slaze
Deity
It's all done on IM. We're a little late for that party
I suppose I need to build spies fast to sit in defense and delete useless warriors to save money.
Yes, of course that's the case. But why "always increasing unit costs"? Given we can't afford the army we've got, why have we been exclusively building units, no spies, and putting up with a low tech rate that has kept us from getting near Astronomy and Rifling which seem to be the two techs we needed to stay in the game.And the whole spy thing is very much tied to our destruction. If they can spy us down off the tiles we support our always increasing unit costswith, then we will go on strike and be forced to disband - less units to kill and stripping us our ability to tech any further.
In the mean time they've prioritized espionage in the hope of wittling us down (or at least stunting our army's expansion) 40 hammers for a spy is cheaper than the 80 we have to pay for a musket
No doubt about the spies, SunTzu - they were added to top of queue two turns ago, didn't yet whip one due to possible HR next turn (I'll explain in played turns) and closest is built 2 turns out.
I'm not on the same page as you with the rest ... but, are you willing to lead the way with any of that?
whb, I am a little curious as to why amazon feels it needs to run such a strong espionage on us; I'd think the line with us is pretty well won for them and they would be more involved with their standing post-Team Merlot, but maybe they're still fighting all-out. However, if their strategy is that post-merlot world is to keep up espionage as their main "economy" then it is very much in their interest to keep up espionage at full bore. My comment to that is Medival espionage is much easier to pull off than modern, but who knows, maybe they end up with first in the turn order. Medival espionage ambivilantly wants last in the turn order, modern espionage desperately wants first. That result will be greatly tied to amazon's fate.
And yes, razing is very much an option; it's been on my mind for centuries/months in-game/out. However, I am fully sold on the impossibility that there'll be any action on the dutch/amazon border, fully freeing them up to concentrate to their SE, whether that means us, CDZ, both or whatever. They only freshly got rifles/cavs so I wouldn't expect too much in the near near term, and then there's the discussion about how they'd go about it. If we maintain the defense we've been doing (slightly staggered but even spread, then if I were them I'd start with the occasional amphibious (they do have like 3GG and cha) and once they killed enough landing a stack could probably absorb enough and proceed - recently I put that number at a stack of 60 units at least, but honestly it could be closer to 45-50. That said, I'd say amazon has at least 6-7 galleons that I know of , which means that number could be 10-15+. also, it might be a good time to remind that we have two cities on hills and two not. I have at least thought about grouping everything en mass, which, if they catch my out of position in the spread configuration and due to the fact that they may easily run amok after a taken city (the non-gems cities have yet to earn any culture) I hope I don't regret not doing that (grouping) in the future.
@ slaze:great job so far, keeping us alive for so long... ...time for what remains of us mavs to finally face the unevitable
by the way, I'll be on vacation from saturday april 30th to thursday may 5th. Anyone care to play the merlot turns then? (as mav will be dead)