The goal is to bring a first simplified version of a deeper futur envisionned ww2 scenario.
With times for thoughts :
-on the diplomatic side,
no more minor axis or allies. We shall have only "allies", "axis", "soviet", "neutrals", and 3 more slots used for 2 diplomatic options per player turn towards specific neutrals and either a third option or a minor country for a human player to choose.
-on features side, have industries for supply, planes, tanks, vehicules, fuel resources which, with a manpower resource, having incidence on the ability to heal and to move (eg leaving fuel using ground units with 1/2 movepoint, allowing for railroad travel* yet settinga handicap otherwise)
*possible in controlled lands only.
Pseudo-dynamic Meteo and Climatic system is set
Combat system shall see small adaptations earning from the experience with the recent mod released.
-on units side, we shall have division level ground units as main forces, fleet level sea units, and few battalion level forces.
The ultimate goal is to display with lua the divisions, fleets, air forces compositions, with their specific core battalions and their specific supply regiments giving power and abilities to units.
The issue is (shame on me), I both lack knowledge about european theatre armies and graphical resources (despite huge great collections from Fairline and Tanelorn). I believe this can't be achieved by me alone.
Thus, aim is to have complex accurates units personnalized. First release doable alone shall see the simplified version of these only,consumming 50 more slots.