Civ'ed
I ain't gotta explain a thing
(note before we start: This is NOT an accurate representation of Tamriel. Whatsoever. You'll know when you see the map.)
(second note: I confess to having used worldbuilder to give the Septims a bit of a kick-start (they have all of Cyrodiil's main cities, and Daggerfall). In my defence, the "Redguard" (Hippus) are just as large. So there.)
(final note: I thank Bethesda for giving me a base to work on. I assure only the Septims and Tamriel will be taken from the games, and then only Tiber Septim.)
Right, that's out of the way....
Welcome to my story! It's 3rd in line in the other-franchise-based stories (the first was a Discworld story, the second is known as the people of Kali) and 2nd in my FFH2 stories (the first was the Discworld story).
So...
Who am I playing?: officially, Talos of the Septim Empire (Short Tamriel, adjective Septim). According to the game, Valleida the Even of the Amurites (Random Neutral Leader - if I chose a good leader I would have been siding with the Gods and otherwise I'd have been siding with the "Daedra" - which is not what I wanted to do.)
What difficulty/speed/map am I playing?: Settler (I know, as Talos I should be playing Deity), quick (because nothing happened in the first three Eras (Mythic Era, 1E, 2E)), temperate continents.
Running any modmods then?: Nope.
So what happened before, assuming I played 100 turns ahead (which I did): Not much, founded the Imperial City, Founded Bravil, Imperial City overrun by Daedra and captured, worldbuildered it back into Tamriel, founded Anvil and Kvatch, then did some WB magic.
Cities?: Imperial City, Anvil, Bravil, Bruma, Cheydinhal, Kvatch, Skingrad, Daggerfall.
Who else is there?: The "Redguard" (Hippus) in Hammerfell, the "Altmer" (Summer Elf People) in Summerset Isle (not an Isle), the "Demented" and "Manic" (Sheaim) in the Shivering Isles (not separate), the Barb city in Orsinium (called Orsinium) and the Barb city (with a red dragon no less) in Black Marsh.
Mana?: Standard Amurite with added Enchantment
Religion?: Fellowship of Leaves ("Eight Divines"), the other religion is Octopus Overlords ("Daedra Worship"). I am going to found Runes of Kilmorph to mirror the Eight and the One. Funnily enough, only the Sheaim, who represent Sheogorath's Realm, have Daedra Worship as State religion, everyone else believes in the Eight Divines.
(I didn't modmod, thank you, I repeat myself, but that gives me an idea...)
Goals:
Conquer Orsinium
Bring under control, through Vassal, PA, or Conquest: Black Marsh, Cyrodiil, Elsweyr, Hammerfell, High Rock, Skyrim, Valenwood, Summerset Isle and Morrowind.
Optional: Bring under control, through above means, the Shivering Isles.
Optional: NO DAEDRA WORSHIP. EVER AGAIN.
Optional: Duin Halfmorn, bonus brownie points if he's built in Whiterun (at which point we call him Kodlak Whitemane)
I'll show you guys a map later, for now, HYPE
(Also, it seems the game knew I was going for a Tamriel! NO DWARVES! )
Edit: I might add titles to give to everyone else.
(second note: I confess to having used worldbuilder to give the Septims a bit of a kick-start (they have all of Cyrodiil's main cities, and Daggerfall). In my defence, the "Redguard" (Hippus) are just as large. So there.)
(final note: I thank Bethesda for giving me a base to work on. I assure only the Septims and Tamriel will be taken from the games, and then only Tiber Septim.)
Right, that's out of the way....
Welcome to my story! It's 3rd in line in the other-franchise-based stories (the first was a Discworld story, the second is known as the people of Kali) and 2nd in my FFH2 stories (the first was the Discworld story).
So...
Who am I playing?: officially, Talos of the Septim Empire (Short Tamriel, adjective Septim). According to the game, Valleida the Even of the Amurites (Random Neutral Leader - if I chose a good leader I would have been siding with the Gods and otherwise I'd have been siding with the "Daedra" - which is not what I wanted to do.)
What difficulty/speed/map am I playing?: Settler (I know, as Talos I should be playing Deity), quick (because nothing happened in the first three Eras (Mythic Era, 1E, 2E)), temperate continents.
Running any modmods then?: Nope.
So what happened before, assuming I played 100 turns ahead (which I did): Not much, founded the Imperial City, Founded Bravil, Imperial City overrun by Daedra and captured, worldbuildered it back into Tamriel, founded Anvil and Kvatch, then did some WB magic.
Cities?: Imperial City, Anvil, Bravil, Bruma, Cheydinhal, Kvatch, Skingrad, Daggerfall.
Who else is there?: The "Redguard" (Hippus) in Hammerfell, the "Altmer" (Summer Elf People) in Summerset Isle (not an Isle), the "Demented" and "Manic" (Sheaim) in the Shivering Isles (not separate), the Barb city in Orsinium (called Orsinium) and the Barb city (with a red dragon no less) in Black Marsh.
Mana?: Standard Amurite with added Enchantment
Religion?: Fellowship of Leaves ("Eight Divines"), the other religion is Octopus Overlords ("Daedra Worship"). I am going to found Runes of Kilmorph to mirror the Eight and the One. Funnily enough, only the Sheaim, who represent Sheogorath's Realm, have Daedra Worship as State religion, everyone else believes in the Eight Divines.
(I didn't modmod, thank you, I repeat myself, but that gives me an idea...)
Goals:
Conquer Orsinium
Bring under control, through Vassal, PA, or Conquest: Black Marsh, Cyrodiil, Elsweyr, Hammerfell, High Rock, Skyrim, Valenwood, Summerset Isle and Morrowind.
Optional: Bring under control, through above means, the Shivering Isles.
Optional: NO DAEDRA WORSHIP. EVER AGAIN.
Optional: Duin Halfmorn, bonus brownie points if he's built in Whiterun (at which point we call him Kodlak Whitemane)
I'll show you guys a map later, for now, HYPE
(Also, it seems the game knew I was going for a Tamriel! NO DWARVES! )
Edit: I might add titles to give to everyone else.