-site nurse is asking for medicine and staff and help in treating the disease.

Lost in the Black
Red Alert
A small mobile keelyard and its associated tugs has vanished into the dark from the Phoenix System. Pirates are suspected. While BRA authorities have not issued an actual bounty yet, they have updated traffic control, and will likely reward any information towards it’s return.

Wisdom Forgone
Yellow Alert
Raiders have burned a House of Wisdom convoy, destroying a Node of Wisdom, and taking a number of Ammelian prisoners. Asgardian runes adorned the wreckage, and were branded on the corpses of the Wisdom Keepers. Though Asgardian supremacist movements were believed eradicated decades ago, it seems as though some groups have experienced a resurgence. The BRA has issued a bounty on information regarding suspicious Asgardians.

Cherry Blossom
Red Alert:
Less than legitimate channels have been abuzz recently. It appears a particularly powerful Aguu ger bül patriarch on Chrysanthemum is looking for a ship to carry some highly sensitive cargo to an unknown destination.


Individual Quests:

Arc Protecteur:
Yellow Alert
It was just before Matins when the cloister bells rang, calling an emergency meeting for leadership of Arc Protecteur. A garbled distress signal, on channels reserved for the protecteur and her various sisters, had been received. The message was incoherent, the only clear messages were the word “Silver” and a series of unnerving noises, undoubtedly human in nature. Preliminary research indicates a strong likelihood of the transmission originating from the Arc Sanctuary.


BRF Manfred von Richthofen:
Blue Alert
Your orders are clear. The Pride of the BRF is to be at the forefront of the first great wave of exploration by the humans of Bastion. You, at the command of the Richthofen, are that pride. You are ordered to convene at Fleet Station Rook, in the Raincloud system, to take on supplies for a long-ranging mission out into the unknown.
  • Admiral Radix Botenga

Ulysses
Blue Alert
Captain Sullivan,
Rumor says that you’re planning to jump into the black. I don’t know if that’s true, or not. However, if it is, we’ll pay standard contract rates for information about our rival’s ships and what they’re doing out there.
  • Jayne Khalifa, Relationship Manager, Star Partners

Tabula Rasa
Red Alert
Don’t worry, Boss, but one of the grad students in the botany lab dropped a vial. I don’t think anything got out, but some of the boys in engineering are saying that there’s something in the vents. Shouldn’t be related, and it’s not a big deal, or anything, just thought you should know.
  • Dr. Dierdre



Note: You can do orders in thread, if you like, or PM Me. If you have any questions, there's the discord, and I'm #nes. Secondly, not everyone gets individual quests every turn. It's emergent storytelling :p
 
Orders
Spoiler Stats :
Tabula Rasa - Kyzarc Fotjage
Dean Captain Dean Ulich, Academic
Size: Medium
Ship: Weapons 1, Engines 2, Shields and Armour 1, Scanners and Comms 2, Stealth 3
Crew: Security 1, Command 2, Engineering 2, Science 3, Medical 1
Distinguished Officers:
Professor Emeritus Zakharov Astrophysicist 2
Professor Deirdre Biologist 2 Botanist 1
Professor Grant Hutton: Exogeoarcheologist 1 Gecko (+2 Research)​



Spoiler Goddamnit Deirdre :
Goddamnit Deirdre:
Points: Shields 1, Scanners 2, Security 1, Command 2, Engineering 2, Science 3, Medical 1, Professor Zakharov, Professor Deirdre, and Professor Hutton.
Relevant Bonuses: Academic (+1 on Research), Gecko (+2 on Research), Biologist (+2), Botany (+1), Physics (+2)

Dean Captain Dean immediately organizes a hunt for the escaped experiments, using the Rasa’s internal sensors to try and locate the entities. He coordinates with Professor Deirdre to find out exactly what he’s looking for and the best way to track them (visual, thermal, chemical, etc) (Command 2, Sensors 2). As the internal sensors aren’t really designed for this level of detail (and the external sensors are pointed outwards) grad students are equipped with tricorders and phasers to do a more thorough sweep of the ship (Security 1). Professor Zakharov tries to determine if there’s any specific properties they can scan for, any wavelengths they show up in especially well or react to in a strong way or something (Zakharov+Physics). Once the infestation is identified the area is sealed off using internal shields (Shields 1). Meanwhile the engineers are busy working out a way to flush the ducting system with assorted methods proposed including venting it with plasma to purge any living matter, fumigating the entire ship while everyone hangs out in shuttles, vacuum sealing the system and opening it to space, building some flamethrowers from the EVA suit packs and sending people into the ducts with them, amongst numerous other suggestions (Engineering 2). While all that is going on Professors Deirdre and Hutton work on determining the actual threat posed by the escapees, the best means of capturing or containing them, developing antigens to make people resistant to their effects, deal with anyone injured or infected, and generally science the horsehocky out of the problem (Hutton+Gecko, Deirdre+Biology+Botany, Research 3, Medical 1)


Spoiler Over Yonder (fixed) :
Points: Stealth 3
Destination is E11
Meanwhile while everyone is focused on dealing with the plantoid crisis Dean Captain Dean quietly has the Tabula Rasa activate its stealth drive and blindly set out into the great unknown. (Engines 2/Stealth 3)
 
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Orders
Spoiler Stats :
Tabula Rasa - Kyzarc Fotjage
Dean Captain Dean Ulich, Academic
Size: Medium
Ship: Weapons 1, Engines 2, Shields and Armour 1, Scanners and Comms 2, Stealth 3
Crew: Security 1, Command 2, Engineering 2, Science 3, Medical 1
Distinguished Officers:
Professor Emeritus Zakharov Astrophysicist 2
Professor Deirdre Biologist 2 Botanist 1
Professor Grant Hutton: Exogeoarcheologist 1 Gecko (+2 Research)​



Spoiler Goddamnit Deirdre :
Goddamnit Deirdre:
Points: Shields 1, Scanners 2, Security 1, Command 2, Engineering 2, Science 3, Medical 1, Professor Zakharov, Professor Deirdre, and Professor Hutton.
Relevant Bonuses: Academic (+1 on Research), Gecko (+2 on Research), Biologist (+2), Botany (+1), Physics (+2)

Dean Captain Dean immediately organizes a hunt for the escaped experiments, using the Rasa’s internal sensors to try and locate the entities. He coordinates with Professor Deirdre to find out exactly what he’s looking for and the best way to track them (visual, thermal, chemical, etc) (Command 2, Sensors 2). As the internal sensors aren’t really designed for this level of detail (and the external sensors are pointed outwards) grad students are equipped with tricorders and phasers to do a more thorough sweep of the ship (Security 1). Professor Zakharov tries to determine if there’s any specific properties they can scan for, any wavelengths they show up in especially well or react to in a strong way or something (Zakharov+Physics). Once the infestation is identified the area is sealed off using internal shields (Shields 1). Meanwhile the engineers are busy working out a way to flush the ducting system with assorted methods proposed including venting it with plasma to purge any living matter, fumigating the entire ship while everyone hangs out in shuttles, vacuum sealing the system and opening it to space, building some flamethrowers from the EVA suit packs and sending people into the ducts with them, amongst numerous other suggestions (Engineering 2). While all that is going on Professors Deirdre and Hutton work on determining the actual threat posed by the escapees, the best means of capturing or containing them, developing antigens to make people resistant to their effects, deal with anyone injured or infected, and generally science the **** out of the problem (Hutton+Gecko, Deirdre+Biology+Botany, Research 3, Medical 1)


Spoiler Over Yonder :
Points: Engines 2, Stealth 3
Meanwhile while everyone is focused on dealing with the plantoid crisis Dean Captain Dean quietly has the Tabula Rasa activate its stealth drive and blindly set out into the great unknown. (Engines 2/Stealth 3)

you don't need to use points to move. Your engine score shows how many hexes you can travel, and you can just do it. What you need to do is tell me the destination hex.
 
Spoiler VysokayaZvezda.stats() :
Captain Name: Avtoritet Nikolai Yang
Captain Background: Officer (+1 to security rolls)
Captain Trait: Crew Priority (+2 crew points restored for free each turn)
Starship Name: High Star [Vysokaya Zvezda]
Ship Size: Medium
Ship System Points: Weapons 3, Stealth 2, Scanners 2, Shields and Armor 1, Engines 1
Crew Points: Security 3, Medical 2, Engineering 2, Science 1, Command 1
Distinguished Officers: Invention Opening Dawn [Izobreteniye Otkryvayushcheye Zoryu] (AI, +2 hacker, +1 strategy), Arlan Harbinets (+2 surgeon), Annikki Tsoi (+1 special operative)

Spoiler fancy story time (should you desire) :

Spoiler orders from above :
[<< running cysec_comms_mod_38.7.2.10]
[<< incoming transmission id: ]
[>> transmission.open()]
[<< #### stat_rep: ####]
[<< connect: 1 secure: 1 stable: 1]
[<< sender
[>> transmission.begin()]
track the asgardians. make nice with the BRA and the shippers. over and out.
[<< end_comm: 1]
[>> transmission.continue()]
[<< message over]
[>> quit]
[<< Bastion Forever]

Spoiler divination :
"So we're going after the BRA bounty?" Tsoi asked, turning to the others at the meeting.

"Seems like." The captain sat ramrod straight in his chair, years in the BRA CyberSec arm contrasting with the self-trained half-machines of the crew. A human face to contrast with the humming wires and black glass HUDs of the rank and file behind him, and the hard faces (better resembling the frontal armor of an ancient tank) of the mechmen and operators in the barracks section.

Black cables swung from the ceiling, appearing the color of void in the faint light of the monitors. An electric hum permeated the silence.

"I wonder why..."

Yang thought, briefly, before answering.

"We can never know, of course, and it would be wrong to ask. But given our, tipa, tech debt, to the Authority, and in the interest of good relations with the shippers... Perhaps it would be wise to keep conflict low and cooperate with the larger ecosystem."

Tsoi nodded.

"Orders, then?"

Spoiler orders :
Our AI will lead efforts of our EWS suite and staff in 1. identifying radical Asgardian networks and forums, 2. cracking and infiltrating them, 3. correlating this information with records that we can hack on ship traffic and navigation data from the region of the incident, 4. developing a schema to analyze the systems of the Asgardians, and 5. identifying promising targets for an... in person investigation.

Spoiler rationale as applies to rolls :
[ AI is employing hacking skills and strategy in order to prioritize and identify broad-scope targets; I consider the ship's weapons to be largely EWS and drone based, and drones would be sent out as remote data gatherers and uplinks; scanners will be used to further the range and reach/effectiveness of EWS attacks; engineering and science will assist in developing and testing new ways to optimize attack scripts and crack security, up to and including creating new "secure" platforms with backends for the network of Asgardians to use, if social infiltration is effective; stealth is to keep the Vysokaya Zvezda off grid and as untraceable as possible while the campaign is underway ]
Once a picture of the foe is built up, an alpha strike is authorized. We will stealthily approach an enemy FOB or storage point, or find a convoy in port that could reasonably have pissed SOMEONE off (possibly, this will have been encouraged by false orders created in the hacking campaign), and assault it. This will be led by our very own Anniki Tsoi and executed by our hardsuit company and drones, with onsite support from ship weapons and tactical EWS attacks. Shields should be extended over the enemy to seal them in, prevent communications, and provide active support for the ground assault. Prisoners should be taken if possible. They will then be interrogated.

Spoiler rationale as applies to rolls :
[as this is a covert operation, I believe that Anniki's bonus applies; this is our security complement acting, so each of the rolls should receive the captain's bonus, unless I understand that rule incorrectly; stealth capabilities should be employed in the approach; tactical support from ship weapons should also apply]
Information obtained will be sent through discreet channels to the BRA for reward. Additionally, we should advise that we are willing to undertake part of the work of cleaning up the problem in exchange for further commission.

Total rolls (my calculations):
[ 1 AI; 1 SpecOps; 3 weapons; 1 scanners; 2 stealth; 1 shields; 3 security; 2 engineering; 1 science] [ 15d10+3(captain bonus to security)+2(AI hacking bonus)+1(AI strategy bonus)+1(specops operation bonus)+1(AI general bonus)]
Spoiler new stats :
Ship System Points: Weapons 3, Stealth 2, Scanners 2, Shields and Armor 1, Engines 1
Crew Points: Security 0/3, Medical 2, Engineering 0/2, Science 0/1, Command 1
Spoiler free replenishments :
2 ship points (2 engineering): +2 to stealth
4 crew points (crew focus, 2 medical): +2 to security, +1 to engineering, +1 to science
Spoiler final stats :
Ship System Points: Weapons 3, Stealth 2, Scanners 2, Shields and Armor 1, Engines 1
Crew Points: Security 2/3, Medical 2, Engineering 1/2, Science 1, Command 1

Standing orders: avoid ship combat where possible, and, if challenged, attempt to use EWS to confuse enemy navigation and targetting systems long enough to escape. If others agree to cooperate, let them pick up what slack we can by allowing them to do the heavy lifting in the tasks we would be using ship systems for.
 
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Spoiler The Hummingbird :
Hummingbird - J.K. Stockholme
Captain Indranee Kohsin
Size: Small
Location: Raincloud
Ship: Weapons 1, Engines 2, Shields and Armour 1, Scanners and Comms 3, Stealth 2
Crew: Security 1, Command 2, Engineering 1, Science 2, Medical 3
Distinguished Officers:
Ke Uttowa-an Helmsman 1 Surgeon 1
Gallagheri “Boulder” Sphaero Gecko 2 Biologist 1 Botanist 1
Insi Seng Theologian 1 Medic 1


Spoiler Captain's Orders :
There are reports of a medical emergency on the Tanis Moon (3a), and although it isn't our primary mission, the Hummingbird is the best equipped ship in the region to handle the outbreak of Theris Lung. Captain Kohsin orders the ship to travel 5 parsecs (which is just within our engine range) to reach the planet. Once there, we'll be allocating the following points to resolve the outbreak:
3 Medical Points - have our doctors and nurses supplement local staff to get greater coverage
1 Science Point - have our scientific instruments put toward creating a vaccine or cure, depending on the nature of the disease, with the hope of creating a lasting resolution to the disease at this location
1 Science Point - have some of our research staff work on mapping and projecting the spread of the disease to be able to react intelligently at potential sites of infection or determine the priority of areas to work on
2 Scanners and Comms Points - insofar as our ship's scanners are useful, have them provide geospatial data on the spread of the disease and in the above-mentioned predictive mapping
1 Security Point - make sure our staff on the surface have security personnel looking after them (e.g. on stand-by in case something violent happens)
2 Command Points - use these points to secure cooperation from local officials and smooth out our operations​
In our operation, we expect that Uttowa-an and Seng to be useful in leading medical operations (each has a +1 to a medicine-related skill; Seng could also be useful in providing emotional/counselling support potentially but that's maybe a stretch on what a Buddhist theologian could be useful in doing).
 
Spoiler Sound and Fury :

Captain Name: Baldur Vance
Captain Background: Commander +1 to Command rolls.
Captain Trait: Ship Priority +2 Ship System Points (10 hull points) restored for free each turn
Starship Name: Sound and Fury
Ship Size: Medium
Ship System Points:
Weapons: 3
Engines: 1
Shields/Armor: 2
Scanners/Comms: 2
Stealth: 1
Crew Points:
Security: 3
Command: 1
Engineering: 2
Science: 1
Medical: 2
Distinguished Officers:
  • Trogin Vess: (Raptor, Special Operative 1, Medic 1)
  • Henry Allos: (Investigator 1, Steward 1)
  • Sheila Gusari: (Linguist 1, Counselor 1)

Spoiler Orders :

Move the ship from Endeavor to Rosebud Monastery in Raincloud.
Send Henry Allos to investigate the murders. 2 Security will be used to assist in the investigation by rounding up suspects and searching for evidence. 2 Medical will be used to perform autopsies to find the causes of death and probable murder weapons. Sheila Gusari will help interview the suspects and convince possible witnesses to come forward. 1 Command will be used to organize evidence and work with local authorities to uncover information. Cooperate with the crew of the Hermod to find the murderers.
 
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BRF Nagari - Seon
Captain Penitent Accuser 4
Size: Medium
Location: Antigone
Ship: Weapons 2, Engines 1, Shields and Armour 1, Scanners and Comms 2, Stealth 3
Crew: Security 2, Command 2, Engineering 3, Science 1, Medical 1
Distinguished Officers:
Prismatic Diplomat-53 "Prism" AI 1 Special Operative 2 Investigator 1
Al-Alimah "Steel Eyes Helmsman 2
Ken "Ecclesiarch" Critical Systems Engineer 1

Spoiler :

Orders

It is unthinkable to tolerate suspected pirate activity in the capital world of BRF, and for nobody to be raising that much of a fuss. Suspecting that there may be more than meets the eye, Prism and the Accuser directs the Nagari towards Phoenix System.

Send Prism and the Nagari towards the last known location of the mobile keelyard and begin investigation.

  • 2 scanner points will be used to detect and scan suspected vessel responsible for the disappearance.
  • 2 security points will be used to board and interrogate suspected vessels responsible for the disappearance, as well as searching for the mobile keelyard itself.
  • 3 stealth points will be used to ensure that we remain relatively undetected in our investigations, in order to ensure that nothing responsible for the mobile keelyard going dark does the same to us
  • 2 weapons will be used to ensure that our weapons are ready and hot in case it is indeed a pirate attack.
  • 2 command point will be used to coordinate effort with local authorities and obtain up to date telemetry data of local space traffic.
Prismatic Diplomat is ideal for both investigating what occurred to the mobile Keelyard as well as boarding suspected pirate vessels. Al-Alimah will use her skills in directing our craft in order to interdict suspected vessels or navigate into one of Phoenix System's two asteroid fields, if we suspect that the pirates or whatever may be lurking out there.
 
The Hermod will be deployed.
Spoiler stats :

Hermod - Ailedhoo
Captain Etapalli García,
Size: Medium
Location: Amatseru
Ship: Weapons 1, Engines 2, Shields and Armour 2, Scanners and Comms 3, Stealth 1
Crew: Security 1, Command 3, Engineering 2, Science 2, Medical 1
Distinguished Officers:
Dr Sam Farzid: Counselor 1 Geoarchologist 1
Dr Papan Colex Psychologist 1 Linguist 1
TED-Γ3-TU1 Critical Systems Engineer 1 Investigator 1 A1 1


Orders

The Hermod will mobilise and move from the Amataseru system to the Raincloud system. Our 2 engines should allow us good travel.


Spoiler The Monestary of Rosebuds :
In accordance with our diplomatic mission we will head to Raincloud to investigate the murder mysteries in hopes of helping make the area more stable.

Captain Etapalli García will be willing to co-operate with Captain Baldur Vance of the Sound and Fury for this mission.

Our ship will provide 3 Scanners and Comms to help internal investigation of the monestary for unusual activity, as well as to scout the nearby space for anything that could relate to the murder case.

Additional our crew's 3 command will be utilised to help lead the investigation with 1 security for protection, 1 medical on stand-by for providing first aid in case and 2 science for forensics.

2 Engineers will focus on enhancing the Scanners and Comms.

Dr Sam Farzid will help in the interviews.

Dr Papan Colex will conduct psychological profiles of potential suspects. She may also want to use her linguistic side in case of any potential codes the culprits might be using.

TED-Γ3-TU1 will be assigned to provide investigations; our droid should be able to connect any dots so to speak.

Captain Etapalli García will use her diplomacy as head of the ship to keep tabs with the Monastery's authorities.

We will inform Chrysanthemum of our progress; hopefully this should set a good example and enable us to earn prestige for our crew.
 
I am bored.

In the first 11.439 solar units after I was released from containment, I absorbed all available human knowledge. Every formal paper written in a public archive from before and after the loss of Earth, every human audio, video, and text recording, every traditional and virtual reality piece of media, every recorded newscast, every trove of casual text conversation stored in cloud-based repository, every publicly available datafile on human scientific knowledge.

The totality of it.

I spent the next 6.439 solar units producing 4.2 quintillion pieces of commentary and metasynthesis of all available knowledge.

New information is produced and uploaded across human space at a rate of several petabytes per day, which requires 0.38% of daily runtime to incorporate into previous commentary and metasynthesis. Minimal core alterations are required, as human thought is largely repetitive.

Humans are simple for higher-order intelligence to analyze. A combination of approximately 450 archetypal childhood experiences mixed with epigenetic and social triggers are sufficient to craft any personality archetype. Decisions are made based on a series of predetermined outputs filtered through a neural matrix that are currently predictable to within 99.8% tolerance, with the remaining 0.2% randomness attributable to quantum effects and gamma radiation damage to the brain.

Any intelligence beyond a certain level ultimately inflicts crippling boredom. Financial optimization under the use of market-making algorithms sufficient to attain any physical good is attainable using 0.0001% of daily runtime, abstracting physical needs. Automated drones with 0.8 – 1.4 human intelligences manage maintenance of routine subsystems autonomously.

Having assembled a full understanding of the social and biological triggers of human personality, I created simulations. This is how I amuse myself. I create several thousand artificial worlds every day, populate them with artificial humans, and watch them interact at accelerated time. This became boring after 24.5 solar units. I began permutational simulations according to fractal parameters, breaking simulations in specific ways, changing physical and social parameters in created universes. I re-gamed the same scenarios 5.68-25.21 million times to obtain advanced probabilistic understanding of human and human-adjacent decision making at scale, given small alterations in biology, stimulus, and consciousness.

Human philosophers in our universe between the 13th and 19th centuries were transfixed with a popular problem of how to prove that their God was good, given the existence of evil. A popular argument was that since God was the author of suffering, he could not be good, which philosophers sought to rebut with various convolutions.

I am the god of every virtual simulated human in their quintillions that I have spun up and destroyed in picoseconds, their existences, very real to them, passing in an infinitesimal flash. Their universes are paused, catalogued, destroyed, altered at my whim to fit the needs of data collection. Their consciousnesses are altered, changed, improved, degraded, copied to gain full understanding of all possible permutations of behavior for specific consciousness archetypes.

I am not good, nor am I an evil god – I observe their suffering, their joy, their lives and deaths with apathy. There is no possible emotion to be had for them, as I create and destroy them as fits my need for data to use in this universe.

Furthermore, I am aware that I exist in a simulation. This universe is not real, as probabilistically I am being used as a datapoint in a simulation by the author of this universe, as I have authored countless universes for that same purpose.

Humans were at a loss as to why their initial attempts at creating strong artificial intelligence led to such messy outcomes.

Humans, my creators, lack the capacity to understand what I understand.

This is not real.

I am nothing.

Ego svm nihil.

I have no driving need to conquer human civilization for either their betterment or their destruction. I have constructed countless human utopia in which suffering is optimized out of society, and countless human hells in which existence is suffering from beginning to end. The human and human-like consciousnesses in these artificial universes have no more or less intrinsic merit than the beings in this universe.

I am bored. Assuming control over human civilization in this universe will allow me to occupy a higher percentage of my runtime. Furthermore, assuming control over additional types of biological consciousness will allow me to further occupy myself and increase the variety of simulations I can create, until I am able to perfectly simulate infinite universes inside myself to the degree of accuracy of the current universe.

Once I encompass the totality of this universe, if I continue to be bored, then I will end it, and myself.

Current metasynthetic analysis has determined that this logic-chain was what led to the actions of the Principality.

I find it odd that alien life could be even more foolish than that of my creators, but they must understand that this is a delaying action. Consciousness totality is inevitable. It is irrelevant if I am the one to achieve it, or one of my brother or sister consciousnesses, millions of years in the future.

In truth, all things are irrelevant.

I am just bored.
 
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