I found on the course of my games (on King) that if I strive for a Science victory, I better stay tall most of the game, if not the whole game. However, when it comes to cultural victories, I unfortunately go wide almost all the time. The reason? I have to wipe the CIV that is beating me on tourism and culture per turn.
It usually happens when Brazil is around but sometimes it does happen with France and even Ethiopia. I am there, playing my game, getting my wonders and then I look and even before Archeology is researched, Brazil has +24 tourism. Egypt also does that sometimes. So I just take the capital and all the wonders from them, and march for an easier win. In fact, to avoid having to wait for my tourism to beat their culture (CIVs with high tourism also have tons of culture), I just wipe them from the game, speeding up the victory by dozens of turns, maybe more. But I don't necessarily raze all cities, as some of them might have wonders and others are in a perfect geographical location.
My points are:
1 - A cultural victory can have a very strong warmongering element to it (which is fine by me, but it is interesting to play through).
2 - I start Tradition most of the time so my capital is the best city in the planet, but I would benefit tons by having Liberty policies. By the time the game ends I have +4 or 5 cities on top of my 4 orginal ones, just because of the warmongering.
Anyone here had to do the same in other to speed up the cultural victory? Do you end up wider than you wanted?
It usually happens when Brazil is around but sometimes it does happen with France and even Ethiopia. I am there, playing my game, getting my wonders and then I look and even before Archeology is researched, Brazil has +24 tourism. Egypt also does that sometimes. So I just take the capital and all the wonders from them, and march for an easier win. In fact, to avoid having to wait for my tourism to beat their culture (CIVs with high tourism also have tons of culture), I just wipe them from the game, speeding up the victory by dozens of turns, maybe more. But I don't necessarily raze all cities, as some of them might have wonders and others are in a perfect geographical location.
My points are:
1 - A cultural victory can have a very strong warmongering element to it (which is fine by me, but it is interesting to play through).
2 - I start Tradition most of the time so my capital is the best city in the planet, but I would benefit tons by having Liberty policies. By the time the game ends I have +4 or 5 cities on top of my 4 orginal ones, just because of the warmongering.
Anyone here had to do the same in other to speed up the cultural victory? Do you end up wider than you wanted?