[UI] Red outline for commands that make lose movement points

Like Delete (duh), Remove Standout, change from "un-marched" to one of the Marches and vice-versa.
Not sure about Assasinate/Ambush, since they only make you lose some movement points...
Your request contradicts your examples, huh.
You LOSE movement points (the entire move) when you UN-March, for example - not when you choose to March (the second March actually GIVES you 1 more point).
 
Like Delete (duh), Remove Standout, change from "un-marched" to one of the Marches and vice-versa.
Not sure about Assasinate/Ambush, since they only make you lose some movement points...
Spose it could be done in the art itself. A coded version of this would be difficult.
 
Spose it could be done in the art itself. A coded version of this would be difficult.
Obviously.
I don't get why you even thought about coding, since it's clearly a function that is always ON for that specific button.
As in, the buttons for March and UN-March are separate to begin with, so it's super easy to just make an outline for one and not the other.
Though. ACTUALLY, maybe you could go even further and add TWO types of outlines:
RED for "spending moves". (And given how it's usually "spend the ENTIRE TURN", you could make it a red TINT, not just an outline.)
GREEN for "gaining moves".
March/UN-March being the perfect example of that.
Just suggesting.
 
Its as simple as art change - buttons tied to actions, that make lose movement points could be marked.
 
Its as simple as art change - buttons tied to actions, that make lose movement points could be marked.
How about a RED/GREEN "foot sign" overlapping a command icon the way it does for "specific line buildings, like religious or medical"?
Or even better - "foot" meaning "1 move point (subtracted or added)", and "hand" meaning "stop entirely (full move action)".
Why not, lol?
 
Top Bottom