Monkeyfinger
Deity
- Joined
- Oct 24, 2006
- Messages
- 2,002
That is to say, saving your game, and reloading either it or an autosave and playing things out differently when something goes to pot, like a 2-turn loss of a wonder or a heavy attack from a neighbor on a lightly guarded border, etc. In my ~2 years here I've seen a steady trickle of these myths from players of all skill levels, and today I'm feeling irritated enough to shoot them to pieces.
1) Reloading is cheating
Easiest one to address, this one is objectively false. Cheating is when you break the rules to give yourself an advantage, to let yourself win when you'd otherwise lose. Unrestricted saving and loading is built into the game's engine. It's part of the singleplayer game's rules. It's not breaking them. Therefore, it is not cheating. Playing ironman style is imposing your own artificial restriction on yourself. It's not part of them game.
This is not my opinion. It is hard, indisputable fact. If you disagree, you are wrong. That's all there is to the cheating issue.
Of course, something doesn't necessarily have to be cheating to be a bad habit. Some people have other problems with it. These are more subjective. But they don't apply to everyone.
2)Reloading is a crutch. Any reloader is playing on a skill level too high for him if he wins games that he doesn't play ironman style.
3) Stopping yourself from reloading adds challenge and tension that otherwise aren't there.
These two are easiest for me to address together.
They apply to some players, but not all. Personally, stopping myself from reloading wouldn't have made me lose any games. It wouldn't have added suspense and tension. It would have added extra tedium before my inevitable win, as the minor mistakes and bad-happenings added up enough to bog me down but not stop me.
I like to think that I speak for quite a few players when I say that in strategy games, I play on whatever level is on that sweet spot of being tough enough to put up a token struggle, but easy enough not to be threatening; at the peak of my skill this was emperor but everyone's mileage will vary. Regardless, "it's a crutch" is no reason not to do it in this situation, because... it's not.
I guess you could say that players like me use the "could you win reliably without savescumming" method of picking the right difficulty, but ironically this means we don't have to hold ourselves to that. We know we can do it, and are not masochistic enough to feel the need to bother. Nothing to prove here.
(Sidebar: Moving above that level isn't really worth my time because while I understand what would have to be done to win consistently, it would involve physically wasting my time making all the optimal moves, something I'm not masochistic/"patient" enough for. This tangent isn't very relevant though, I'll admit.)
4) You shouldn't reload because it doesn't help you (as much to) get better at the game
...so? If improving your skill is actually a reason you're playing you're doing it wrong. Getting better at a game is a nice side benefit that comes with playing in a way you find enjoyable. It is NOT a goal, in and of itself. It's just something that happens naturally unless you're totally off your rocker.
In conclusion:
If you refrain from reloading for reasons 1 or 4, do CFC and the world at large a favor by swallowing a bucketfull of rusty nails. If you use reasons 2 and/or 3, that's okay. You want different a different experience than me and are imposing a restriction on yourself to get it. Be humble when you talk about it, though. Don't act all high and mighty. Don't say things like "only noobs/kiddies" reload (some do this.) Because those of us who actually have the right to be stuck up and arrogant about our intellect can't even possibly GET that kind of challenging, suspenseful experience from games like this. We play for other reasons and it's beneath us to let ironman get in our way.
1) Reloading is cheating
Easiest one to address, this one is objectively false. Cheating is when you break the rules to give yourself an advantage, to let yourself win when you'd otherwise lose. Unrestricted saving and loading is built into the game's engine. It's part of the singleplayer game's rules. It's not breaking them. Therefore, it is not cheating. Playing ironman style is imposing your own artificial restriction on yourself. It's not part of them game.
This is not my opinion. It is hard, indisputable fact. If you disagree, you are wrong. That's all there is to the cheating issue.
Of course, something doesn't necessarily have to be cheating to be a bad habit. Some people have other problems with it. These are more subjective. But they don't apply to everyone.
2)Reloading is a crutch. Any reloader is playing on a skill level too high for him if he wins games that he doesn't play ironman style.
3) Stopping yourself from reloading adds challenge and tension that otherwise aren't there.
These two are easiest for me to address together.
They apply to some players, but not all. Personally, stopping myself from reloading wouldn't have made me lose any games. It wouldn't have added suspense and tension. It would have added extra tedium before my inevitable win, as the minor mistakes and bad-happenings added up enough to bog me down but not stop me.
I like to think that I speak for quite a few players when I say that in strategy games, I play on whatever level is on that sweet spot of being tough enough to put up a token struggle, but easy enough not to be threatening; at the peak of my skill this was emperor but everyone's mileage will vary. Regardless, "it's a crutch" is no reason not to do it in this situation, because... it's not.
I guess you could say that players like me use the "could you win reliably without savescumming" method of picking the right difficulty, but ironically this means we don't have to hold ourselves to that. We know we can do it, and are not masochistic enough to feel the need to bother. Nothing to prove here.
(Sidebar: Moving above that level isn't really worth my time because while I understand what would have to be done to win consistently, it would involve physically wasting my time making all the optimal moves, something I'm not masochistic/"patient" enough for. This tangent isn't very relevant though, I'll admit.)
4) You shouldn't reload because it doesn't help you (as much to) get better at the game
...so? If improving your skill is actually a reason you're playing you're doing it wrong. Getting better at a game is a nice side benefit that comes with playing in a way you find enjoyable. It is NOT a goal, in and of itself. It's just something that happens naturally unless you're totally off your rocker.
In conclusion:
If you refrain from reloading for reasons 1 or 4, do CFC and the world at large a favor by swallowing a bucketfull of rusty nails. If you use reasons 2 and/or 3, that's okay. You want different a different experience than me and are imposing a restriction on yourself to get it. Be humble when you talk about it, though. Don't act all high and mighty. Don't say things like "only noobs/kiddies" reload (some do this.) Because those of us who actually have the right to be stuck up and arrogant about our intellect can't even possibly GET that kind of challenging, suspenseful experience from games like this. We play for other reasons and it's beneath us to let ironman get in our way.