Unit requests thread

Anyone have any requests? My abilities are mostly limited to reskinning, but if there is something, at least share it, and Ill see what I can do.
I will soon need quite a few that can simply be reskins. I'll let you know what as soon as I can.
 
@MightyToad
Could you please animate this Alligator for me?
(It is possible that the skeleton however is really bad.)

It is a Unit this time, we use it as Wild Animal spawning similar to Bears.
(So basically it might even us animations similar to Bear in Civ4BTS.)

I have no idea anymore where I originally found it.
(It may have been C2C but it was almost 12 years ago that it was added to our mod.)

 

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@MightyToad
Is it somehow possible to give this Anaconda an animation as well?
(If you have anything better looking for an anaconda I would happily take it, it is just the best I have so far.)

It is a Unit this time, we use it also as Wild Animal spawning.
(I have never seen anything that might use animations similar to a snake.)

It is also based on a Unit from Caveman2Cosmos mod.
(There was no animation there however last time I looked.)

 

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This Great White and this Orca are also not animated yet. :(
(We never knew anybody skilled enough to animate them for us.)

We also use them as Wild Animals spawning in the ocean.

The graphics are originally from Caveman2Cosmos mod.
(They are also Units in C2C but they also have no animations there.)



 

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The graphics are originally from Caveman2Cosmos mod.
(They are also Units in C2C but they also have no animations there.)
Honestly, anyone willing to animate the C2C critters would be an instant legend. :please:
 
You could try and take the riders from the Egyptian war chariot and rigging them onto a GP model. A simple copy paste test confirms that it fits onto the artist and probably others.

Also look at egyptian flavor units from VD in general. With a bit of a reskin they all can be used for the role.

If that does not work out I can magic something up for you later this week. Just tell me what GP you want it to be. It shouldn't be too hard for me to do.
 
You could try and take the riders from the Egyptian war chariot and rigging them onto a GP model. A simple copy paste test confirms that it fits onto the artist and probably others.
I could If I had the skills to do so.
If only someone would volunteer for the job :mischief:
 
Is this what you wanted Zeta (The Artist Formerly Known As)? It's rigged to the Great Scientist. I just threw it on that one to see if it's close to what you wanted and how it would look. It only took a couple of minutes so hopefully any other animation would be easy. I removed the beaker, but he still looks at that area when he fidgets. A Great Spy animation might be better? Apologies, but I haven't paid attention to great people animations in years.


Video Link:

Warchariot Driver

https://gyazo.com/8c702923a66b080b7c303adef8ab69d4

Warchariot Warrior

https://gyazo.com/9b532b30904774b9c89cb608326b9e80


 

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I'll take a look now. It's bedtime so it may have to be tomorrow before I can look into it more.

Edit: What animation were you wanting to use?

Edit Again: I put it on the charly heavy swordsman. Sorry, I didn't have much time.
 

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Is this what you wanted Zeta (The Artist Formerly Known As)? It's rigged to the Great Scientist. I just threw it on that one to see if it's close to what you wanted and how it would look. It only took a couple of minutes so hopefully any other animation would be easy. I removed the beaker, but he still looks at that area when he fidgets. A Great Spy animation might be better? Apologies, but I haven't paid attention to great people animations in years.


Video Link:

Warchariot Driver

https://gyazo.com/8c702923a66b080b7c303adef8ab69d4

Warchariot Warrior

https://gyazo.com/9b532b30904774b9c89cb608326b9e80


Yeah, something like these but the Great Scientist animation is not so good.
Could you please use the Great Prophet's animation?
And add some accessories? The "hat" and the scepters?

Thank you in advance :egypt:
 
I'll see if I can get something done by the end of the week.
 
Beta preview:
Civ4ScreenShot0028.JPG

Do you think I should keep or remove the big halo effect that is default for great prophets? (see the leftmost image)
 
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