Moeniir
Mr FLICster
BlueO of Apolyton's forums agreed to let me post his work here. The first (that I know of) complete new units made with FLICster.
From BlueO's readme:
I've viewed the animations and they look great. I haven't tried them in a game yet... still hard at work on the next version of FLICster. For more info on FLICster and the issues involved with creating unit animations, or to download flicster, read this thread: http://forums.civfanatics.com/showthread.php?threadid=10208
To download the new units:
From BlueO's readme:
Attack Chopper - I think Civ3 is missing this vital modern unit. If the tank can be say to be modern era swordsman, then the chopper is modern era horseman. The chopper should be classified as a land unit with the ability to treat all terrain as roads. Its attack value should be 24 - same as modern tank, but the defense value is only 12 - slightly lower then the modern tank. Its movment speed is 3, so it doesn't move faster than a modern tank on the road. It so sweet, to fly through 9 tiles of rough terrains. Its too bad, the chopper can't fly across water, but on the other hand, the chopper can't realistically end its turn in water...
Air Transport - Another missing vital unit, the air transport. The air transport is a helicopter upgrade that has the maximum opertional range (eight). In addition, the air transport can carry more units... two, as well as vehicle units. I had hope to increase the range to 12, but 8 is the limit.
I've viewed the animations and they look great. I haven't tried them in a game yet... still hard at work on the next version of FLICster. For more info on FLICster and the issues involved with creating unit animations, or to download flicster, read this thread: http://forums.civfanatics.com/showthread.php?threadid=10208
To download the new units: