[R&F] WIP - Tamriel Project

Bendayd

Chieftain
Joined
Feb 10, 2018
Messages
1
Greetings,

I'm presenting my first project for Civilization VI : Tamriel

The main goal is to create a Map (128x80) that is faithful to the representation of Tamriel
This includes:
  • New Continents
  • New Resources
  • New Terrains
  • New Terrain Features
  • New City-States
  • New Natural Wonders
As for now, the mod requires the "Vikings" DLC and the "Rise and Fall" Expansion.


Blank map with City-States spots

Done
Spoiler Continents :

  1. Black Marsh
  2. Cyrodiil
  3. Elsweyr
  4. Hammerfell
  5. High Rock
  6. Morrowind
  7. Skyrim
  8. Summerset Isles
  9. Valenwood


In progress
Spoiler Resources :





Will be done:
  • Skooma
  • Nirnroot
  • Ebony

And probably more to come...



Done
Spoiler Terrains :





Might be done:
  • Deep Forest



Not started
Spoiler Terrain Features :

Will be done:
  • Mushroom forests (Morrowind)
  • Dense forests (Valenwood)


Functionalities done - Pedia in progress
Spoiler City-States :

All City-States have suzerain bonuses from Civ VI City-States.
  • Alinor
    • Militaristic
    • Granada
  • Blackrose
    • Industrial
    • Buenos Aires
  • Daggerfall
    • Industrial
    • Auckland
  • Elden Root
    • Industrial
    • Hong-Kong
  • Elinhir
    • Scientific
    • Geneva
  • Falinesti
    • Cultural
    • Antananarivo
  • Firsthold
    • Scientific
    • Stockholm
  • Hegathe
    • Religious
    • Yerevan
  • Helstrom
    • Trade
    • Bandar Brunei
  • Imperial City
    • Militaristic
    • Carthage
  • Kvatch
    • Religious
    • Kandy
  • Mournhold
    • Cultural
    • Vilnius
  • Rimmen
    • Trade
    • Zanzibar (with Skooma resource)
  • Solitude
    • Militaristic
    • Kabul
  • Torval
    • Trade
    • Muscat
  • Vivec City
    • Religious
    • Jerusalem
  • Wayrest
    • Scientific
    • Hattusa
  • Windhelm
    • Cultural
    • Nan Madol


Barely started
Spoiler Natural Wonders :

Will be done:
  • Red Mountain (Morrowind)
  • Throat of the World (Skyrim)
  • Eton Nir (Summerset Isles)
  • Elden Grove (Valenwood)
  • Murkwood (Black Marsh)
  • Adamantine Tower (High Rock)


I'm NOT planning to make new Civilizations

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Thanks for reading this, please feel free to comment and give your ideas :)
 
Ooh, I like the sound of this!

One suggestion though: inner Argonia is pretty damn isolationist, I'd advise making Helstrom... pretty much any city state type other than trade.
 
This looks great, I hope it eventually becomes a thing and has support for the new second DLC.
 
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