Currently, from my understanding, when a new nation is born any or all units immediately surrounding that area will more than likely convert to the new nation. Is this a definite, or is there a chance that some units wont?
I want to play a game where I start as England and begin colonizing the new world. Then when America is born I would like to switch to America and fight my own War of Independence. The problem is, if Im understanding it right, is that all the English units in that area will end up converting to America. Is it possible so that some dont so that England can still have a local army? I was contemplating having England settle Canada and Florida as well, so that England can maintain a presence and military in the area, but was hoping to attempt to be historically accurate if possible.
I was hoping to attempt to recreate the Revolution.
I want to play a game where I start as England and begin colonizing the new world. Then when America is born I would like to switch to America and fight my own War of Independence. The problem is, if Im understanding it right, is that all the English units in that area will end up converting to America. Is it possible so that some dont so that England can still have a local army? I was contemplating having England settle Canada and Florida as well, so that England can maintain a presence and military in the area, but was hoping to attempt to be historically accurate if possible.
I was hoping to attempt to recreate the Revolution.