TSG 61 After Actions

Game: Civ5 GOTM 61
Date submitted: 2013-05-31
Reference number: 29069
Your name: Eclipt
Game status: Culture Victory
Game date: 1956AD
Turns played: 376
Base score: 1794
Final score: 2392
Time played: 23:23:00
Submitted save: Attila_0376 AD-1956.Civ5Save
Renamed file: Eclipt_C506101.Civ5Save

My first submission to GotM. I`m a filthy casual then it comes to Civ 5 and that`s why I had such a poor timing.

- How many cities did you build and how many did you decide to acquire?
I built 3 cities in addition to capital. I captured all cities on my continent, but razed all but capitals. Capitals of Egipt, Spain and England were anexed by me. I think, I should`ve only anexed Thebes, and puppet all others, as I had no trouble with happiness this game. I also shouldn`t have built two extra cities in west.

- How did you use religion or spying to your advantage?
I used religion as much as possible to my advantage this game. I tried to combine Religious Art, with spreading religion with World Church and missionaries, to get some culture bonus. In the final turn, bonus was equal to +53. I`m not sure if it was worth the trouble. I also picked traits Religious Texts and Religious Idols to get extra culture from Hermitage and silver. Late game I used faith to buy three Great Merchants to get Influence from City States and gold.

I stole two technologies from Hiawatha and 1 spy died acquiring third. Other than that, I rigged some elections in City States I wanted to ally with.

- How did diplomacy go with your neighbors?
AI was very aggressive, especially Spain and Iroquis. Early game they conquered America and England. Later me and Spain shared cities of Egypt, but in the end I had to conquer Spain too, because they kept attacking City States allied with me. Later, Iroquis conquered Carthage and attacked Arabia few times but did failed to overcome them. After I secured my continent, game was rather peaceful for me except for few failed naval attacks from Iroquis.

I allied with as many City States as I could. I tried to fulfill their missions, bribed them and rigged elections. I did it to get bonuses to culture, faith and happiness. I think I could`ve rushed for Diplomatic Victory and win much earlier thanks to that.

- Were your UUs helpful for a Cultural Victory?
Other than being better units than what they replaced, I didnt notice anything exceptional.

- Did you build any of the Wonders of the Ancient World and if so, were they useful?
I tried to build all Wonders giving bonus to faith and culture. When I saw an opportunity, I also built few other. I tried to spread then across cities to utilize Reformation policy.

- Other comments
My policy path: Tradition -> Piety -> Patronage -> Freedom -> Commerce

I had as many Artist specialists as possible. In few cities I also invested in others to get bonus to science, money, and generate Great People.

Late game I fell way behind Hiawatha in research. In fact, in last turn he was one spaceship part short of victory. I nuked his capital in act of desperation to slow him, but I don`t think it was necessary.

Very fun game indeed.
 

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Game: Civ5 GOTM 61
Date submitted: 2013-06-01
Reference number: 29076
Your name: Unresolved
Game status: Culture Victory
Game date: 1834AD
Turns played: 287
Base score: 981
Final score: 1721
Time played: 3:09:00

Meh, I don't like playing culture, so I played the whole game in one sitting. Probably led to several mistakes due to my fatigue.

I wonder-spammed and built the Oracle, ToA, CI, Alhambra, Sistine Chapel, Louvre, Pisa, Taj Mahal, Machu Pichu, CR, and the Statue of Liberty(for pre-building). My GPT was good all game and I didn't engage in any wars, so I was able to have a nearly non-stop queue of wonders in my capital. The 2 archers and 1 warrior you see in my screenshot are the only units I have except for 2 caravels that are exploring the seas. The CS barrier between me and Egypt/Spain were the main reason why nobody ever DoWed me. Egypt was threatening for half of the game though. As for pre-building, I managed to get around 590 hammers worth of overflow, resulting in a 6 turn Utopia. That was probably my most successful pre-building project even though I started too late.

For my SP choices, I went full Tradition -> Representation -> 10% reduction in Piety -> full Freedom -> full Patronage -> Liberty -> Piety. I'm not sure if going Representation before Piety was the best choice for a 3-city start.

As for mistakes, I accidently generated two GS when I forgot to take off my specialists. That might have cost me several turns. I only managed to make 5 landmarks(I replaced one with a manufactory at the end of the game), so my CPT only peaked at 906. Also, my culture was too low, so I couldn't open Freedom until several turns after I reached the Industrial Era. Oh, and my early exploring stunk, so I didn't meet any culture CS besides Prague until I sent out caravels. I'm sure there are many more errors I made that I'm not aware of.
 

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Well, I won; however, I failed to read the details fully. Wrong VC. Meh. It was my second victory on King though. I'll take it.

  • Game status: Science Wrong VC
  • Game date: 1995AD
  • Turns played: 415
  • Base score: 2006
  • Final score: 2416
 
Game: Civ5 GOTM 61
Date submitted: 2013-05-27
Reference number: 29054
Your name: AE_
Game status: Culture Victory
Game date: 1655AD
Turns played: 241
Base score: 1607
Final score: 3347

I finished this at turn 241 some time ago, bot I forgot to post a report here, and now I don't remember much of the details :(

What I do remember is that someone destroyed much of my prebuild by building the Kremlin at a very bad time...

Spoiler :
 

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Game: Civ5 GOTM 61
Date submitted: 2013-06-12
Your name: Foamfollower
Game status: Culture Victory
Game date: 1936AD
Turns played: 356
Base score: 888
Final score: 1250
Time played: 6:34:00

missing key wonders on a few turns is not nice, finished for the fun of a culture win with Attila
 
Game: Civ5 GOTM 61
Date submitted: 2013-06-14
Game status: Culture Victory
Game date: 1951AD
Turns played: 371
Base score: 894
Final score: 1208
Time played: 15:32:00

Long time no play….lucky this was on a easy level.

- How many cities did you build and how many did you decide to acquire?

Four, tradition opener. Totally forgot about the policy cost, just such nice places (capital in place, then a Petra city over in the desert, then coastal south and east. Swimming in Silver, for sure...)

- How did you use religion or spying to your advantage?

Yes, Religious Idols, Tithe, Pagoda (where were the Cathedrals?), choral music, itinerant preachers.
Spammed religion to all CS and Isabella (!? isn't she usually the religious one? She liked me for it…). Lots of tithing. Bought rather than building most of the entire game.

stole a tech from Hiawatha; other spies in capital and on the culture CS I allied with.

- How did diplomacy go with your neighbors?
Totally peaceful. I guess that's not a good thing for a quick time. Egypt is too wonder-spammy.
Elizabeth never really warmed up and Isabella and Ramses mostly warred with her, until much later when Ramses turned on Isa and tried to wipe her out (by that time, Hiawatha, having destroyed America and most of Carthage, retakes THREE Spanish cities and gives them back to Isabella!!! Never saw that before…)

- How did the difficulty level affect your game decisions?
Did not sweat the details much, lots of wonders.

- Were your UUs helpful for a Cultural Victory?
Did not build!

- Did you build any of the Wonders of the Ancient World and if so, were they useful?
Forgot about Artemis (not played in a while…).
Built Mausoleum of H in 4th city because nothing better to do there…and no one apparently wanted it :)
That city was on the east coast with the marble and stone anyway.
 
Game: Civ5 GOTM 61
Date submitted: 2013-06-14
Game status: Culture Victory
Game date: 1715AD
Turns played: 253
Base score: 1723
Final score: 3446
Time played: 3:33:00

Settled on turn 2 on cotton. That way I can get +2 hammers from Stoneworks, +2 from the hill. This was the only city I build.

Policy 1 honor - Full Tradition - Full Piety - Full Freedom - full liberty - finish honor

Was milking all three neighbours for money tommynt style. As soon as I got 3 x 310 horse archers they went to attack Madrid. Later they were joined by horsenman and another horse archer.

Horse archers became keshik nearly instantly. Fighting barbarians got them 3 shock. A few more attacks got them 2 attacks per turn followed by range.

I did not build any rams.

Got Isabelle capital, move on to England then Egypt. Eliminated all three civs (since they were too lazy to build more cities)

Annexed Madrid and Egypt capital around the time I got education and bought universities.

My army waited in the water for astronomy and swam away. Second turn after I met Hiawatha I declared and captured his cap. Then proceeded to capture Washington and liberate a cultural city he captured.

Captured dido as well. Arabs remained unmolested I used him to sell luxuries and signed one RA.

Tech order was beeline to Archeology, followed by beeline to Scientific Theory, followed by beeline to get radio towers.

My cap was able to build utopia in 8 turns. I still cannot figure out how to do prebuilding. So it was hard built.

At the peak I was getting 1200 culture per turn.

I did not scout well enough and missed one cultural (or maybe more) CS.

Probably it would be better to annex London to increase science and cultural output.

Fun game, I did not expect that horse archers would perform so well.

Religion: 10% growth - Ceremonial Burial - Cathedrals - +8 hermitage - cheap missionaries

Bought 3 GA using religion
1 engineer from Tower of Pisa -> Taj Majal
1 engineer from finishing Liberty -> Statue of Liberty for extra hammers from specialists
2 GAs were burned for GA
All other GAs were settled (probably about 8)

Build Order: monument - scout - granary - GL - NC - Temple of Artemis - Stonehedge - Hanging Gardens - Terracota Army - Oracle - Chichen Itza - Hagia Sophia - Uni - ...

Madrid build: Pyramids and happy national wonder
 
a fun culture game with Honor as one of the SPs, very cool! maybe got a little distracted beating up on my neighbours. Only 25 turns behind pkf though! :)
Fun game, thanks HR! loved the concept.
Arnold_T
 
That was a lot of fun! Culture victory on turn 364. (my first time playing a culture victory on G&K, and I didn't really know how it works)

- How many cities did you build and how many did you decide to acquire?
I settled 2, annexed 2 more, then I had about 3 puppets.

- How did you use religion or spying to your advantage?
I spread my religion to the city states all around me, towards the end I had endless golden ages by buying great artists. I wasn't sure how many to settle as culture sites and when to start bulbing them instead. I used spies on defense, and when they leveled up I would send them to cultural or maritime city states. I was not the tech leader, but everyone tried to steal from me anyway. I killed lots of spies, and a few got away. I never did steal any techs.

- How did diplomacy go with your neighbors?
My neighbors hated me! :D They kept declaring war on me, and I would kill them, and that would infuriate the others and they would try to take a piece of me. I ended up with the whole continent just for me and my CS allies until right at the end when the AI's settled awful cities on the edges.

- How did the difficulty level affect your game decisions?
I've hardly played G&K so I didn't know what to expect. So it didn't really affect my decisions.

- Were your UUs helpful for a Cultural Victory?
I have no idea. Indirectly I guess they did because I killed Egypt and Spain and crippled England before they could get out of control. When my veteran horse archers were ready for retirement, I just parked them as city garrisons for the Military Caste culture.

- Did you build any of the Wonders of the Ancient World and if so, were they useful?
I built 2 of them (ToA and Halicarnassus.) I was building Zeus when Spain declared war on me, and I needed some pikes in a hurry more than I needed another wonder. I took cities just fine w/o it.

Nobody knew about my warmongering, and they were all friendly and we were trading and having a good time. Then Hiawatha backstabbed me and I beat the tar out of him and razed all the crappy little cities he polluted *my* continent with. They decided that I was the warmongering menace, totally ignoring all their own warmongering, and Hiawatha still had a dozen or more cities; I just razed 4 small ones. (I thought that oversensitive warmonger hate was a BNW thing but it must be universal.)

Hiawatha finally paid me 105 GPT for peace; he got off cheap. I had highly promoted battleships and could have razed all of his coastal cities on the other continent.
 
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