ArdentFire88
Chieftain
- Joined
- Jan 12, 2017
- Messages
- 15
Hello everyone, hope you're having a good day/night. I have had this idea on my mind for a while and now I decided to let it out: Great People.
Obtaining and using Great People in Civ VI has changed quite a bit from the last game. In the previous games, each civilization (and technically city) had its own progress bar towards getting Great People. The only real competition for getting Great People in that game was Great Prophets for establishing your religion, and even then, a civilization that follows a religion can still produce prophets if they have enough faith.
Now, it is a competition to earn Great People, which in some cases makes historical sense (Having to move to a place that would either be safer or better for there works. [Ex: Wernher Von Braun]). This can help stop those who spam a dozens of Great People from your empire (Civ V Nebuchadnezzar is an example).
Another thing that is different between Civ 6 and others (and probably more controversial) is Undying Great People. At first, I was confused: "Why does Gorgo have so many scientists!!!" But then I realized that the Great People I captured were actually transported back to the capital. ?. Did they escape? No, that's just the game. I don't know why they implemented this. I'm fine with immortal engineers, but it just doesn't make much sense... I guess they make better scouts.
Now. What do you think of TakeTwoInteractive/2K/Firaxis' approach to Great People? Do you like the new competition and Invincible Great People, or do you like the old ways? Feedback is appreciated!
Obtaining and using Great People in Civ VI has changed quite a bit from the last game. In the previous games, each civilization (and technically city) had its own progress bar towards getting Great People. The only real competition for getting Great People in that game was Great Prophets for establishing your religion, and even then, a civilization that follows a religion can still produce prophets if they have enough faith.
Now, it is a competition to earn Great People, which in some cases makes historical sense (Having to move to a place that would either be safer or better for there works. [Ex: Wernher Von Braun]). This can help stop those who spam a dozens of Great People from your empire (Civ V Nebuchadnezzar is an example).
Another thing that is different between Civ 6 and others (and probably more controversial) is Undying Great People. At first, I was confused: "Why does Gorgo have so many scientists!!!" But then I realized that the Great People I captured were actually transported back to the capital. ?. Did they escape? No, that's just the game. I don't know why they implemented this. I'm fine with immortal engineers, but it just doesn't make much sense... I guess they make better scouts.
Now. What do you think of TakeTwoInteractive/2K/Firaxis' approach to Great People? Do you like the new competition and Invincible Great People, or do you like the old ways? Feedback is appreciated!