Psychic_Llamas
Wizard in the Making
This is a thread for discussing whether or not there should be unit specific buildings in the WHFB mod (similar to in FfH).
Eg, to build an archer, crossbowman, longbowman, you must first build an archery range.
eg, to build a swordsman, axeman, spearman, you must first bulid a training yard.
eg, to build a griffon, pegasus, you must first build a Griffon Avary ete etc.
IDEAS
-Prerequisite buildings arnt necessary to build all the specified units, but instead grant those units an extra EXP bonus or specific promotion -- (by Woodelf)
-some units (ie spell casters, UU's, and very obscure units, like elephant riders) should still have preprequesit buildings needed to build them, but not recieve the "Expert" promotion like other units do.
. -instead have another building which can be built after the initial required building has been built which gives those units the 'expert' promotion
-No prerequisite for Warrior.
-Hunting lodge building for Scout, Explorers and other hunter type units (eg waywatchers)
-Archery range for archer, crossbowman, longbowman etc.
-Training yard for swordsman, axeman, spearman etc.
-Stables for Horseman, knight etc.
-Stables AND archery range for Horse archer etc.
-Seige workshop for all siege weapons EXEPT the brettonians trebuche (which can be built without it)
Eg, to build an archer, crossbowman, longbowman, you must first build an archery range.
eg, to build a swordsman, axeman, spearman, you must first bulid a training yard.
eg, to build a griffon, pegasus, you must first build a Griffon Avary ete etc.
IDEAS
-Prerequisite buildings arnt necessary to build all the specified units, but instead grant those units an extra EXP bonus or specific promotion -- (by Woodelf)
-some units (ie spell casters, UU's, and very obscure units, like elephant riders) should still have preprequesit buildings needed to build them, but not recieve the "Expert" promotion like other units do.
. -instead have another building which can be built after the initial required building has been built which gives those units the 'expert' promotion
-No prerequisite for Warrior.
-Hunting lodge building for Scout, Explorers and other hunter type units (eg waywatchers)
-Archery range for archer, crossbowman, longbowman etc.
-Training yard for swordsman, axeman, spearman etc.
-Stables for Horseman, knight etc.
-Stables AND archery range for Horse archer etc.
-Seige workshop for all siege weapons EXEPT the brettonians trebuche (which can be built without it)