templar_x
usually walks his talks
I calculated the worker turns. We won´t get the dyes connected before the revolution.
Firstly, so not to delay that even more, this means the worker cannot connect 1e2se first. Well. It should directly walk towards the Carlion forest, chop it into a NM, road the tile, then to the hill, road it, 2nd next settler settles the southern channel town, connect dyes. Should be done somewhen around when Republic will be established.
Secondly, the next town. Really, everyone should by now have said his opinion. I saw you guys online, but no one posted about this topic except Ivan and myself.
If we do not get a majority for my proposal 1e2se, which I am still very fond of, then silks town may make more sense than anything else.
-> There is no road prepared to any other place (except 1n2nw, which I am strongly against, because there is nothing it can work, it is a fishing village and has not strategic importance).
-> It does not need worker turns too early, other than the road connection.
-> We at least get this lux until we revolt.
Thirdly, Glastonbury. I like Lanzelot´s proposal to speed up the granary here and lend the flood plains tile to Carlion in 2 turns. Carlion will grow faster. And Glaston will finish the granary size 4 with 18 food in the bin, if I count correctly.
Is it possible to time another worker on the last turn when we revolt with a forest chop? (Ivan?)
Fourthly, if we set up Glastonbury like this, it would be another argument for 1e2se in my eyes. Because this town can work one roaded irrigated high quality-river tile which won´t get worked for another x turns otherwise. Connection will be quite a bit delayed, that is the sorry point, but otherwise things seem to look good with it.
templar_x
Firstly, so not to delay that even more, this means the worker cannot connect 1e2se first. Well. It should directly walk towards the Carlion forest, chop it into a NM, road the tile, then to the hill, road it, 2nd next settler settles the southern channel town, connect dyes. Should be done somewhen around when Republic will be established.
Secondly, the next town. Really, everyone should by now have said his opinion. I saw you guys online, but no one posted about this topic except Ivan and myself.
If we do not get a majority for my proposal 1e2se, which I am still very fond of, then silks town may make more sense than anything else.
-> There is no road prepared to any other place (except 1n2nw, which I am strongly against, because there is nothing it can work, it is a fishing village and has not strategic importance).
-> It does not need worker turns too early, other than the road connection.
-> We at least get this lux until we revolt.
Thirdly, Glastonbury. I like Lanzelot´s proposal to speed up the granary here and lend the flood plains tile to Carlion in 2 turns. Carlion will grow faster. And Glaston will finish the granary size 4 with 18 food in the bin, if I count correctly.
Is it possible to time another worker on the last turn when we revolt with a forest chop? (Ivan?)
Fourthly, if we set up Glastonbury like this, it would be another argument for 1e2se in my eyes. Because this town can work one roaded irrigated high quality-river tile which won´t get worked for another x turns otherwise. Connection will be quite a bit delayed, that is the sorry point, but otherwise things seem to look good with it.
templar_x