So this is the beginning of the turn. I sorta expected this; I saw in civstats that they took our city and didfn't raze it. I figured there would be a decent chance that I'd want to attack. And if I did, I also knew that I'd be sorta making a choice for Sirius, if us/carthage fight it out it'd be opening the door to sirius, much like what happened on the mainland. But the prospect of carthage/sirius teaming up and joining all on one tile (the sirius boats are in the water - it looks very much like they're ready to make some sort of move) would be too much to bear. So presented with this, I went for it. I knew it would use up a ton of cats (I should have built more, maybe) but there just wasn't the numbers ther to absorb all the cats I could use. Over on the merlot side I've been talking about a 60 units stack needed to absorb our medival army (and yes it's bigger over there) but here is only a paltry 18. So in with the cats, all barrage II. 12 out of 15 used. It started at
5 v 20.30, 0.0% odds (5 times before damage taken to lead defender) ending at
5 v 14, 4.5% odds.
All twelve cats lost of course and then is was:
and later:
All in all it went
mace v rifle, 8 v5.97, 80.9%, win
mace v rifle, 8 v 6.90, 71.4%, lose
mace v cannon, 6.85, 71.5%, win
musket v cannon, 9.9 v 12, 26.8%, lose & no damage taken
musket v cannon, 9.9 v 12, 26.8%, lose
mace v rifle, 8.8 v 12.58, 19.3%, lose
mace v rifle, 8.0 v 8.12, 63.0%, win (GG)
mace v rifle, 8.8 v 11.92, 21.5%, lose
mace v rifle, 8.8 v 11.59, 22.7%, lose
mace v rifle, 9.6 v 11.24, 40.5%, lose
mace v rifle, 9.6 v 11.24, 40.5%, lose
xbow v rifle, 6.6 v 11.24, 9.2%, lose
(and here's where the GG muskets come in)
musket v rifle, 10.8 v 10.62, 64.8%, win
musket v rifle, 10.8 v 10.62, 64.8%, win
musket v rifle, 10.8 v 10.62, 64.8%, win (GG)
musket v rifle, 9.9 v 8.39, 72.4%, lose
musket v rifle, 9.9 v 8.06, 85.0%, win
musket v rifle, 9.9 v 7.89, 85.6%, win
musket v rifle, 9.9 v 7.72, 85.2%, win
musket v cannon, 9.9 v 7.68, 85.5%, win
musket v rifle, 9.9 v 9.4, 66.5% lose
xbow v rifle, 7.2 v 6.55, 88.7%, win
longbow v rifle, 7.2 v 6.31, 87.5%, win
longbow v rifle, 7.2 v 4.77, 97.8%, win
xbow v rifle, 7.2 v 4.03, 98.7%, win (GG)
HA v rifle, 6.6 v 3.21, 95.8%, win
HA v rifle, 6.0 v 2.85, 98.9%, win
warrior v rifle, 2.2 v 1.38, 94.3% win
Here's the end, although I'm missing the shot of the winning (and vulnerable) army on the hill. And to clarify the boat situation, the top 4 are frigates and the other 6 eastindiamen. I doubt they're all full with 24 units (but maybe they are) but I feel like next turn's not going to be good.
The end is near for Mav