@achilleszero
Great models. I'm trying to think here, it seems we may have an apropriate distinct unit and model for everything now. I'll check through and make sure there isn't anything missing, but I think in terms of unit art, everything is done
As far as city art goes. Because normalizing poly counts, and axing the extreme and unfixable models will greatly improve performance (especially on large maps), I'm delaying the 0.9.3 update until this is done. However there are quite a few bug fixes and improvements in the 0.9 build, so I really want to update the official version soon. I'm not trying to rush you here, just letting you know the situation and the fact that I'm counting on you. So if due to computer problems or whatever the city art fixes goes from taking a day or two to taking a week or two, let me know. If this happens I'll just update the official version with what we have currently.