I think religion is vastly underestimated by most players, but I must concede I haven't played higher than King yet and don't know if same mechanisms apply there. On King I have played at least once with every civ, every play style and all standard map types. To be clear, I don't care for religion in a third of games, that means I follow whatever faith my cities get, and build those mosques or whatever. In the second third of games, I have a religion on my own, but don't prioritise it, but use it as a "precision knife". That can mean i have Faith Healers (or Just War
) and snipe key cities with Great Prophets. This can save a helluva time on a campaign, taking the city
and healing 55 hp the next turns. The FINAL third of my games is with religion as a key strategy, that means that I'd rather have a temple
than granaries and rush Stonehenge instead of Pyramids, rushing to get both my preferred policies and my religion spread, so I can wreak havoc. And with havoc I don't mean Tithe
(I don't prefer it, honestly
), I mean something like a Pilgrimage
and Holy War
combo, or Peace Loving
and Pagodas:c5happiness: AND Cathedrals
AND Defenders of the Faith
. In the middle game,
I'd rather have 40 happiness than 50 gold.
Dear Tithe Fans,
could you explain to me how you can honestly call Tithe OP? What did I miss, do those 50 gold get multiplied, or is there some game mechanism I do not take into account? I have heard some people say that you don't need excess happiness, I disagree for two reasons. Golden Ages
can get triggered as half or even twice as fast with this extra happiness, plus you never have downtimes while growing your cities
or expanding your empire
. With Ceremonial Burial spread wide (quarter to half of the map, don't get me started on late game 200+ Happiness on standard sized maps
), you can say good bye to happiness problems
by midgame, and conquer and expand without jeopardizing the growth of your core empire. Please tell me, how do you usually do the same stuff with Tithe (remember +1
for 4 followers vs. +1
for 5 followers): In my calculation, that money is not quite enough to ally with CS to get the same effect for happiness, maybe on par if you invest into Patronage.
I DO realize however that the thread started out asking for "nerfing" Tithe and went on debating on usefulness of religion plus the way it got incorporated and how it is balanced. As I have experienced, depending on the situation MOST followers path can be worth it. I've had games gaining awful science
with Mesenger of the Gods and Interfaith Dialogue, awsome wonderspamming
due to Monument to the Gods and Religious Community and many more.
What IS broken in my opinion: Desert Folklore is one Pantheon Belief I think is really OP, because it gives you faith on Flood Plains, the very tiles you want to work anyways for
. If you manage to get a good Petra city along the way, you can do some really scary stuff. And some Beliefs are UP, like Dance of the Aurora, because the only useful tile that qualifies working is game.
So after playing lots and lots of Gods and Kings, I do consider religion as an essential part of the game, not necessary to win, but so is neither war
or culture
(I have won games with no war at all, and completing only honor tree and digging some autocracy).