man, this is a dot-mapping nightmare. there's just a huge swath of ass land to the north and west. Decent city near the fish, which I guess should be our 2nd city, but I'm not sure quite where to settle it. Do we settle the fish further south to pick up a few of the bits of land just north of the cap or settle it such that it is a better overall city.
here is a bit of a dotmap:
Obviously the cities just north are just crap and we shouldn't think of settling them anytime soon unless we actually build GLH and make them coastal. City A seems the obvious next city. I hate settling on a riverside GH, but the city does pull in the ivory and another riverside GH. Plus, we can cottage up this city for some commerce or farm if we go SE.
Stone city is a bit perplexing. There is jungle up north so maybe we will find some bananas to help feed the city, but it can't be irrigated as is. We could settle 1E or on the stone and share some farms with City A, essentially making the stone city non-coastal though.
By the way, I'm not opposed to GLH. It can be risky, but may be a good option to make our poor land situation better with trade routes.
Also, I still think POT>Writing with an AH skip may be better for us. Sheep is the only AH resource visible and not strong enough to warrant AH. However, if we don't pop copper then maybe AH is best to see if we have horses. Seems we should have another resource around here.
If we pop copper, I don't think we need Archery.
Right now my plan is to build the worker to 1 turn when BW comes in. Switch to Slavery and whip the worker into a Settler. After 1 turn of Settler, start a warrior. Worker chops GH forest which will go into settler and then worker mines GH. Finish settler. While worker mines GH, when we grow to pop 3 I will work the PH. (Should I work some turns of the lake though for a bit more commerce and faster growth)
Team needs to discuss Tech Path and whether we go GLH or not. Sailing might be better next anyway to hook up trade route without building a road across all that desert. Otherwise, I go TW>POT or AH.
edit: Exploring > I will send the Warrior a bit East and then back up North and West to reveal land above the stone. Then pull him back to spawnbust/defend City A. If we don't meet anyone, we might consider an exploring WB.