I. Larkin
Deity
- Joined
- Feb 21, 2003
- Messages
- 4,413
It is all possible to calculate, but look, it is 15-16 turns ahead... May I wait 2 turns.Dunno though why the colony is so completely off the table for you...
It is all possible to calculate, but look, it is 15-16 turns ahead... May I wait 2 turns.Dunno though why the colony is so completely off the table for you...
Agree. we will have one more warrior soon who will explore.Regarding the exploring warrior, I would continue around the Great Lake counter-clockwise. Deals with the Anarchos take too long, if they will happen. We want to see those lands.
templar_x
I Change Glaston to 4-2-4 food scheme.
Not at all. Place itself corrupted so "no use except silk and some food". But core does not suffer.Ivan, you are the expert on corruption, but it does look like an early silk town would have a bad influence on the following core cities, wouldn't it?
Well, I just saw that 3+3+4 give the same amount of Shields. But we may hire Sci and delay growth after Granary...ut Glaston will grow before it finishes the granary by that scheme
Not at all. Place itself corrupted so "no use except silk and some food". But core does not suffer.
However if we build e2se all will suffer badly. Probably we will manage to get Republic in time (if Colony) but Granary +settler from Glastonbury will be difficult.
In terms of "corruption" the best strategy is to build wide first and later to fill close core and pump population when aqueduct ready/rushed.
Good that nobody wants 4) ... Now I see that 2 is very risky, I start hesitate between 1 2 3 4 and 1 3 2 4 but 1 safest version. Advantage of 1 and 2 that Calmamm will work on Forest river silk at Republic, so I prefer 2 if you outvote me with 1 and Republic will be at the same 10 turns.
Yes, but Dice will not be connected at Anarchy time yet.with 3 luxes, what will our towns look like in anarchy? 2 happies, right?
. Not really... But I don't want e2se before Republic.1 settler from Tinta: well, ok, if you really want it,