External Consulates instructions for the 5/18/2005 turnchat. Specific instructions appear first; the Term 3 Policy appears next, for reference purposes.
Specific Instructions
1. In all instances, the DP has the freedom to adapt instructions to the ever-changing game conditions. Our only stipulation is that the
spirit of the instructions and long-term goals of the External Consulate be adhered to. Changing details to achieve the same (or a similar) end is fine.
2. The French declared war on us when we were at war with the Byzantines (subsequently we have made peace with the Byzantines). We have formed MAs with other nations, and these run for another 6 turns. We will not contemplate peace before those 6 turns are up. Our objectives in this war are to capture and raze the towns of Marseilles and Avignon.
Additionally, we notice the French have captured the Chinese town of Tsingtao, which we believe is located north of Bengal and west of Bejing.
(SEE THIS POST FOR SPECIFICS.) Weve asked the CoAF to consider making troops available for taking that city. If this is feasible, we would like to see this done. If in order to reach Tsingtao we have to cross Chinese borders and be on their land for up to two turns maximum, this is acceptable.
3. After we take and raze Marseilles and Avignon (and if the DP elects, Tsingtao), we can seek peace with the French.
Although our alliances expire in 6 turns, the External Consulate believes it will not be until 8 turns at the earliest that we will be in a position to seek a peace treaty. Do not renew MAs against the French; but dont terminate them either until we are ready to make peace. When we are in a position to make peace with the French, the External Consulate prefers we stop the chat so we can discuss specific peace options. (We wont know until then what the French will be willing to give us.)
4. Continue the war with the Indians until we have taken Jaipur and Bengal. In the unlikely event that the Indians establish another town and if it on our home continent continue the war until that, too is taken. If weve taken Bengal and Jaipur and the Indians have formed another town somewhere in the world that is not easily accessible to us, we have two options. First of course is to stop the chat so we can discuss specifics. Second, if the new town is located far enough away so that the situation resembles our Over There strategy where we gifted the Indians this town with the expectation that we would leave them with that at wars end, then the DP has the authority to negotiate the most advantageous peace possible.
5. The Japanese formed a MA with the Byzantines and are at war with us. This is a phony war; its unlikely they can strike us. We dont anticipate WW to become a problem during this turnchat. Continue the war with Japan until the end of the turnchat unless at some point they offer something greatly to our advantage in a peace treaty. We define that as a tech; a city; or considerable gold.
6. Currently we have 10 more turns to go in a peace treaty with the Netherlands; 8 more turns to go in a peace treaty with Persia; and 12 more turns to go in a peace treaty with the Byzantines. Do not break these treaties.
External Consulate Policy for Term 3
Our Guiding Philosophy
Our long term strategy is to annex enough of the pangaea so that our territory is just below the domination limit. We expect we will at least annex most of the land up to and including the point where the Persian city Gordium currently stands.
We will seek to cripple the ability of all other Civilizations to win the game before we achieve our cultural goal of 130,000 points. This also means we cannot allow another Civ to reach 65,000 cultural points.
Long Term Foreign Affairs
1. We are now strong enough that we will not submit to any demands from another country.
2. We will continue to establish embassies with other Civs, and will encourage warfare and disharmony among our rivals. Such disharmony will be achieved through trade and alliances.
3. We will not enter into alliances, trades, or GPT deals with countries we think we will be at war with within 20 turns.
4. Once we establish a choke point at Gem Mountain we will consider entering into ROPs with other civs.
5. Portugal and the Pyramids are a priority target for annexation. Through discussion weve concluded that an overland attack may be the only practical option. Thus we will need to figure out how to get there.
6. China and France will be likely be targeted so we can get to Portugal.
7. Our policy is whenever possible any civ that has attacked us should be left with one city. Currently France, Persia, Byzantine, and Japan fall into this category.
8. Once weve established a chokepoint at Gem Mountain, we will demand that any wandering troops from another civ must leave our territory on our home continent. (Our home continent is all land west of Gem Mountain.) If not, we will declare war.
9. We will attack and destroy any city that is building the Smiths Great Wonder. This wonder is to be ours.
Military Affairs
1. We are about to make peace with the Dutch. We will war again with them after our treaty expires, and either destroy them or extract valuable consideration from them.
2. We are about to attack India and will destroy them.
3. War with China should begin as soon as possible after the Indian war.
4. France has declared war on us. We will seek to take the city of Marseilles and Avignon before we end this war. If possible Tsingtao should also be taken.