Mosher
Mushroom dad
Hey all. Recently, an old thread was bumped, called Divine Intervention V; you've all probably seen it. I was curious and read through it, and though it was a good idea. There aren't any new ones (besides a half complete one that ended months ago) and I was bored, so I decided to create a new Divine Intervention.
Here's the idea: I, as Darius of Persia, will play 50 turns. Then you guys, the gods, will "intervene" - basically, screw around in worldbuilder, make things harder, easier, whatever. I can reject any map that I deem to apocalyptic (for instance, if you destroyed the continent I was on and made all my cities islands, or made barbarians capture all my cities but my capital).
Here are the Commandments of Deityhood, copy & pasted from Divine Intervention V's OP.
I.Thou shalt announce your intentions.
--(Be sure to "got it" so we don't run into continuim errors. We reserve the right to ignore not announced updates)
II. Thou shalt not Intervene if you were the last deity to intervene, and thou shalt only intervene once per waking
--(You may only intervene once per my update, and you must wait for another God to intervene before intervening again.)
III. Thou shalt not reveal the secrets of knowledge or the heavens to mortals.
--(No units or techs should be revealed to any civilization if they are not in the current or previous era of the player)
IV. Thou shalt not use your powers for cataclysmic destruction
--(Remember, less is more. Be subtle. It is far more interesting for everyone if you make subtle, interesting changes like forming a choke with mountains than if you just tear giant swathes of ice through my cities. I reserve the right to reject saves I think are unnecessarily apocalyptic.)
V. Thou shalt reveal yourself to the mortal with grace.
--(Everyone loves a good story, and if you decide to contribute to it, be creative! Choose a name and domain [i.e., Winston, the Sea God] that you govern, even if the characters don't know it's you acting)
VI. Thou shalt not be vindictive, and thou shalt not halt progress.
--(You are not allowed to strip techs away from me. Anything I research is mine permanently. You are also not allowed to remove any named unit, for any reason.)
VII. Thou shalt not be unnecessarily nice to the puny mortal.
--(I do not need a stack of thirty Level 9 Praetorians to win my fights. You do not need to fill my BFC with flood-plain grassland goldmine hills next to rivers. The only exception to this is if you genuinely make me work my ass off to get it, and even then it not ought to be as good as the dream city outlined above.)
VIII. Thou shalt reward him for piety, and thou shalt offer him redemption for his punishments.
--(If you give me a quest and I succeed, reward me! If it was easy don't give me a big bonus, and if it was hard I am going to be miffed if I get another Great Prophet for all my hard work. Likewise, if you punish me, tell me how I can fix it!)
IX. Thou shalt not war with the other gods. Much.
--(Obviously there's going to be some strife between those who would support Monty's Quest, and those who would seek to oppose him. Having said that, Gods are not allowed to reverse the effects of an intervention without waiting for the update after the effects have been felt. This includes quests. In fact, you would do well to leave the other god's quests alone entirely. If you want me to do yours instead, make it more interesting or more lucritive)
X. Thou shalt obey the natural order of things, and of time, and of destiny.
--(There is a storyline going on here. Do try and fit in. Do not take great lengths to completely detract from it. Be smart.)
XI. Thou shalt not abuse your architectural omniscient nature.
--(Don't add wonders that don't already exist.)
(Ignore context errors in the above commandments, they're straight copy & pasted - any mention of Montezuma is purely an accident.)
FAQ
Q: Another God has already edited the save this turn. Can I do it too?
A: Yes, but you may not undo their changes. Take their save and edit it. Also, you may only edit once per turn.
Q: I have this cool idea that only slightly violates your rules, but it's really cool!
A: Just keep in mind I have the ability to reject any save I deem over-the-top
Also, this is a story - write, describe your changes. Be creative. Don't just say what you changed and be done with it.
Put your changes in spoilers! And mark them with the abbreviation NFME (Not For Mosher's Eyes). I'm not supposed to know what you changed
Okay, here are the settings -
Hemispheres, 3 continents
Noble difficulty (I'm not that good of a player and with you guys screwing around with my country and others, I don't need to give the AI any bonuses )
Standard size & standard amount of civs
Darius of Persia
Hoping to win via Domination, Conquest, or Space Race
Finally, this won't begin until the end of February vacations, as I won't have access to my civving computer. In this 1 week period, you can post who your god is & his background.
Link to DI V - http://forums.civfanatics.com/showthread.php?t=304841
Okay, I'm done typing. Have fun.
Here's the idea: I, as Darius of Persia, will play 50 turns. Then you guys, the gods, will "intervene" - basically, screw around in worldbuilder, make things harder, easier, whatever. I can reject any map that I deem to apocalyptic (for instance, if you destroyed the continent I was on and made all my cities islands, or made barbarians capture all my cities but my capital).
Here are the Commandments of Deityhood, copy & pasted from Divine Intervention V's OP.
I.Thou shalt announce your intentions.
--(Be sure to "got it" so we don't run into continuim errors. We reserve the right to ignore not announced updates)
II. Thou shalt not Intervene if you were the last deity to intervene, and thou shalt only intervene once per waking
--(You may only intervene once per my update, and you must wait for another God to intervene before intervening again.)
III. Thou shalt not reveal the secrets of knowledge or the heavens to mortals.
--(No units or techs should be revealed to any civilization if they are not in the current or previous era of the player)
IV. Thou shalt not use your powers for cataclysmic destruction
--(Remember, less is more. Be subtle. It is far more interesting for everyone if you make subtle, interesting changes like forming a choke with mountains than if you just tear giant swathes of ice through my cities. I reserve the right to reject saves I think are unnecessarily apocalyptic.)
V. Thou shalt reveal yourself to the mortal with grace.
--(Everyone loves a good story, and if you decide to contribute to it, be creative! Choose a name and domain [i.e., Winston, the Sea God] that you govern, even if the characters don't know it's you acting)
VI. Thou shalt not be vindictive, and thou shalt not halt progress.
--(You are not allowed to strip techs away from me. Anything I research is mine permanently. You are also not allowed to remove any named unit, for any reason.)
VII. Thou shalt not be unnecessarily nice to the puny mortal.
--(I do not need a stack of thirty Level 9 Praetorians to win my fights. You do not need to fill my BFC with flood-plain grassland goldmine hills next to rivers. The only exception to this is if you genuinely make me work my ass off to get it, and even then it not ought to be as good as the dream city outlined above.)
VIII. Thou shalt reward him for piety, and thou shalt offer him redemption for his punishments.
--(If you give me a quest and I succeed, reward me! If it was easy don't give me a big bonus, and if it was hard I am going to be miffed if I get another Great Prophet for all my hard work. Likewise, if you punish me, tell me how I can fix it!)
IX. Thou shalt not war with the other gods. Much.
--(Obviously there's going to be some strife between those who would support Monty's Quest, and those who would seek to oppose him. Having said that, Gods are not allowed to reverse the effects of an intervention without waiting for the update after the effects have been felt. This includes quests. In fact, you would do well to leave the other god's quests alone entirely. If you want me to do yours instead, make it more interesting or more lucritive)
X. Thou shalt obey the natural order of things, and of time, and of destiny.
--(There is a storyline going on here. Do try and fit in. Do not take great lengths to completely detract from it. Be smart.)
XI. Thou shalt not abuse your architectural omniscient nature.
--(Don't add wonders that don't already exist.)
(Ignore context errors in the above commandments, they're straight copy & pasted - any mention of Montezuma is purely an accident.)
FAQ
Q: Another God has already edited the save this turn. Can I do it too?
A: Yes, but you may not undo their changes. Take their save and edit it. Also, you may only edit once per turn.
Q: I have this cool idea that only slightly violates your rules, but it's really cool!
A: Just keep in mind I have the ability to reject any save I deem over-the-top
Also, this is a story - write, describe your changes. Be creative. Don't just say what you changed and be done with it.
Put your changes in spoilers! And mark them with the abbreviation NFME (Not For Mosher's Eyes). I'm not supposed to know what you changed
Okay, here are the settings -
Hemispheres, 3 continents
Noble difficulty (I'm not that good of a player and with you guys screwing around with my country and others, I don't need to give the AI any bonuses )
Standard size & standard amount of civs
Darius of Persia
Hoping to win via Domination, Conquest, or Space Race
Finally, this won't begin until the end of February vacations, as I won't have access to my civving computer. In this 1 week period, you can post who your god is & his background.
Link to DI V - http://forums.civfanatics.com/showthread.php?t=304841
Okay, I'm done typing. Have fun.