Don't it increase the food/production internal traderoutes give?
Yes it does, although I am unsure of the exact formula.
Ok here we go :
-Increase the cost of :
*buying faith building/units
*research agreement
-Open new Policy trees
-Gives you a new spy each era
-Increase range of cities
-Increase the bonus from CS
-Increase the effect of the great merchant trad mission the later the era the more gold
-Changes the units that city states have (if a lot of Ai have crosbows the CS have them) Same goes for barbarians
-Increases the effects of ideologies :
*Increase the effect of the modifier for having the same ideology and does the same with having a different ideology.
*Will erase some of the warmonger penalties as you enter modern era when YOU HAVE THE SAME IDEOLOGY
*Increases the unhappiness from ideology pressure
Well, it also changes the age of created Great Works, so it's pretty important to take into consideration when trying to get a theming bonus.
What do you mean by increasing the range of cities?
does it changed when era changed? I thought it depends on Defensive buildings like walls and castles.Woops I mean icnrease the strenght of the city atack my bad
Guys you are forgetting the very basic thing, City graphics change!