Well

bonniepbilly

Warlord
Joined
Jul 4, 2007
Messages
145
I might have mentioned this before, but I don't get why a city with no freshwater should have access to a production bonus (from the well) that a city with freshwater access doesn't (until watermill).
Would it make sense to remove the production bonus from the well, and only keep the food bonus, to bring the food on par with a freshwater city (which gets the +1 food in the city tile if I am correct)? And make it cheaper if necessary.

Or would it penalize too much civs starting far from rivers?
 
We could also code it that Well gets +1 Production at Masonry (the time Water Mill gets accessed)...

but... meh. Civs starting far from rivers need a treat so they don't get penalized.
 
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