TSG 167 Announcement

Knowtalent

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Civilization 5 - Game of the Month Training Series Game 167
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Welcome to the 167th game in the GOTM V Training Series! This Series will allow new and old GOTM fans to try out these features from Civ5's expansions and DLCs in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. You can read more about the GOTM and Training Series concept in this thread.
Must Read!
We would like to ask you to abide by our most sacred rule: Dont replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif, Hammer Rabbi or me know (either in the forums or through Private Message) if you experienced a crash and how many turns you replayed.
Civ V BNW - TSG167 Details:
Player (You): Gajah Mada- Indonesia
Victory Condition
: Science all other VCs are enabled, Difficulty: king
Civs/City-States
(including player): 10/20
Map Type/Size: Large/Tiny Islands
Game pace: quick
Game options:
Start - Ancient
Enabled - Quick Combat, Quick Movement, Raging Barbarians

(Regardless of starting options, you may turn on/off Quick Combat/Quick Movement using the game options menu at any time during gameplay.)
Game Version: This game was created in Civ5 Brave New World version 1.0.3.279.
Game Requirements: korea, mongolia . Gods and Kings expansion, Brave New World Expansion.
Indonesia Unique Abilities:
Spoiler :
UA: Spice Islanders - The first 3 cities founded on continents other than where Indonesia started each provide 2 unique Luxury Resources (and can never be razed).

UU: Kris Swordsman - Classical Era Melee unit (replaces the Swordsman) that has a mystical weapon whose abilities will be discovered the first time it is used in combat. May only be build by Indonesia.

UU: Candi - Replaces the Garden. +25% Great People generation in this City, and +2 Faith for each World Religion that has at least 1 follower in the city. Unlike the Garden the Candi does not have to be built next to a River or Lake.

This is where you will start:
TS167Start.jpg

Information about threads associated with each individual TSG -- Must Read if you are new to our Game of the Month!
Spoiler :
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.
TSG Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (dont be afraid to ask questions). Its also used to discuss the game before you start, and post problems with opening the save. Please dont post any game-related info once you open and play the save. Instead use the next thread.
Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.
After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.
Results and Congratulations thread: We will create a separate thread with the results at the end of the one month submission period (sorted by earliest date and highest score ). We will issue a medal to the top winner (based on earliest date finished for each VC). There are no long-term records kept for these results, they are just given out to top finishers to reward their efforts.

File Upload System
We have a game file upload system you can find here. Please use it to upload your completed first attempt by saving the game on the turn after your victory or defeat. (by using the "lemme play one more turn" feature) Please note: you must submit your game on the turn following Victory. If you continue to play, the game overwrites the data and your submission could be rejected by the submission system.
This game runs for a month and ends march 4th, 2018.
 

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Thanks @Knowtalent! I think Indonesia is one of my favorite civs just because they are so weird. I am always temped to go wider with them, 3 or 4 cities on my starting continent, then 3 spice islands. I think with Tiny Islands though, I will SIP and stick w/ 4-city tradition. Optics early in build queue obviously.

EDIT: Map size is large. (Also, typos about Quick Combat and Quick Movement being on, and that “The save will be available for download on 5/16/17”.)
 
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Hmmm ... Tiny map, quick pace. Mis-clicks could be costly and they are my specialty.

Edit: As Beetle said, the Map size is "large." The description has been corrected. I'm glad I noticed it while nosing around to make sure quick movement/combat was off.
 
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Hmm. Last time I played Indonesia literally all my Kris Swordsmen were cursed - I think I built 3 in total...
 
Large map. I'm going wide!

If what we see is the whole island I guess we gotta beeline optics. Should be fun.
 
Lots of hammers, good chance to get a quick start and settle in place. Will rush out a worker and look for a good cargo route. The Kris swordsman will be next to worthless but three cities that can be built without a unique resource will allow some extra options. I really like the collosus but don't care about the swordsman, not sure whether that track is worth it in a science game.
 
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