How to add an Environmental Intensity Index (ENV):
First thing is to go to the mesh's base LH, and select the base mesh's NiTexturingProperty, then Copy Branch (Ctrl+C in newest NifSkope) and go to your mesh select NiTriStrips and Paste Branch (Ctrl+V in newest NifSkope)
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What? Lugalzagesi looks realy bad.
In his LHs there is no hmm...something,that have all LHs from other Lh makers. His LH different from other Lhs. But what is this "something"? I dont know. Without this "something" all his LH look badly.Why? Which part do you not like?
I know what do you want to say. Don't you like my LH because I am Russian?In his LHs there is no hmm...something,that have all LHs from other Lh makers. His LH different from other Lhs. But what is this "something"? I dont know. Without this "something" all his LH look badly.
I did merge at some vertices and assigned beard to augustus_material. Body and beard now one mesh. Yes,I always use sculpting.Face sculpting! That always make everybody unique!
He doesn't need sculpting. He needs only reskin. Kumhanbebe's model looks like indonesian LH.Well, if you true, it is really unable to see. If I see your picture the first leaderhead what is in my mind is Kumhanbebe (so the base) and not something unique. There is no sign of sculpting on his face. Sorry, for harsh definition but this is the truth. But the crown is really unique.