aimeeandbeatles
watermelon
- Joined
- Apr 5, 2007
- Messages
- 20,082
If you can get a Lotad or Lombre in the Johto Safari Zone, its typing is really nothing to sneeze at. You'll need a Water Stone if you want a Ludicolo, though.
Oh no, we're keeping it in the level 50 competition for now.
Well I am doing the Battle Tower in Heartgold and I made it to the first encounter with Palmer and OHKOed his Rhyperior and Dragonite with Starmie's bllizzard, then Milotic comes out and I hit it with Thunder, take it to red HP and paralyze. I then proceed to miss the next three Thunders in a row, while Milotic misses two Hypnosis then hits the third, then faints sleeping Starmie with Surf, then faints Umbreon with Surf, then faints Aerodactyl with Surf.
So incredibly frustrating. Not one single turn of Milotic being paralyzed and unable to attack. And the game displays Thunder's accuracy as 70% but I think it's really closer to 30% judging from the hit/miss ratio I see.
You Called?most pokémon are, really, as exhibited by their ability to only say, like, a single "words"? what's up with that?
imagine being limited in your speech to different intonations of your name. bleh.
johnny? johnnnyyyy!
most pokémon are, really, as exhibited by their ability to only say, like, a single "words"? what's up with that?
imagine being limited in your speech to different intonations of your name. bleh.
johnny? johnnnyyyy!
that's what you get for not using Tbolt..
In Pokemon Y, they allowed you to keep the TM's after use. The last game I played before Y was Silver, in which you can use each TM once (IIRC). For some reason, when the TM didn't dissappear from my inventory, I decided that meant that HM's could be overwritten. I have no idea how I made that leap.
Anyways, the result was I put cut on a Pokemon out of convenience and expected to be able to overwrite the move. Nope.jpg I was so mad I ended up removing an otherwise promising Pokemon from the roster permanently.
To make matters even worse, I lose reputation for freeing slaves. 9th-century abolitionism seems rather impossible...In Mount & Blade: Viking Conquest, I'm trying an abolitionist playthrough. My character's background was a life as a slave, and after the usual trade routes I could afford a large longship and crew. I'm trying to attack every slave trader convoy I see, enlist the freed slaves, and repeat.
It's not going well. See, slaves upgrade to lowly farmers, and still need 110+ peningas to upgrade. Farmers are an absurd level 12 experience and take even more money, time, and training skill to upgrade to lowly watchmen, and so on. Building a refuge and hiring a trainer could help but it's not cheap at all. To make matters worse, I'm alone in my anti-slavery sentiment in Dark Age Britain, so attacking slave traders hurts relations with the ports whence they came and whither they sail.